(0,-2)1259 6 1511 1416(5, 4)-2 13 -1NotDefined4 0 212 0 6-4 0 -2(-3,-7)Yes,they areinverses12 00 9-14 -240 -1048 82 51 -34 -15 1 37 3 5-4 -1 172 -97 -6-6 115 -516 -12 -8-14 -14-13 -413 3-6 9AB2X136 6-40 -10-72 161710 -5-3 -1810 -1618 -65 9(0,-2)1259 6 1511 1416(5, 4)-2 13 -1NotDefined4 0 212 0 6-4 0 -2(-3,-7)Yes,they areinverses12 00 9-14 -240 -1048 82 51 -34 -15 1 37 3 5-4 -1 172 -97 -6-6 115 -516 -12 -8-14 -14-13 -413 3-6 9AB2X136 6-40 -10-72 161710 -5-3 -1810 -1618 -65 9

Chapter 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (0, -2)
  2. 125
  3. 9 6 15 11 14 16
  4. (5, 4)
  5. -2 1 3 -1
  6. Not Defined
  7. 4 0 2 12 0 6 -4 0 -2
  8. (-3, -7)
  9. Yes, they are inverses
  10. 12 0 0 9
  11. -1
  12. 4 -2 40 -10 48 8
  13. 2 5 1 -3 4 -1
  14. 5 1 3 7 3 5 -4 -1 1
  15. 7
  16. 2 -9 7 -6
  17. -6 11 5 -5 16 -1
  18. 2 -8 -14 -14 -13 -4
  19. 13 3 -6 9
  20. AB 2X1
  21. 36 6 -40 -10 -72 16
  22. 17
  23. 10 -5 -3 -18
  24. 10 -16 18 -6 5 9