4 0 212 0 6-4 0 -213 3-6 917-112 00 910 -1618 -65 94 -240 -1048 8(5, 4)Yes,they areinverses2 -8-14 -14-13 -4-6 115 -516 -15 1 37 3 5-4 -1 17NotDefinedAB2X1125-2 13 -1(-3,-7)10 -5-3 -182 51 -34 -136 6-40 -10-72 16(0,-2)9 6 1511 14162 -97 -64 0 212 0 6-4 0 -213 3-6 917-112 00 910 -1618 -65 94 -240 -1048 8(5, 4)Yes,they areinverses2 -8-14 -14-13 -4-6 115 -516 -15 1 37 3 5-4 -1 17NotDefinedAB2X1125-2 13 -1(-3,-7)10 -5-3 -182 51 -34 -136 6-40 -10-72 16(0,-2)9 6 1511 14162 -97 -6

Chapter 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 4 0 2 12 0 6 -4 0 -2
  2. 13 3 -6 9
  3. 17
  4. -1
  5. 12 0 0 9
  6. 10 -16 18 -6 5 9
  7. 4 -2 40 -10 48 8
  8. (5, 4)
  9. Yes, they are inverses
  10. 2 -8 -14 -14 -13 -4
  11. -6 11 5 -5 16 -1
  12. 5 1 3 7 3 5 -4 -1 1
  13. 7
  14. Not Defined
  15. AB 2X1
  16. 125
  17. -2 1 3 -1
  18. (-3, -7)
  19. 10 -5 -3 -18
  20. 2 5 1 -3 4 -1
  21. 36 6 -40 -10 -72 16
  22. (0, -2)
  23. 9 6 15 11 14 16
  24. 2 -9 7 -6