10 -5-3 -182 -97 -6174 0 212 0 6-4 0 -22 -8-14 -14-13 -4(5, 4)-6 115 -516 -136 6-40 -10-72 1610 -1618 -65 9(0,-2)Yes,they areinverses-2 13 -19 6 1511 141613 3-6 94 -240 -1048 82 51 -34 -1(-3,-7)7AB2X112512 00 95 1 37 3 5-4 -1 1-1NotDefined10 -5-3 -182 -97 -6174 0 212 0 6-4 0 -22 -8-14 -14-13 -4(5, 4)-6 115 -516 -136 6-40 -10-72 1610 -1618 -65 9(0,-2)Yes,they areinverses-2 13 -19 6 1511 141613 3-6 94 -240 -1048 82 51 -34 -1(-3,-7)7AB2X112512 00 95 1 37 3 5-4 -1 1-1NotDefined

Chapter 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. 10 -5 -3 -18
  2. 2 -9 7 -6
  3. 17
  4. 4 0 2 12 0 6 -4 0 -2
  5. 2 -8 -14 -14 -13 -4
  6. (5, 4)
  7. -6 11 5 -5 16 -1
  8. 36 6 -40 -10 -72 16
  9. 10 -16 18 -6 5 9
  10. (0, -2)
  11. Yes, they are inverses
  12. -2 1 3 -1
  13. 9 6 15 11 14 16
  14. 13 3 -6 9
  15. 4 -2 40 -10 48 8
  16. 2 5 1 -3 4 -1
  17. (-3, -7)
  18. 7
  19. AB 2X1
  20. 125
  21. 12 0 0 9
  22. 5 1 3 7 3 5 -4 -1 1
  23. -1
  24. Not Defined