EmotionalFirst AidEmotionalCompetenceViolenceCo-RegulationRedirection&DistractionHurdleHelpPromptProactiveAggressionManagingTheEnvironmentReactiveAggressionIndividualCrisisManagementPlanTriggeringEventCrisisPersonalSettingConditionsSettingConditionsEnvironmentalSettingConditionsPhysicalInterventionsPre-CrisisStateActiveListeningSelf-RegulationDirectiveStatementTimeAwayRecoveryPhaseBaselineProximityCaringGestureConflictCycleStressModel OfCrisisAgitationEmotionalFirst AidEmotionalCompetenceViolenceCo-RegulationRedirection&DistractionHurdleHelpPromptProactiveAggressionManagingTheEnvironmentReactiveAggressionIndividualCrisisManagementPlanTriggeringEventCrisisPersonalSettingConditionsSettingConditionsEnvironmentalSettingConditionsPhysicalInterventionsPre-CrisisStateActiveListeningSelf-RegulationDirectiveStatementTimeAwayRecoveryPhaseBaselineProximityCaringGestureConflictCycleStressModel OfCrisisAgitation

TCI Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Emotional First Aid
  2. Emotional Competence
  3. Violence
  4. Co-Regulation
  5. Redirection & Distraction
  6. Hurdle Help
  7. Prompt
  8. Proactive Aggression
  9. Managing The Environment
  10. Reactive Aggression
  11. Individual Crisis Management Plan
  12. Triggering Event
  13. Crisis
  14. Personal Setting Conditions
  15. Setting Conditions
  16. Environmental Setting Conditions
  17. Physical Interventions
  18. Pre-Crisis State
  19. Active Listening
  20. Self-Regulation
  21. Directive Statement
  22. Time Away
  23. Recovery Phase
  24. Baseline
  25. Proximity
  26. Caring Gesture
  27. Conflict Cycle
  28. Stress Model Of Crisis
  29. Agitation