NORMSNONCONTINGENTR.F.F.C.VISUALPROMPTCONDITIONEDREINFORCERMODELINGPROBESOCIALLYMEDIATEDNEGATIVEADLFIXED RATIO OFREINFORCEMENTRATESELECTIONBIASAVERSIVECONTROLPROMPTDEPENDENCYPREMACKPRINCIPLEI.T.P.EXEMPLARINTERMITTENTREINFORCEMENTACQUISITIONSHAPINGTARGETBEHAVIORPRO-SOCIALBEHAVIORIMITATIONSOCIALLYMEDIATEDNEGATIVEMANDTOPOGRAPHYSETTINGEVENTTASKANALYSISSELF-MONITORINGDISCRIMINATIONNONVERBALAPPROXIMATIONANTECEDENTRESPONSECOSTCLASSICALCONDITIONINGTOKENECONOMYDEPRIVATIONEMPIRICALEXTINCTIONBURSTRECEPTIVEPROGRAMSOVERTBEHAVIORNATURALENVIRONMENTTEACHINGSOCIALSIGNIFICANCEHABITUATIONSCHEDULE OFREINFORCEMENTSTIMULUSCONTROLOPERANTCONDITIONINGINTER-RESPONSETIMEPUNISHERLEARNINGVERBALBEHAVIORECHOLALIAPOSITIONBIASPOSITIVEPUNISHMENTCONSEQUENCEBASELINEJOINTATTENTIONINTRAVERBALNEGATIVEREINFORCEMENTEMITABAINDEPENDENTVARIABLEPOSITIVEPRACTICEPOSITIVEREINFORCEMENTESTABLISHINGOPERATIONELICITDISCRETETRIALTEACHINGOVERCORRECTIONPERSEVERATIONBACKWARDSCHAININGNEGATIVEINCIDENTALTEACHINGREINFORCEMENTP.E.C.S.MAGNITUDESDSOCIALLYMEDIATEDPOSITIVEPROMPTFADINGI.D.E.A.DESENSITIZATIONPSYCHOTROPICMEDICATIONCOMMUNICATIONMASTERYCRITERIAIMPULSIVITYPAIRINGDSMESCAPECHAININGMAINTENANCEFUNCTIONALEQUIVALENCEPROMPTFREEOPERANTNEGATIVEPUNISHMENTCONTINGENCYRESPONSECLASSEXPERIMENTSDELTASELF-HELPSKILLSI.E.P.FUNCTIONALANALYSISPARTIALINTERVALRECORDINGMOTIVATIONGENERALIZATIONDURATIONTHREE TERMCONTINGENCYSATIATIONLATENCYLEISURESKILLSFORWARDCHAININGCORRELATIONERRORLESSLEARNINGTACTDATAFUNCTIONOFBEHAVIORPOSITIVEEXTINCTIONDISTRACTORSS.I.B.DEPENDENTVARIABLEPUNISHMENTGRAPHINGPERCENTCORRECTNORMSNONCONTINGENTR.F.F.C.VISUALPROMPTCONDITIONEDREINFORCERMODELINGPROBESOCIALLYMEDIATEDNEGATIVEADLFIXED RATIO OFREINFORCEMENTRATESELECTIONBIASAVERSIVECONTROLPROMPTDEPENDENCYPREMACKPRINCIPLEI.T.P.EXEMPLARINTERMITTENTREINFORCEMENTACQUISITIONSHAPINGTARGETBEHAVIORPRO-SOCIALBEHAVIORIMITATIONSOCIALLYMEDIATEDNEGATIVEMANDTOPOGRAPHYSETTINGEVENTTASKANALYSISSELF-MONITORINGDISCRIMINATIONNONVERBALAPPROXIMATIONANTECEDENTRESPONSECOSTCLASSICALCONDITIONINGTOKENECONOMYDEPRIVATIONEMPIRICALEXTINCTIONBURSTRECEPTIVEPROGRAMSOVERTBEHAVIORNATURALENVIRONMENTTEACHINGSOCIALSIGNIFICANCEHABITUATIONSCHEDULE OFREINFORCEMENTSTIMULUSCONTROLOPERANTCONDITIONINGINTER-RESPONSETIMEPUNISHERLEARNINGVERBALBEHAVIORECHOLALIAPOSITIONBIASPOSITIVEPUNISHMENTCONSEQUENCEBASELINEJOINTATTENTIONINTRAVERBALNEGATIVEREINFORCEMENTEMITABAINDEPENDENTVARIABLEPOSITIVEPRACTICEPOSITIVEREINFORCEMENTESTABLISHINGOPERATIONELICITDISCRETETRIALTEACHINGOVERCORRECTIONPERSEVERATIONBACKWARDSCHAININGNEGATIVEINCIDENTALTEACHINGREINFORCEMENTP.E.C.S.MAGNITUDESDSOCIALLYMEDIATEDPOSITIVEPROMPTFADINGI.D.E.A.DESENSITIZATIONPSYCHOTROPICMEDICATIONCOMMUNICATIONMASTERYCRITERIAIMPULSIVITYPAIRINGDSMESCAPECHAININGMAINTENANCEFUNCTIONALEQUIVALENCEPROMPTFREEOPERANTNEGATIVEPUNISHMENTCONTINGENCYRESPONSECLASSEXPERIMENTSDELTASELF-HELPSKILLSI.E.P.FUNCTIONALANALYSISPARTIALINTERVALRECORDINGMOTIVATIONGENERALIZATIONDURATIONTHREE TERMCONTINGENCYSATIATIONLATENCYLEISURESKILLSFORWARDCHAININGCORRELATIONERRORLESSLEARNINGTACTDATAFUNCTIONOFBEHAVIORPOSITIVEEXTINCTIONDISTRACTORSS.I.B.DEPENDENTVARIABLEPUNISHMENTGRAPHINGPERCENTCORRECT

