125AB2X15 1 37 3 5-4 -1 1(-3,-7)2 51 -34 -1Yes,they areinverses4 0 212 0 6-4 0 -213 3-6 9(0,-2)2 -8-14 -14-13 -410 -1618 -65 910 -5-3 -1836 6-40 -10-72 16NotDefined2 -97 -6-6 115 -516 -1-2 13 -1(5, 4)9 6 1511 141671712 00 9-14 -240 -1048 8125AB2X15 1 37 3 5-4 -1 1(-3,-7)2 51 -34 -1Yes,they areinverses4 0 212 0 6-4 0 -213 3-6 9(0,-2)2 -8-14 -14-13 -410 -1618 -65 910 -5-3 -1836 6-40 -10-72 16NotDefined2 -97 -6-6 115 -516 -1-2 13 -1(5, 4)9 6 1511 141671712 00 9-14 -240 -1048 8

Chapter 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. 125
  2. AB 2X1
  3. 5 1 3 7 3 5 -4 -1 1
  4. (-3, -7)
  5. 2 5 1 -3 4 -1
  6. Yes, they are inverses
  7. 4 0 2 12 0 6 -4 0 -2
  8. 13 3 -6 9
  9. (0, -2)
  10. 2 -8 -14 -14 -13 -4
  11. 10 -16 18 -6 5 9
  12. 10 -5 -3 -18
  13. 36 6 -40 -10 -72 16
  14. Not Defined
  15. 2 -9 7 -6
  16. -6 11 5 -5 16 -1
  17. -2 1 3 -1
  18. (5, 4)
  19. 9 6 15 11 14 16
  20. 7
  21. 17
  22. 12 0 0 9
  23. -1
  24. 4 -2 40 -10 48 8