4 -240 -1048 8(5, 4)10 -5-3 -185 1 37 3 5-4 -1 14 0 212 0 6-4 0 -2(-3,-7)2 -97 -6-6 115 -516 -12 -8-14 -14-13 -436 6-40 -10-72 167(0,-2)NotDefined12 00 9172 51 -34 -1-2 13 -110 -1618 -65 913 3-6 9-19 6 1511 1416Yes,they areinverses125AB2X14 -240 -1048 8(5, 4)10 -5-3 -185 1 37 3 5-4 -1 14 0 212 0 6-4 0 -2(-3,-7)2 -97 -6-6 115 -516 -12 -8-14 -14-13 -436 6-40 -10-72 167(0,-2)NotDefined12 00 9172 51 -34 -1-2 13 -110 -1618 -65 913 3-6 9-19 6 1511 1416Yes,they areinverses125AB2X1

Chapter 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 4 -2 40 -10 48 8
  2. (5, 4)
  3. 10 -5 -3 -18
  4. 5 1 3 7 3 5 -4 -1 1
  5. 4 0 2 12 0 6 -4 0 -2
  6. (-3, -7)
  7. 2 -9 7 -6
  8. -6 11 5 -5 16 -1
  9. 2 -8 -14 -14 -13 -4
  10. 36 6 -40 -10 -72 16
  11. 7
  12. (0, -2)
  13. Not Defined
  14. 12 0 0 9
  15. 17
  16. 2 5 1 -3 4 -1
  17. -2 1 3 -1
  18. 10 -16 18 -6 5 9
  19. 13 3 -6 9
  20. -1
  21. 9 6 15 11 14 16
  22. Yes, they are inverses
  23. 125
  24. AB 2X1