RhythmDiffuserNo-StemRibboningHorizontalLinesCurvedWigProportionBack-combingPolishingFaceShapeIndentationBasePushwavesAsymmetryRollerSetDiamondEmphasisBondingCurlStemInvertedTriangleOn-BaseStraightSymmetryRhythmDiffuserNo-StemRibboningHorizontalLinesCurvedWigProportionBack-combingPolishingFaceShapeIndentationBasePushwavesAsymmetryRollerSetDiamondEmphasisBondingCurlStemInvertedTriangleOn-BaseStraightSymmetry

Design Principles - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rhythm
  2. Diffuser
  3. No-Stem
  4. Ribboning
  5. Horizontal Lines
  6. Curved
  7. Wig
  8. Proportion
  9. Back-combing
  10. Polishing
  11. Face Shape
  12. Indentation Base
  13. Pushwaves
  14. Asymmetry
  15. Roller Set
  16. Diamond
  17. Emphasis
  18. Bonding
  19. Curl
  20. Stem
  21. Inverted Triangle
  22. On-Base
  23. Straight
  24. Symmetry