RibboningPolishingSymmetryStraightFaceShapeProportionAsymmetryCurvedDiffuserInvertedTriangleCurlBack-combingPushwavesStemEmphasisBondingRhythmDiamondIndentationBaseOn-BaseNo-StemHorizontalLinesWigRollerSetRibboningPolishingSymmetryStraightFaceShapeProportionAsymmetryCurvedDiffuserInvertedTriangleCurlBack-combingPushwavesStemEmphasisBondingRhythmDiamondIndentationBaseOn-BaseNo-StemHorizontalLinesWigRollerSet

Design Principles - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ribboning
  2. Polishing
  3. Symmetry
  4. Straight
  5. Face Shape
  6. Proportion
  7. Asymmetry
  8. Curved
  9. Diffuser
  10. Inverted Triangle
  11. Curl
  12. Back-combing
  13. Pushwaves
  14. Stem
  15. Emphasis
  16. Bonding
  17. Rhythm
  18. Diamond
  19. Indentation Base
  20. On-Base
  21. No-Stem
  22. Horizontal Lines
  23. Wig
  24. Roller Set