Indirect Characterization Place Conclusion Second Person Character Character vs. Character Third Person Limited First Person Direct Characterization Character vs. Society Mood Protagonist Point of View Social Conditions Weather Conditions External Conflict Characterization Time Character vs. Nature Character vs. Self Third Person Omniscient Setting Antagonist Plot Internal Conflict Third Person Introduction Falling Action Rising Action Indirect Characterization Place Conclusion Second Person Character Character vs. Character Third Person Limited First Person Direct Characterization Character vs. Society Mood Protagonist Point of View Social Conditions Weather Conditions External Conflict Characterization Time Character vs. Nature Character vs. Self Third Person Omniscient Setting Antagonist Plot Internal Conflict Third Person Introduction Falling Action Rising Action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Indirect Characterization
Place
Conclusion
Second Person
Character
Character vs. Character
Third Person Limited
First Person
Direct Characterization
Character vs. Society
Mood
Protagonist
Point of View
Social Conditions
Weather Conditions
External Conflict
Characterization
Time
Character vs. Nature
Character vs. Self
Third Person Omniscient
Setting
Antagonist
Plot
Internal Conflict
Third Person
Introduction
Falling Action
Rising Action