at- mosphere sodium chloride calving Dead Sea cloud conden- sation nuclei residence time earth firn river flow ice bergs surface freshwater ground- water fog surface runoff percolates distillation solvent salt water Great Salt Lake hydrologic cycle precip- itation water table smog salinity solute lakes hydro- sphere liquid freshwater salt adiabatic cooling soil moisture water pollution sea ice swamps freshwater trans- piration oceans glaciers conden- sation brine photo- chemical smog thermal pollution magnesium sulfate ice shelves at- mosphere sodium chloride calving Dead Sea cloud conden- sation nuclei residence time earth firn river flow ice bergs surface freshwater ground- water fog surface runoff percolates distillation solvent salt water Great Salt Lake hydrologic cycle precip- itation water table smog salinity solute lakes hydro- sphere liquid freshwater salt adiabatic cooling soil moisture water pollution sea ice swamps freshwater trans- piration oceans glaciers conden- sation brine photo- chemical smog thermal pollution magnesium sulfate ice shelves
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-at-mosphere
O-sodium
chloride
N-calving
I-Dead Sea
O-cloud
conden-
sation
nuclei
G-residence
time
B-earth
B-firn
I-river flow
G-ice bergs
N-surface
freshwater
B-ground-water
I-fog
B-surface
runoff
I-percolates
N-distillation
O-solvent
N-salt
water
N-Great Salt
Lake
G-hydrologic
cycle
O-precip-itation
B-water table
B-smog
I-salinity
G-solute
I-lakes
I-hydro-sphere
G-liquid
freshwater
B-salt
G-adiabatic
cooling
O-soil
moisture
G-water
pollution
O-sea ice
N-swamps
O-freshwater
N-trans-piration
I-oceans
B-glaciers
G-conden-sation
G-brine
N-photo-chemical
smog
O-thermal
pollution
O-magnesium
sulfate
I-ice shelves