IntroductionPlotExternalConflictCharactervs.CharacterCharacterizationSocialConditionsCharactervs.NatureTimeFirstPersonDirectCharacterizationRisingActionFallingActionIndirectCharacterizationMoodPoint ofViewConclusionThirdPersonSettingInternalConflictCharacterThirdPersonOmniscientAntagonistCharactervs. SelfProtagonistCharactervs.SocietyThirdPersonLimitedWeatherConditionsSecondPersonPlaceIntroductionPlotExternalConflictCharactervs.CharacterCharacterizationSocialConditionsCharactervs.NatureTimeFirstPersonDirectCharacterizationRisingActionFallingActionIndirectCharacterizationMoodPoint ofViewConclusionThirdPersonSettingInternalConflictCharacterThirdPersonOmniscientAntagonistCharactervs. SelfProtagonistCharactervs.SocietyThirdPersonLimitedWeatherConditionsSecondPersonPlace

Elements of a Story: Part 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Introduction
  2. Plot
  3. External Conflict
  4. Character vs. Character
  5. Characterization
  6. Social Conditions
  7. Character vs. Nature
  8. Time
  9. First Person
  10. Direct Characterization
  11. Rising Action
  12. Falling Action
  13. Indirect Characterization
  14. Mood
  15. Point of View
  16. Conclusion
  17. Third Person
  18. Setting
  19. Internal Conflict
  20. Character
  21. Third Person Omniscient
  22. Antagonist
  23. Character vs. Self
  24. Protagonist
  25. Character vs. Society
  26. Third Person Limited
  27. Weather Conditions
  28. Second Person
  29. Place