TriggeringEventActiveListeningEnvironmentalSettingConditionsDirectiveStatementSettingConditionsEmotionalCompetenceAgitationRecoveryPhaseProactiveAggressionStressModel OfCrisisPromptPhysicalInterventionsPre-CrisisStateCo-RegulationViolenceHurdleHelpCaringGestureTimeAwayManagingTheEnvironmentReactiveAggressionSelf-RegulationConflictCycleIndividualCrisisManagementPlanCrisisBaselineProximityEmotionalFirst AidPersonalSettingConditionsRedirection&DistractionTriggeringEventActiveListeningEnvironmentalSettingConditionsDirectiveStatementSettingConditionsEmotionalCompetenceAgitationRecoveryPhaseProactiveAggressionStressModel OfCrisisPromptPhysicalInterventionsPre-CrisisStateCo-RegulationViolenceHurdleHelpCaringGestureTimeAwayManagingTheEnvironmentReactiveAggressionSelf-RegulationConflictCycleIndividualCrisisManagementPlanCrisisBaselineProximityEmotionalFirst AidPersonalSettingConditionsRedirection&Distraction

TCI Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. Triggering Event
  2. Active Listening
  3. Environmental Setting Conditions
  4. Directive Statement
  5. Setting Conditions
  6. Emotional Competence
  7. Agitation
  8. Recovery Phase
  9. Proactive Aggression
  10. Stress Model Of Crisis
  11. Prompt
  12. Physical Interventions
  13. Pre-Crisis State
  14. Co-Regulation
  15. Violence
  16. Hurdle Help
  17. Caring Gesture
  18. Time Away
  19. Managing The Environment
  20. Reactive Aggression
  21. Self-Regulation
  22. Conflict Cycle
  23. Individual Crisis Management Plan
  24. Crisis
  25. Baseline
  26. Proximity
  27. Emotional First Aid
  28. Personal Setting Conditions
  29. Redirection & Distraction