cuts in half Line Segment Bisector AB congruent to BC <A and <D Corresponding Parts Orientation parallel lines Knicks Angle Bisector SAS SSS BC is congruent to CD Reflection and Rotation Reflection over y= -1 SAS Perpendicular Lines 180 degrees <B and <E Rigid Motion Pre- Calculus Perpendicular Bisector 90 degree clockwise rotation point A Reflection over the y axis square Midpoint <Z and <X SSS Pre-Image and Image Congruent D is the midpoint of AC Preserves Distance Translation 3 units up and 5 right WX and XY cuts in half Line Segment Bisector AB congruent to BC <A and <D Corresponding Parts Orientation parallel lines Knicks Angle Bisector SAS SSS BC is congruent to CD Reflection and Rotation Reflection over y= -1 SAS Perpendicular Lines 180 degrees <B and <E Rigid Motion Pre- Calculus Perpendicular Bisector 90 degree clockwise rotation point A Reflection over the y axis square Midpoint <Z and <X SSS Pre-Image and Image Congruent D is the midpoint of AC Preserves Distance Translation 3 units up and 5 right WX and XY
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
cuts in half
Line Segment Bisector
AB congruent to BC
<A and <D
Corresponding Parts
Orientation
parallel lines
Knicks
Angle Bisector
SAS
SSS
BC is congruent to CD
Reflection and Rotation
Reflection over y= -1
SAS
Perpendicular Lines
180 degrees
<B and <E
Rigid Motion
Pre-Calculus
Perpendicular Bisector
90 degree clockwise rotation
point A
Reflection over the y axis
square
Midpoint
<Z and <X
SSS
Pre-Image and Image
Congruent
D is the midpoint of AC
Preserves Distance
Translation 3 units up and 5 right
WX and XY