setexpectationModelbehavior BehaviorchartpositivefeedbackconsequencesEffectiveteachingstrategiesorderlyHandsignalcleardirectionsEngagedstudentsverbalcommunicationorganizedSeatingarrangementRulesnon verbalcommunicationRewardwhennecessaryTimemanagementRoutinesFeedbackInstructionBuildrelationshiplessonplanFeedbackAttentiongettingstrategiesprocedureskeepstudentson taskRedirectsetexpectationModelbehaviorBehaviorchartpositivefeedbackconsequencesEffectiveteachingstrategiesorderlyHandsignalcleardirectionsEngagedstudentsverbalcommunicationorganizedSeatingarrangementRulesnon verbalcommunicationRewardwhennecessaryTimemanagementRoutinesFeedbackInstructionBuildrelationshiplessonplanFeedbackAttentiongettingstrategiesprocedureskeepstudentson taskRedirect

classroom management - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
B
3
O
4
B
5
G
6
B
7
I
8
N
9
I
10
I
11
N
12
O
13
B
14
N
15
G
16
G
17
G
18
N
19
B
20
I
21
I
22
G
23
O
24
O
25
I
26
B
27
G
28
N
  1. O-set expectation
  2. B-Model behavior
  3. O-Behavior chart
  4. B-positive feedback
  5. G-consequences
  6. B-Effective teaching
  7. I-strategies
  8. N-orderly
  9. I-Hand signal
  10. I-clear directions
  11. N-Engaged students
  12. O-verbal communication
  13. B-organized
  14. N-Seating arrangement
  15. G-Rules
  16. G-non verbal communication
  17. G-Reward when necessary
  18. N-Time management
  19. B-Routines
  20. I-Feed back
  21. I-Instruction
  22. G-Build relationship
  23. O-lesson plan
  24. O-Feed back
  25. I-Attention getting strategies
  26. B-procedures
  27. G-keep students on task
  28. N-Redirect