Go visitthe damsite by myclassroomSee anOtterGo visit thebig swirl poolby theentrance tocampusTouch aPine (keepa needlefor proof)Actually seea fish (take aphoto of it ifyou can, forproof)Touch aMountainAlder (keep aleaf for proof)Touch aBlackCottonwood(keep a leaffor proof)Find aninsect (take aphoto of it ifyou can, forproof)See aRobinTouch aWillow(keep a leaffor proof)Find a leafthat is stillgreenSeean OwlFind a placewhere ice ison the creekSee anAmericanDipperMake ateepeeout ofsticksSee aMagpieFind an animaltrack in thesnow (take aphoto of it if youcan, for proof)Find adeep poolin thecreekMake asmallsnowmansomewhereSee aSquirrelTouch aQuakingAspen (keepa leaf forproof)See a Deer(take a photoof it if youcan, forproof)FindGunnar’sphone thathe lost in thewoodsVisit afriend’s plotand get atour of itGo visitthe damsite by myclassroomSee anOtterGo visit thebig swirl poolby theentrance tocampusTouch aPine (keepa needlefor proof)Actually seea fish (take aphoto of it ifyou can, forproof)Touch aMountainAlder (keep aleaf for proof)Touch aBlackCottonwood(keep a leaffor proof)Find aninsect (take aphoto of it ifyou can, forproof)See aRobinTouch aWillow(keep a leaffor proof)Find a leafthat is stillgreenSeean OwlFind a placewhere ice ison the creekSee anAmericanDipperMake ateepeeout ofsticksSee aMagpieFind an animaltrack in thesnow (take aphoto of it if youcan, for proof)Find adeep poolin thecreekMake asmallsnowmansomewhereSee aSquirrelTouch aQuakingAspen (keepa leaf forproof)See a Deer(take a photoof it if youcan, forproof)FindGunnar’sphone thathe lost in thewoodsVisit afriend’s plotand get atour of it

Bio Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Go visit the dam site by my classroom
  2. See an Otter
  3. Go visit the big swirl pool by the entrance to campus
  4. Touch a Pine (keep a needle for proof)
  5. Actually see a fish (take a photo of it if you can, for proof)
  6. Touch a Mountain Alder (keep a leaf for proof)
  7. Touch a Black Cottonwood (keep a leaf for proof)
  8. Find an insect (take a photo of it if you can, for proof)
  9. See a Robin
  10. Touch a Willow (keep a leaf for proof)
  11. Find a leaf that is still green
  12. See an Owl
  13. Find a place where ice is on the creek
  14. See an American Dipper
  15. Make a teepee out of sticks
  16. See a Magpie
  17. Find an animal track in the snow (take a photo of it if you can, for proof)
  18. Find a deep pool in the creek
  19. Make a small snowman somewhere
  20. See a Squirrel
  21. Touch a Quaking Aspen (keep a leaf for proof)
  22. See a Deer (take a photo of it if you can, for proof)
  23. Find Gunnar’s phone that he lost in the woods
  24. Visit a friend’s plot and get a tour of it