Yes,they areinverses(5, 4)4 -240 -1048 810 -1618 -65 9-1(0,-2)-6 115 -516 -112 00 936 6-40 -10-72 16AB2X11252 -8-14 -14-13 -4-2 13 -12 51 -34 -15 1 37 3 5-4 -1 1(-3,-7)4 0 212 0 6-4 0 -2710 -5-3 -18NotDefined172 -97 -69 6 1511 141613 3-6 9Yes,they areinverses(5, 4)4 -240 -1048 810 -1618 -65 9-1(0,-2)-6 115 -516 -112 00 936 6-40 -10-72 16AB2X11252 -8-14 -14-13 -4-2 13 -12 51 -34 -15 1 37 3 5-4 -1 1(-3,-7)4 0 212 0 6-4 0 -2710 -5-3 -18NotDefined172 -97 -69 6 1511 141613 3-6 9

Chapter 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Yes, they are inverses
  2. (5, 4)
  3. 4 -2 40 -10 48 8
  4. 10 -16 18 -6 5 9
  5. -1
  6. (0, -2)
  7. -6 11 5 -5 16 -1
  8. 12 0 0 9
  9. 36 6 -40 -10 -72 16
  10. AB 2X1
  11. 125
  12. 2 -8 -14 -14 -13 -4
  13. -2 1 3 -1
  14. 2 5 1 -3 4 -1
  15. 5 1 3 7 3 5 -4 -1 1
  16. (-3, -7)
  17. 4 0 2 12 0 6 -4 0 -2
  18. 7
  19. 10 -5 -3 -18
  20. Not Defined
  21. 17
  22. 2 -9 7 -6
  23. 9 6 15 11 14 16
  24. 13 3 -6 9