D is themidpointof ACPreservesDistance<B and<ESASPre-CalculusKnicksReflectionover the yaxisPerpendicularLinesMidpoint180degrees90 degreeclockwiserotation BC iscongruentto CDsquareTranslation3 units upand 5 rightLineSegmentBisectorCongruentpointASSSAngleBisectorSSSABcongruentto BC<A and<DOrientationPerpendicularBisectorparallellinesSASRigidMotionReflectionover y= -1CorrespondingPartsD is themidpointof ACPreservesDistance<B and<ESASPre-CalculusKnicksReflectionover the yaxisPerpendicularLinesMidpoint180degrees90 degreeclockwiserotationBC iscongruentto CDsquareTranslation3 units upand 5 rightLineSegmentBisectorCongruentpointASSSAngleBisectorSSSABcongruentto BC<A and<DOrientationPerpendicularBisectorparallellinesSASRigidMotionReflectionover y= -1CorrespondingParts

Geometry Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. D is the midpoint of AC
  2. Preserves Distance
  3. <B and <E
  4. SAS
  5. Pre-Calculus
  6. Knicks
  7. Reflection over the y axis
  8. Perpendicular Lines
  9. Midpoint
  10. 180 degrees
  11. 90 degree clockwise rotation
  12. BC is congruent to CD
  13. square
  14. Translation 3 units up and 5 right
  15. Line Segment Bisector
  16. Congruent
  17. point A
  18. SSS
  19. Angle Bisector
  20. SSS
  21. AB congruent to BC
  22. <A and <D
  23. Orientation
  24. Perpendicular Bisector
  25. parallel lines
  26. SAS
  27. Rigid Motion
  28. Reflection over y= -1
  29. Corresponding Parts