See aSquirrelSee anAmericanDipperMake ateepeeout ofsticksTouch aWillow(keep a leaffor proof)Touch aQuakingAspen (keepa leaf forproof)Actually seea fish (take aphoto of it ifyou can, forproof)Touch aMountainAlder (keep aleaf for proof)See aRobinTouch aPine (keepa needlefor proof)Find aninsect (take aphoto of it ifyou can, forproof)See aMagpieFind an animaltrack in thesnow (take aphoto of it if youcan, for proof)Find a placewhere ice ison the creekGo visitthe damsite by myclassroomSee a Deer(take a photoof it if youcan, forproof)Seean OwlFind adeep poolin thecreekTouch aBlackCottonwood(keep a leaffor proof)Go visit thebig swirl poolby theentrance tocampusMake asmallsnowmansomewhereFindGunnar’sphone thathe lost in thewoodsSee anOtterVisit afriend’s plotand get atour of itFind a leafthat is stillgreenSee aSquirrelSee anAmericanDipperMake ateepeeout ofsticksTouch aWillow(keep a leaffor proof)Touch aQuakingAspen (keepa leaf forproof)Actually seea fish (take aphoto of it ifyou can, forproof)Touch aMountainAlder (keep aleaf for proof)See aRobinTouch aPine (keepa needlefor proof)Find aninsect (take aphoto of it ifyou can, forproof)See aMagpieFind an animaltrack in thesnow (take aphoto of it if youcan, for proof)Find a placewhere ice ison the creekGo visitthe damsite by myclassroomSee a Deer(take a photoof it if youcan, forproof)Seean OwlFind adeep poolin thecreekTouch aBlackCottonwood(keep a leaffor proof)Go visit thebig swirl poolby theentrance tocampusMake asmallsnowmansomewhereFindGunnar’sphone thathe lost in thewoodsSee anOtterVisit afriend’s plotand get atour of itFind a leafthat is stillgreen

Bio Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. See a Squirrel
  2. See an American Dipper
  3. Make a teepee out of sticks
  4. Touch a Willow (keep a leaf for proof)
  5. Touch a Quaking Aspen (keep a leaf for proof)
  6. Actually see a fish (take a photo of it if you can, for proof)
  7. Touch a Mountain Alder (keep a leaf for proof)
  8. See a Robin
  9. Touch a Pine (keep a needle for proof)
  10. Find an insect (take a photo of it if you can, for proof)
  11. See a Magpie
  12. Find an animal track in the snow (take a photo of it if you can, for proof)
  13. Find a place where ice is on the creek
  14. Go visit the dam site by my classroom
  15. See a Deer (take a photo of it if you can, for proof)
  16. See an Owl
  17. Find a deep pool in the creek
  18. Touch a Black Cottonwood (keep a leaf for proof)
  19. Go visit the big swirl pool by the entrance to campus
  20. Make a small snowman somewhere
  21. Find Gunnar’s phone that he lost in the woods
  22. See an Otter
  23. Visit a friend’s plot and get a tour of it
  24. Find a leaf that is still green