Visit afriend’s plotand get atour of itFind aninsect (take aphoto of it ifyou can, forproof)Touch aPine (keepa needlefor proof)Touch aMountainAlder (keep aleaf for proof)See aMagpieFind adeep poolin thecreekSee aRobinFindGunnar’sphone thathe lost in thewoodsFind a placewhere ice ison the creekSee a Deer(take a photoof it if youcan, forproof)See anAmericanDipperTouch aBlackCottonwood(keep a leaffor proof)Make ateepeeout ofsticksMake asmallsnowmansomewhereSee anOtterGo visit thebig swirl poolby theentrance tocampusTouch aQuakingAspen (keepa leaf forproof)Find a leafthat is stillgreenTouch aWillow(keep a leaffor proof)Seean OwlFind an animaltrack in thesnow (take aphoto of it if youcan, for proof)Actually seea fish (take aphoto of it ifyou can, forproof)See aSquirrelGo visitthe damsite by myclassroomVisit afriend’s plotand get atour of itFind aninsect (take aphoto of it ifyou can, forproof)Touch aPine (keepa needlefor proof)Touch aMountainAlder (keep aleaf for proof)See aMagpieFind adeep poolin thecreekSee aRobinFindGunnar’sphone thathe lost in thewoodsFind a placewhere ice ison the creekSee a Deer(take a photoof it if youcan, forproof)See anAmericanDipperTouch aBlackCottonwood(keep a leaffor proof)Make ateepeeout ofsticksMake asmallsnowmansomewhereSee anOtterGo visit thebig swirl poolby theentrance tocampusTouch aQuakingAspen (keepa leaf forproof)Find a leafthat is stillgreenTouch aWillow(keep a leaffor proof)Seean OwlFind an animaltrack in thesnow (take aphoto of it if youcan, for proof)Actually seea fish (take aphoto of it ifyou can, forproof)See aSquirrelGo visitthe damsite by myclassroom

Bio Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Visit a friend’s plot and get a tour of it
  2. Find an insect (take a photo of it if you can, for proof)
  3. Touch a Pine (keep a needle for proof)
  4. Touch a Mountain Alder (keep a leaf for proof)
  5. See a Magpie
  6. Find a deep pool in the creek
  7. See a Robin
  8. Find Gunnar’s phone that he lost in the woods
  9. Find a place where ice is on the creek
  10. See a Deer (take a photo of it if you can, for proof)
  11. See an American Dipper
  12. Touch a Black Cottonwood (keep a leaf for proof)
  13. Make a teepee out of sticks
  14. Make a small snowman somewhere
  15. See an Otter
  16. Go visit the big swirl pool by the entrance to campus
  17. Touch a Quaking Aspen (keep a leaf for proof)
  18. Find a leaf that is still green
  19. Touch a Willow (keep a leaf for proof)
  20. See an Owl
  21. Find an animal track in the snow (take a photo of it if you can, for proof)
  22. Actually see a fish (take a photo of it if you can, for proof)
  23. See a Squirrel
  24. Go visit the dam site by my classroom