InvertedTrianglePolishingRibboningFaceShapeProportionCurvedBondingBack-combingPushwavesStemRollerSetEmphasisDiffuserOn-BaseHorizontalLinesRhythmDiamondIndentationBaseAsymmetrySymmetryStraightWigCurlNo-StemInvertedTrianglePolishingRibboningFaceShapeProportionCurvedBondingBack-combingPushwavesStemRollerSetEmphasisDiffuserOn-BaseHorizontalLinesRhythmDiamondIndentationBaseAsymmetrySymmetryStraightWigCurlNo-Stem

Design Principles - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Inverted Triangle
  2. Polishing
  3. Ribboning
  4. Face Shape
  5. Proportion
  6. Curved
  7. Bonding
  8. Back-combing
  9. Pushwaves
  10. Stem
  11. Roller Set
  12. Emphasis
  13. Diffuser
  14. On-Base
  15. Horizontal Lines
  16. Rhythm
  17. Diamond
  18. Indentation Base
  19. Asymmetry
  20. Symmetry
  21. Straight
  22. Wig
  23. Curl
  24. No-Stem