DragAboveAirfoilAspectRatioStallNewtonsThird Lawof MotionTrailingEdgeWestBernoulli'sPrincipleBelowAirfoilEquilibriumresult in fightat samealtitudeMomentStaticEquilibriumCamber30NVectorQuantityCenterofGravityLeadingEdgeAngleofAttackAirfoilThrustWeightResultantForceChordLineLiftDragAboveAirfoilAspectRatioStallNewtonsThird Lawof MotionTrailingEdgeWestBernoulli'sPrincipleBelowAirfoilEquilibriumresult in fightat samealtitudeMomentStaticEquilibriumCamber30NVectorQuantityCenterofGravityLeadingEdgeAngleofAttackAirfoilThrustWeightResultantForceChordLineLift

Physic of Flight Unit Test: Center of Gravity/Forces of Flight/Airfoil Design 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Drag
  2. Above Airfoil
  3. Aspect Ratio
  4. Stall
  5. Newtons Third Law of Motion
  6. Trailing Edge
  7. West
  8. Bernoulli's Principle
  9. Below Airfoil
  10. Equilibrium result in fight at same altitude
  11. Moment
  12. Static Equilibrium
  13. Camber
  14. 30N
  15. Vector Quantity
  16. Center of Gravity
  17. Leading Edge
  18. Angle of Attack
  19. Airfoil
  20. Thrust
  21. Weight
  22. Resultant Force
  23. Chord Line
  24. Lift