Second Impact Syndrome Red Flag 3.8 million Resolves spontaneously Behavioral Problems Gait Progress 3-5% Rest Migraine Dazed Helmets Memory problems Complex Culture Limitations Concussion Socioeconomic Status Prolonged Recovery Nurse Equipment Homework Pupils Therapy Modified Day Neurological Function Confusion Rates Headache Screen Time Loses consciousness Second Impact Syndrome Red Flag 3.8 million Resolves spontaneously Behavioral Problems Gait Progress 3-5% Rest Migraine Dazed Helmets Memory problems Complex Culture Limitations Concussion Socioeconomic Status Prolonged Recovery Nurse Equipment Homework Pupils Therapy Modified Day Neurological Function Confusion Rates Headache Screen Time Loses consciousness
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Second Impact Syndrome
Red Flag
3.8 million
Resolves spontaneously
Behavioral Problems
Gait
Progress
3-5%
Rest
Migraine
Dazed
Helmets
Memory problems
Complex
Culture
Limitations
Concussion
Socioeconomic Status
Prolonged Recovery
Nurse
Equipment
Homework
Pupils
Therapy
Modified Day
Neurological Function
Confusion
Rates
Headache
Screen Time
Loses consciousness