Find a leafthat is stillgreenMake ateepeeout ofsticksTouch aBlackCottonwood(keep a leaffor proof)Find a placewhere ice ison the creekSee anAmericanDipperSee aMagpieSee anOtterGo visitthe damsite by myclassroomActually seea fish (take aphoto of it ifyou can, forproof)Go visit thebig swirl poolby theentrance tocampusTouch aPine (keepa needlefor proof)FindGunnar’sphone thathe lost in thewoodsTouch aWillow(keep a leaffor proof)Make asmallsnowmansomewhereFind an animaltrack in thesnow (take aphoto of it if youcan, for proof)Seean OwlFind aninsect (take aphoto of it ifyou can, forproof)Find adeep poolin thecreekSee a Deer(take a photoof it if youcan, forproof)See aSquirrelTouch aMountainAlder (keep aleaf for proof)Visit afriend’s plotand get atour of itTouch aQuakingAspen (keepa leaf forproof)See aRobinFind a leafthat is stillgreenMake ateepeeout ofsticksTouch aBlackCottonwood(keep a leaffor proof)Find a placewhere ice ison the creekSee anAmericanDipperSee aMagpieSee anOtterGo visitthe damsite by myclassroomActually seea fish (take aphoto of it ifyou can, forproof)Go visit thebig swirl poolby theentrance tocampusTouch aPine (keepa needlefor proof)FindGunnar’sphone thathe lost in thewoodsTouch aWillow(keep a leaffor proof)Make asmallsnowmansomewhereFind an animaltrack in thesnow (take aphoto of it if youcan, for proof)Seean OwlFind aninsect (take aphoto of it ifyou can, forproof)Find adeep poolin thecreekSee a Deer(take a photoof it if youcan, forproof)See aSquirrelTouch aMountainAlder (keep aleaf for proof)Visit afriend’s plotand get atour of itTouch aQuakingAspen (keepa leaf forproof)See aRobin

Bio Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Find a leaf that is still green
  2. Make a teepee out of sticks
  3. Touch a Black Cottonwood (keep a leaf for proof)
  4. Find a place where ice is on the creek
  5. See an American Dipper
  6. See a Magpie
  7. See an Otter
  8. Go visit the dam site by my classroom
  9. Actually see a fish (take a photo of it if you can, for proof)
  10. Go visit the big swirl pool by the entrance to campus
  11. Touch a Pine (keep a needle for proof)
  12. Find Gunnar’s phone that he lost in the woods
  13. Touch a Willow (keep a leaf for proof)
  14. Make a small snowman somewhere
  15. Find an animal track in the snow (take a photo of it if you can, for proof)
  16. See an Owl
  17. Find an insect (take a photo of it if you can, for proof)
  18. Find a deep pool in the creek
  19. See a Deer (take a photo of it if you can, for proof)
  20. See a Squirrel
  21. Touch a Mountain Alder (keep a leaf for proof)
  22. Visit a friend’s plot and get a tour of it
  23. Touch a Quaking Aspen (keep a leaf for proof)
  24. See a Robin