percolates Great Salt Lake trans- piration river flow earth calving photo- chemical smog cloud conden- sation nuclei ice bergs solute hydrologic cycle oceans adiabatic cooling ground- water water table smog lakes at- mosphere distillation surface runoff solvent swamps Dead Sea precip- itation firn sodium chloride sea ice salt liquid freshwater residence time brine fog glaciers freshwater salinity soil moisture magnesium sulfate thermal pollution water pollution ice shelves salt water hydro- sphere conden- sation surface freshwater percolates Great Salt Lake trans- piration river flow earth calving photo- chemical smog cloud conden- sation nuclei ice bergs solute hydrologic cycle oceans adiabatic cooling ground- water water table smog lakes at- mosphere distillation surface runoff solvent swamps Dead Sea precip- itation firn sodium chloride sea ice salt liquid freshwater residence time brine fog glaciers freshwater salinity soil moisture magnesium sulfate thermal pollution water pollution ice shelves salt water hydro- sphere conden- sation surface freshwater
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-percolates
N-Great Salt
Lake
N-trans-piration
I-river flow
B-earth
N-calving
N-photo-chemical
smog
O-cloud
conden-
sation
nuclei
G-ice bergs
G-solute
G-hydrologic
cycle
I-oceans
G-adiabatic
cooling
B-ground-water
B-water table
B-smog
I-lakes
B-at-mosphere
N-distillation
B-surface
runoff
O-solvent
N-swamps
I-Dead Sea
O-precip-itation
B-firn
O-sodium
chloride
O-sea ice
B-salt
G-liquid
freshwater
G-residence
time
G-brine
I-fog
B-glaciers
O-freshwater
I-salinity
O-soil
moisture
O-magnesium
sulfate
O-thermal
pollution
G-water
pollution
I-ice shelves
N-salt
water
I-hydro-sphere
G-conden-sation
N-surface
freshwater