Pre- Crisis State Self- Regulation Crisis Recovery Phase Triggering Event Prompt Setting Conditions Baseline Emotional Competence Agitation Hurdle Help Caring Gesture Conflict Cycle Violence Environmental Setting Conditions Stress Model Of Crisis Individual Crisis Management Plan Proactive Aggression Directive Statement Time Away Personal Setting Conditions Proximity Managing The Environment Emotional First Aid Active Listening Redirection & Distraction Co- Regulation Physical Interventions Reactive Aggression Pre- Crisis State Self- Regulation Crisis Recovery Phase Triggering Event Prompt Setting Conditions Baseline Emotional Competence Agitation Hurdle Help Caring Gesture Conflict Cycle Violence Environmental Setting Conditions Stress Model Of Crisis Individual Crisis Management Plan Proactive Aggression Directive Statement Time Away Personal Setting Conditions Proximity Managing The Environment Emotional First Aid Active Listening Redirection & Distraction Co- Regulation Physical Interventions Reactive Aggression
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Pre-Crisis State
Self-Regulation
Crisis
Recovery Phase
Triggering Event
Prompt
Setting Conditions
Baseline
Emotional Competence
Agitation
Hurdle Help
Caring Gesture
Conflict Cycle
Violence
Environmental Setting Conditions
Stress Model Of Crisis
Individual Crisis Management Plan
Proactive Aggression
Directive Statement
Time Away
Personal Setting Conditions
Proximity
Managing The Environment
Emotional First Aid
Active Listening
Redirection & Distraction
Co-Regulation
Physical Interventions
Reactive Aggression