2 -97 -62 -8-14 -14-13 -436 6-40 -10-72 1610 -5-3 -18AB2X12 51 -34 -1(0,-2)175 1 37 3 5-4 -1 1(5, 4)4 0 212 0 6-4 0 -2712 00 9(-3,-7)-1Yes,they areinverses10 -1618 -65 94 -240 -1048 813 3-6 9NotDefined1259 6 1511 1416-2 13 -1-6 115 -516 -12 -97 -62 -8-14 -14-13 -436 6-40 -10-72 1610 -5-3 -18AB2X12 51 -34 -1(0,-2)175 1 37 3 5-4 -1 1(5, 4)4 0 212 0 6-4 0 -2712 00 9(-3,-7)-1Yes,they areinverses10 -1618 -65 94 -240 -1048 813 3-6 9NotDefined1259 6 1511 1416-2 13 -1-6 115 -516 -1

Chapter 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 2 -9 7 -6
  2. 2 -8 -14 -14 -13 -4
  3. 36 6 -40 -10 -72 16
  4. 10 -5 -3 -18
  5. AB 2X1
  6. 2 5 1 -3 4 -1
  7. (0, -2)
  8. 17
  9. 5 1 3 7 3 5 -4 -1 1
  10. (5, 4)
  11. 4 0 2 12 0 6 -4 0 -2
  12. 7
  13. 12 0 0 9
  14. (-3, -7)
  15. -1
  16. Yes, they are inverses
  17. 10 -16 18 -6 5 9
  18. 4 -2 40 -10 48 8
  19. 13 3 -6 9
  20. Not Defined
  21. 125
  22. 9 6 15 11 14 16
  23. -2 1 3 -1
  24. -6 11 5 -5 16 -1