NotDefined-2 13 -1(0,-2)2 -97 -6174 -240 -1048 810 -5-3 -18Yes,they areinverses-6 115 -516 -14 0 212 0 6-4 0 -2AB2X1-1(-3,-7)13 3-6 92 51 -34 -1(5, 4)12 00 972 -8-14 -14-13 -49 6 1511 14165 1 37 3 5-4 -1 112536 6-40 -10-72 1610 -1618 -65 9NotDefined-2 13 -1(0,-2)2 -97 -6174 -240 -1048 810 -5-3 -18Yes,they areinverses-6 115 -516 -14 0 212 0 6-4 0 -2AB2X1-1(-3,-7)13 3-6 92 51 -34 -1(5, 4)12 00 972 -8-14 -14-13 -49 6 1511 14165 1 37 3 5-4 -1 112536 6-40 -10-72 1610 -1618 -65 9

Chapter 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Not Defined
  2. -2 1 3 -1
  3. (0, -2)
  4. 2 -9 7 -6
  5. 17
  6. 4 -2 40 -10 48 8
  7. 10 -5 -3 -18
  8. Yes, they are inverses
  9. -6 11 5 -5 16 -1
  10. 4 0 2 12 0 6 -4 0 -2
  11. AB 2X1
  12. -1
  13. (-3, -7)
  14. 13 3 -6 9
  15. 2 5 1 -3 4 -1
  16. (5, 4)
  17. 12 0 0 9
  18. 7
  19. 2 -8 -14 -14 -13 -4
  20. 9 6 15 11 14 16
  21. 5 1 3 7 3 5 -4 -1 1
  22. 125
  23. 36 6 -40 -10 -72 16
  24. 10 -16 18 -6 5 9