ConflictCycleViolenceActiveListeningEmotionalCompetenceRecoveryPhaseHurdleHelpRedirection&DistractionTimeAwaySettingConditionsEnvironmentalSettingConditionsPhysicalInterventionsStressModel OfCrisisPre-CrisisStateIndividualCrisisManagementPlanDirectiveStatementTriggeringEventEmotionalFirst AidPromptCaringGestureCo-RegulationAgitationPersonalSettingConditionsReactiveAggressionManagingTheEnvironmentBaselineSelf-RegulationProactiveAggressionProximityCrisisConflictCycleViolenceActiveListeningEmotionalCompetenceRecoveryPhaseHurdleHelpRedirection&DistractionTimeAwaySettingConditionsEnvironmentalSettingConditionsPhysicalInterventionsStressModel OfCrisisPre-CrisisStateIndividualCrisisManagementPlanDirectiveStatementTriggeringEventEmotionalFirst AidPromptCaringGestureCo-RegulationAgitationPersonalSettingConditionsReactiveAggressionManagingTheEnvironmentBaselineSelf-RegulationProactiveAggressionProximityCrisis

TCI Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Conflict Cycle
  2. Violence
  3. Active Listening
  4. Emotional Competence
  5. Recovery Phase
  6. Hurdle Help
  7. Redirection & Distraction
  8. Time Away
  9. Setting Conditions
  10. Environmental Setting Conditions
  11. Physical Interventions
  12. Stress Model Of Crisis
  13. Pre-Crisis State
  14. Individual Crisis Management Plan
  15. Directive Statement
  16. Triggering Event
  17. Emotional First Aid
  18. Prompt
  19. Caring Gesture
  20. Co-Regulation
  21. Agitation
  22. Personal Setting Conditions
  23. Reactive Aggression
  24. Managing The Environment
  25. Baseline
  26. Self-Regulation
  27. Proactive Aggression
  28. Proximity
  29. Crisis