12510 -1618 -65 910 -5-3 -18-2 13 -19 6 1511 1416Yes,they areinverses13 3-6 912 00 9-6 115 -516 -1(5, 4)-1(0,-2)172 51 -34 -14 -240 -1048 8(-3,-7)5 1 37 3 5-4 -1 136 6-40 -10-72 16NotDefined2 -8-14 -14-13 -44 0 212 0 6-4 0 -22 -97 -67AB2X112510 -1618 -65 910 -5-3 -18-2 13 -19 6 1511 1416Yes,they areinverses13 3-6 912 00 9-6 115 -516 -1(5, 4)-1(0,-2)172 51 -34 -14 -240 -1048 8(-3,-7)5 1 37 3 5-4 -1 136 6-40 -10-72 16NotDefined2 -8-14 -14-13 -44 0 212 0 6-4 0 -22 -97 -67AB2X1

Chapter 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 125
  2. 10 -16 18 -6 5 9
  3. 10 -5 -3 -18
  4. -2 1 3 -1
  5. 9 6 15 11 14 16
  6. Yes, they are inverses
  7. 13 3 -6 9
  8. 12 0 0 9
  9. -6 11 5 -5 16 -1
  10. (5, 4)
  11. -1
  12. (0, -2)
  13. 17
  14. 2 5 1 -3 4 -1
  15. 4 -2 40 -10 48 8
  16. (-3, -7)
  17. 5 1 3 7 3 5 -4 -1 1
  18. 36 6 -40 -10 -72 16
  19. Not Defined
  20. 2 -8 -14 -14 -13 -4
  21. 4 0 2 12 0 6 -4 0 -2
  22. 2 -9 7 -6
  23. 7
  24. AB 2X1