NotDefined36 6-40 -10-72 16AB2X1(0,-2)4 -240 -1048 82 -97 -6(-3,-7)2 51 -34 -12 -8-14 -14-13 -410 -5-3 -185 1 37 3 5-4 -1 1710 -1618 -65 912 00 94 0 212 0 6-4 0 -21713 3-6 9-2 13 -1(5, 4)9 6 1511 1416125Yes,they areinverses-6 115 -516 -1-1NotDefined36 6-40 -10-72 16AB2X1(0,-2)4 -240 -1048 82 -97 -6(-3,-7)2 51 -34 -12 -8-14 -14-13 -410 -5-3 -185 1 37 3 5-4 -1 1710 -1618 -65 912 00 94 0 212 0 6-4 0 -21713 3-6 9-2 13 -1(5, 4)9 6 1511 1416125Yes,they areinverses-6 115 -516 -1-1

Chapter 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Not Defined
  2. 36 6 -40 -10 -72 16
  3. AB 2X1
  4. (0, -2)
  5. 4 -2 40 -10 48 8
  6. 2 -9 7 -6
  7. (-3, -7)
  8. 2 5 1 -3 4 -1
  9. 2 -8 -14 -14 -13 -4
  10. 10 -5 -3 -18
  11. 5 1 3 7 3 5 -4 -1 1
  12. 7
  13. 10 -16 18 -6 5 9
  14. 12 0 0 9
  15. 4 0 2 12 0 6 -4 0 -2
  16. 17
  17. 13 3 -6 9
  18. -2 1 3 -1
  19. (5, 4)
  20. 9 6 15 11 14 16
  21. 125
  22. Yes, they are inverses
  23. -6 11 5 -5 16 -1
  24. -1