ProximityRedirection&DistractionCo-RegulationRecoveryPhasePersonalSettingConditionsManagingTheEnvironmentSettingConditionsPhysicalInterventionsActiveListeningProactiveAggressionIndividualCrisisManagementPlanTimeAwayReactiveAggressionDirectiveStatementBaselineCrisisSelf-RegulationPre-CrisisStateEmotionalCompetencePromptViolenceHurdleHelpStressModel OfCrisisAgitationCaringGestureEnvironmentalSettingConditionsConflictCycleEmotionalFirst AidTriggeringEventProximityRedirection&DistractionCo-RegulationRecoveryPhasePersonalSettingConditionsManagingTheEnvironmentSettingConditionsPhysicalInterventionsActiveListeningProactiveAggressionIndividualCrisisManagementPlanTimeAwayReactiveAggressionDirectiveStatementBaselineCrisisSelf-RegulationPre-CrisisStateEmotionalCompetencePromptViolenceHurdleHelpStressModel OfCrisisAgitationCaringGestureEnvironmentalSettingConditionsConflictCycleEmotionalFirst AidTriggeringEvent

TCI Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Proximity
  2. Redirection & Distraction
  3. Co-Regulation
  4. Recovery Phase
  5. Personal Setting Conditions
  6. Managing The Environment
  7. Setting Conditions
  8. Physical Interventions
  9. Active Listening
  10. Proactive Aggression
  11. Individual Crisis Management Plan
  12. Time Away
  13. Reactive Aggression
  14. Directive Statement
  15. Baseline
  16. Crisis
  17. Self-Regulation
  18. Pre-Crisis State
  19. Emotional Competence
  20. Prompt
  21. Violence
  22. Hurdle Help
  23. Stress Model Of Crisis
  24. Agitation
  25. Caring Gesture
  26. Environmental Setting Conditions
  27. Conflict Cycle
  28. Emotional First Aid
  29. Triggering Event