You MakeThingsHappenEveryone'snumber-one fear isrejectionPeopleliketrustEveryoneis wearinga maskGoodpeoplehave baddaysVideoGameLessensthestressonly badpeoplehave baddaysHomeworkis uselessFriendlyinsteadof bossyAnnie'splanPeopleWho HoldYou BackRespectBodenArchuletaHomeworkEveryone'snumber-one need isacceptanceSadFinger"What'sin it forme?""Thereare noshortcuts.""Gettingit"KaitlynnVincentStrategiesFreedomEverygoal inlifeInteractwithothersalwaysbebossyTheSystemYou MakeThingsHappenEveryone'snumber-one fear isrejectionPeopleliketrustEveryoneis wearinga maskGoodpeoplehave baddaysVideoGameLessensthestressonly badpeoplehave baddaysHomeworkis uselessFriendlyinsteadof bossyAnnie'splanPeopleWho HoldYou BackRespectBodenArchuletaHomeworkEveryone'snumber-one need isacceptanceSadFinger"What'sin it forme?""Thereare noshortcuts.""Gettingit"KaitlynnVincentStrategiesFreedomEverygoal inlifeInteractwithothersalwaysbebossyTheSystem

You Either Get It Or You Don't - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. You Make Things Happen
  2. Everyone's number-one fear is rejection
  3. People like trust
  4. Everyone is wearing a mask
  5. Good people have bad days
  6. Video Game
  7. Lessens the stress
  8. only bad people have bad days
  9. Homework is useless
  10. Friendly instead of bossy
  11. Annie's plan
  12. People Who Hold You Back
  13. Respect
  14. Boden Archuleta
  15. Homework
  16. Everyone's number-one need is acceptance
  17. Sad Finger
  18. "What's in it for me?"
  19. "There are no short cuts."
  20. "Getting it"
  21. Kaitlynn Vincent
  22. Strategies
  23. Freedom
  24. Every goal in life
  25. Interact with others
  26. always be bossy
  27. The System