Seean OwlFindGunnar’sphone thathe lost in thewoodsFind a placewhere ice ison the creekFind adeep poolin thecreekFind aninsect (take aphoto of it ifyou can, forproof)See aSquirrelSee a Deer(take a photoof it if youcan, forproof)Actually seea fish (take aphoto of it ifyou can, forproof)Visit afriend’s plotand get atour of itTouch aWillow(keep a leaffor proof)Make ateepeeout ofsticksFind a leafthat is stillgreenFind an animaltrack in thesnow (take aphoto of it if youcan, for proof)Go visit thebig swirl poolby theentrance tocampusTouch aBlackCottonwood(keep a leaffor proof)Go visitthe damsite by myclassroomTouch aQuakingAspen (keepa leaf forproof)See anOtterSee anAmericanDipperTouch aMountainAlder (keep aleaf for proof)Touch aPine (keepa needlefor proof)See aMagpieSee aRobinMake asmallsnowmansomewhereSeean OwlFindGunnar’sphone thathe lost in thewoodsFind a placewhere ice ison the creekFind adeep poolin thecreekFind aninsect (take aphoto of it ifyou can, forproof)See aSquirrelSee a Deer(take a photoof it if youcan, forproof)Actually seea fish (take aphoto of it ifyou can, forproof)Visit afriend’s plotand get atour of itTouch aWillow(keep a leaffor proof)Make ateepeeout ofsticksFind a leafthat is stillgreenFind an animaltrack in thesnow (take aphoto of it if youcan, for proof)Go visit thebig swirl poolby theentrance tocampusTouch aBlackCottonwood(keep a leaffor proof)Go visitthe damsite by myclassroomTouch aQuakingAspen (keepa leaf forproof)See anOtterSee anAmericanDipperTouch aMountainAlder (keep aleaf for proof)Touch aPine (keepa needlefor proof)See aMagpieSee aRobinMake asmallsnowmansomewhere

Bio Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. See an Owl
  2. Find Gunnar’s phone that he lost in the woods
  3. Find a place where ice is on the creek
  4. Find a deep pool in the creek
  5. Find an insect (take a photo of it if you can, for proof)
  6. See a Squirrel
  7. See a Deer (take a photo of it if you can, for proof)
  8. Actually see a fish (take a photo of it if you can, for proof)
  9. Visit a friend’s plot and get a tour of it
  10. Touch a Willow (keep a leaf for proof)
  11. Make a teepee out of sticks
  12. Find a leaf that is still green
  13. Find an animal track in the snow (take a photo of it if you can, for proof)
  14. Go visit the big swirl pool by the entrance to campus
  15. Touch a Black Cottonwood (keep a leaf for proof)
  16. Go visit the dam site by my classroom
  17. Touch a Quaking Aspen (keep a leaf for proof)
  18. See an Otter
  19. See an American Dipper
  20. Touch a Mountain Alder (keep a leaf for proof)
  21. Touch a Pine (keep a needle for proof)
  22. See a Magpie
  23. See a Robin
  24. Make a small snowman somewhere