water table surface runoff brine water pollution calving fog ice shelves hydrologic cycle residence time adiabatic cooling solute thermal pollution Great Salt Lake sodium chloride salt solvent hydro- sphere earth swamps trans- piration surface freshwater firn salinity salt water lakes liquid freshwater conden- sation glaciers oceans magnesium sulfate river flow percolates at- mosphere distillation precip- itation photo- chemical smog ground- water ice bergs Dead Sea soil moisture cloud conden- sation nuclei smog freshwater sea ice water table surface runoff brine water pollution calving fog ice shelves hydrologic cycle residence time adiabatic cooling solute thermal pollution Great Salt Lake sodium chloride salt solvent hydro- sphere earth swamps trans- piration surface freshwater firn salinity salt water lakes liquid freshwater conden- sation glaciers oceans magnesium sulfate river flow percolates at- mosphere distillation precip- itation photo- chemical smog ground- water ice bergs Dead Sea soil moisture cloud conden- sation nuclei smog freshwater sea ice
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-water table
B-surface
runoff
G-brine
G-water
pollution
N-calving
I-fog
I-ice shelves
G-hydrologic
cycle
G-residence
time
G-adiabatic
cooling
G-solute
O-thermal
pollution
N-Great Salt
Lake
O-sodium
chloride
B-salt
O-solvent
I-hydro-sphere
B-earth
N-swamps
N-trans-piration
N-surface
freshwater
B-firn
I-salinity
N-salt
water
I-lakes
G-liquid
freshwater
G-conden-sation
B-glaciers
I-oceans
O-magnesium
sulfate
I-river flow
I-percolates
B-at-mosphere
N-distillation
O-precip-itation
N-photo-chemical
smog
B-ground-water
G-ice bergs
I-Dead Sea
O-soil
moisture
O-cloud
conden-
sation
nuclei
B-smog
O-freshwater
O-sea ice