Make ateepeeout ofsticksFind aninsect (take aphoto of it ifyou can, forproof)Touch aQuakingAspen (keepa leaf forproof)See aSquirrelSee aRobinSeean OwlSee anAmericanDipperSee anOtterTouch aPine (keepa needlefor proof)Go visitthe damsite by myclassroomSee aMagpieFind a leafthat is stillgreenActually seea fish (take aphoto of it ifyou can, forproof)See a Deer(take a photoof it if youcan, forproof)Find a placewhere ice ison the creekTouch aWillow(keep a leaffor proof)Visit afriend’s plotand get atour of itFind adeep poolin thecreekFindGunnar’sphone thathe lost in thewoodsGo visit thebig swirl poolby theentrance tocampusMake asmallsnowmansomewhereTouch aMountainAlder (keep aleaf for proof)Find an animaltrack in thesnow (take aphoto of it if youcan, for proof)Touch aBlackCottonwood(keep a leaffor proof)Make ateepeeout ofsticksFind aninsect (take aphoto of it ifyou can, forproof)Touch aQuakingAspen (keepa leaf forproof)See aSquirrelSee aRobinSeean OwlSee anAmericanDipperSee anOtterTouch aPine (keepa needlefor proof)Go visitthe damsite by myclassroomSee aMagpieFind a leafthat is stillgreenActually seea fish (take aphoto of it ifyou can, forproof)See a Deer(take a photoof it if youcan, forproof)Find a placewhere ice ison the creekTouch aWillow(keep a leaffor proof)Visit afriend’s plotand get atour of itFind adeep poolin thecreekFindGunnar’sphone thathe lost in thewoodsGo visit thebig swirl poolby theentrance tocampusMake asmallsnowmansomewhereTouch aMountainAlder (keep aleaf for proof)Find an animaltrack in thesnow (take aphoto of it if youcan, for proof)Touch aBlackCottonwood(keep a leaffor proof)

Bio Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Make a teepee out of sticks
  2. Find an insect (take a photo of it if you can, for proof)
  3. Touch a Quaking Aspen (keep a leaf for proof)
  4. See a Squirrel
  5. See a Robin
  6. See an Owl
  7. See an American Dipper
  8. See an Otter
  9. Touch a Pine (keep a needle for proof)
  10. Go visit the dam site by my classroom
  11. See a Magpie
  12. Find a leaf that is still green
  13. Actually see a fish (take a photo of it if you can, for proof)
  14. See a Deer (take a photo of it if you can, for proof)
  15. Find a place where ice is on the creek
  16. Touch a Willow (keep a leaf for proof)
  17. Visit a friend’s plot and get a tour of it
  18. Find a deep pool in the creek
  19. Find Gunnar’s phone that he lost in the woods
  20. Go visit the big swirl pool by the entrance to campus
  21. Make a small snowman somewhere
  22. Touch a Mountain Alder (keep a leaf for proof)
  23. Find an animal track in the snow (take a photo of it if you can, for proof)
  24. Touch a Black Cottonwood (keep a leaf for proof)