Pre-CrisisStateSelf-RegulationCrisisRecoveryPhaseTriggeringEventPromptSettingConditionsBaselineEmotionalCompetenceAgitationHurdleHelpCaringGestureConflictCycleViolenceEnvironmentalSettingConditionsStressModel OfCrisisIndividualCrisisManagementPlanProactiveAggressionDirectiveStatementTimeAwayPersonalSettingConditionsProximityManagingTheEnvironmentEmotionalFirst AidActiveListeningRedirection&DistractionCo-RegulationPhysicalInterventionsReactiveAggressionPre-CrisisStateSelf-RegulationCrisisRecoveryPhaseTriggeringEventPromptSettingConditionsBaselineEmotionalCompetenceAgitationHurdleHelpCaringGestureConflictCycleViolenceEnvironmentalSettingConditionsStressModel OfCrisisIndividualCrisisManagementPlanProactiveAggressionDirectiveStatementTimeAwayPersonalSettingConditionsProximityManagingTheEnvironmentEmotionalFirst AidActiveListeningRedirection&DistractionCo-RegulationPhysicalInterventionsReactiveAggression

TCI Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pre-Crisis State
  2. Self-Regulation
  3. Crisis
  4. Recovery Phase
  5. Triggering Event
  6. Prompt
  7. Setting Conditions
  8. Baseline
  9. Emotional Competence
  10. Agitation
  11. Hurdle Help
  12. Caring Gesture
  13. Conflict Cycle
  14. Violence
  15. Environmental Setting Conditions
  16. Stress Model Of Crisis
  17. Individual Crisis Management Plan
  18. Proactive Aggression
  19. Directive Statement
  20. Time Away
  21. Personal Setting Conditions
  22. Proximity
  23. Managing The Environment
  24. Emotional First Aid
  25. Active Listening
  26. Redirection & Distraction
  27. Co-Regulation
  28. Physical Interventions
  29. Reactive Aggression