WHAT'S THE WORD? - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. NORMS
  2. NONCONTINGENT
  3. R.F.F.C.
  4. VISUAL PROMPT
  5. CONDITIONED REINFORCER
  6. MODELING
  7. PROBE
  8. SOCIALLY MEDIATED NEGATIVE
  9. ADL
  10. FIXED RATIO OF REINFORCEMENT
  11. RATE
  12. SELECTION BIAS
  13. AVERSIVE
  14. CONTROL
  15. PROMPT DEPENDENCY
  16. PREMACK PRINCIPLE
  17. I.T.P.
  18. EXEMPLAR
  19. INTERMITTENT REINFORCEMENT
  20. ACQUISITION
  21. SHAPING
  22. TARGET BEHAVIOR
  23. PRO-SOCIAL BEHAVIOR
  24. IMITATION
  25. SOCIALLY MEDIATED NEGATIVE
  26. MAND
  27. TOPOGRAPHY
  28. SETTING EVENT
  29. TASK ANALYSIS
  30. SELF-MONITORING
  31. DISCRIMINATION
  32. NONVERBAL
  33. APPROXIMATION
  34. ANTECEDENT
  35. RESPONSE COST
  36. CLASSICAL CONDITIONING
  37. TOKEN ECONOMY
  38. DEPRIVATION
  39. EMPIRICAL
  40. EXTINCTION BURST
  41. RECEPTIVE PROGRAMS
  42. OVERT BEHAVIOR
  43. NATURAL ENVIRONMENT TEACHING
  44. SOCIAL SIGNIFICANCE
  45. HABITUATION
  46. SCHEDULE OF REINFORCEMENT
  47. STIMULUS CONTROL
  48. OPERANT CONDITIONING
  49. INTER-RESPONSE TIME
  50. PUNISHER
  51. LEARNING
  52. VERBAL BEHAVIOR
  53. ECHOLALIA
  54. POSITION BIAS
  55. POSITIVE PUNISHMENT
  56. CONSEQUENCE
  57. BASELINE
  58. JOINT ATTENTION
  59. INTRAVERBAL
  60. NEGATIVE REINFORCEMENT
  61. EMIT
  62. ABA
  63. INDEPENDENT VARIABLE
  64. POSITIVE PRACTICE
  65. POSITIVE REINFORCEMENT
  66. ESTABLISHING OPERATION
  67. ELICIT
  68. DISCRETE TRIAL TEACHING
  69. OVERCORRECTION
  70. PERSEVERATION
  71. BACKWARDS CHAINING
  72. NEGATIVE
  73. INCIDENTAL TEACHING
  74. REINFORCEMENT
  75. P.E.C.S.
  76. MAGNITUDE
  77. SD
  78. SOCIALLY MEDIATED POSITIVE
  79. PROMPT FADING
  80. I.D.E.A.
  81. DESENSITIZATION
  82. PSYCHOTROPIC MEDICATION
  83. COMMUNICATION
  84. MASTERY CRITERIA
  85. IMPULSIVITY
  86. PAIRING
  87. DSM
  88. ESCAPE
  89. CHAINING
  90. MAINTENANCE
  91. FUNCTIONAL EQUIVALENCE
  92. PROMPT
  93. FREE OPERANT
  94. NEGATIVE PUNISHMENT
  95. CONTINGENCY
  96. RESPONSE CLASS
  97. EXPERIMENT
  98. S DELTA
  99. SELF-HELP SKILLS
  100. I.E.P.
  101. FUNCTIONAL ANALYSIS
  102. PARTIAL INTERVAL RECORDING
  103. MOTIVATION
  104. GENERALIZATION
  105. DURATION
  106. THREE TERM CONTINGENCY
  107. SATIATION
  108. LATENCY
  109. LEISURE SKILLS
  110. FORWARD CHAINING
  111. CORRELATION
  112. ERRORLESS LEARNING
  113. TACT
  114. DATA
  115. FUNCTION OF BEHAVIOR
  116. POSITIVE
  117. EXTINCTION
  118. DISTRACTORS
  119. S.I.B.
  120. DEPENDENT VARIABLE
  121. PUNISHMENT
  122. GRAPHING
  123. PERCENT CORRECT