Facilitator Confidence Close Proximity 20 Audiovisual materials (projected) U-Shaped classroom arrangement Lesson Objectives Attention Deficit Disorder Standard print materials (nonprojected) Do what you enjoy Grading by disposition Musical/ Rythmic Intelligence Intrapersonal Intelligence Traditional classroom arrangement Usually, never, always FERPA Grading with spite 40 Dyslexia ADA Tone Consistency Communication Deductive reasoning Facilitator Confidence Close Proximity 20 Audiovisual materials (projected) U-Shaped classroom arrangement Lesson Objectives Attention Deficit Disorder Standard print materials (nonprojected) Do what you enjoy Grading by disposition Musical/ Rythmic Intelligence Intrapersonal Intelligence Traditional classroom arrangement Usually, never, always FERPA Grading with spite 40 Dyslexia ADA Tone Consistency Communication Deductive reasoning
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Facilitator
Confidence
Close Proximity
20
Audiovisual materials (projected)
U-Shaped classroom arrangement
Lesson Objectives
Attention Deficit Disorder
Standard print materials (nonprojected)
Do what you enjoy
Grading by disposition
Musical/ Rythmic
Intelligence
Intrapersonal
Intelligence
Traditional classroom arrangement
Usually, never, always
FERPA
Grading with spite
40
Dyslexia
ADA
Tone
Consistency
Communication
Deductive reasoning