(5, 4)(-3,-7)Yes,they areinverses10 -5-3 -184 0 212 0 6-4 0 -2179 6 1511 141613 3-6 912536 6-40 -10-72 1610 -1618 -65 9-1NotDefinedAB2X12 51 -34 -1(0,-2)2 -97 -64 -240 -1048 85 1 37 3 5-4 -1 1-6 115 -516 -12 -8-14 -14-13 -47-2 13 -112 00 9(5, 4)(-3,-7)Yes,they areinverses10 -5-3 -184 0 212 0 6-4 0 -2179 6 1511 141613 3-6 912536 6-40 -10-72 1610 -1618 -65 9-1NotDefinedAB2X12 51 -34 -1(0,-2)2 -97 -64 -240 -1048 85 1 37 3 5-4 -1 1-6 115 -516 -12 -8-14 -14-13 -47-2 13 -112 00 9

Chapter 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (5, 4)
  2. (-3, -7)
  3. Yes, they are inverses
  4. 10 -5 -3 -18
  5. 4 0 2 12 0 6 -4 0 -2
  6. 17
  7. 9 6 15 11 14 16
  8. 13 3 -6 9
  9. 125
  10. 36 6 -40 -10 -72 16
  11. 10 -16 18 -6 5 9
  12. -1
  13. Not Defined
  14. AB 2X1
  15. 2 5 1 -3 4 -1
  16. (0, -2)
  17. 2 -9 7 -6
  18. 4 -2 40 -10 48 8
  19. 5 1 3 7 3 5 -4 -1 1
  20. -6 11 5 -5 16 -1
  21. 2 -8 -14 -14 -13 -4
  22. 7
  23. -2 1 3 -1
  24. 12 0 0 9