Characterization Time First Person External Conflict Conclusion Internal Conflict Plot Character vs. Self Social Conditions Place Third Person Omniscient Character vs. Character Protagonist Introduction Weather Conditions Point of View Antagonist Third Person Second Person Setting Character Third Person Limited Falling Action Rising Action Indirect Characterization Mood Character vs. Nature Character vs. Society Direct Characterization Characterization Time First Person External Conflict Conclusion Internal Conflict Plot Character vs. Self Social Conditions Place Third Person Omniscient Character vs. Character Protagonist Introduction Weather Conditions Point of View Antagonist Third Person Second Person Setting Character Third Person Limited Falling Action Rising Action Indirect Characterization Mood Character vs. Nature Character vs. Society Direct Characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Characterization
Time
First Person
External Conflict
Conclusion
Internal Conflict
Plot
Character vs. Self
Social Conditions
Place
Third Person Omniscient
Character vs. Character
Protagonist
Introduction
Weather Conditions
Point of View
Antagonist
Third Person
Second Person
Setting
Character
Third Person Limited
Falling Action
Rising Action
Indirect Characterization
Mood
Character vs. Nature
Character vs. Society
Direct Characterization