Rising Action Falling Action Conclusion Character vs. Self Mood External Conflict First Person Introduction Third Person Limited Protagonist Characterization Time Second Person Plot Direct Characterization Place Weather Conditions Character vs. Society Social Conditions Character Third Person Omniscient Setting Character vs. Nature Indirect Characterization Internal Conflict Point of View Third Person Character vs. Character Antagonist Rising Action Falling Action Conclusion Character vs. Self Mood External Conflict First Person Introduction Third Person Limited Protagonist Characterization Time Second Person Plot Direct Characterization Place Weather Conditions Character vs. Society Social Conditions Character Third Person Omniscient Setting Character vs. Nature Indirect Characterization Internal Conflict Point of View Third Person Character vs. Character Antagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rising Action
Falling Action
Conclusion
Character vs. Self
Mood
External Conflict
First Person
Introduction
Third Person Limited
Protagonist
Characterization
Time
Second Person
Plot
Direct Characterization
Place
Weather Conditions
Character vs. Society
Social Conditions
Character
Third Person Omniscient
Setting
Character vs. Nature
Indirect Characterization
Internal Conflict
Point of View
Third Person
Character vs. Character
Antagonist