ChordLineLiftStallCenterofGravityAirfoil30NNewtonsThird Lawof MotionDragStaticEquilibriumCamberVectorQuantityAspectRatioBernoulli'sPrincipleAngleofAttackResultantForceMomentLeadingEdgeAboveAirfoilThrustTrailingEdgeBelowAirfoilEquilibriumresult in fightat samealtitudeWestWeightChordLineLiftStallCenterofGravityAirfoil30NNewtonsThird Lawof MotionDragStaticEquilibriumCamberVectorQuantityAspectRatioBernoulli'sPrincipleAngleofAttackResultantForceMomentLeadingEdgeAboveAirfoilThrustTrailingEdgeBelowAirfoilEquilibriumresult in fightat samealtitudeWestWeight

Physic of Flight Unit Test: Center of Gravity/Forces of Flight/Airfoil Design 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Chord Line
  2. Lift
  3. Stall
  4. Center of Gravity
  5. Airfoil
  6. 30N
  7. Newtons Third Law of Motion
  8. Drag
  9. Static Equilibrium
  10. Camber
  11. Vector Quantity
  12. Aspect Ratio
  13. Bernoulli's Principle
  14. Angle of Attack
  15. Resultant Force
  16. Moment
  17. Leading Edge
  18. Above Airfoil
  19. Thrust
  20. Trailing Edge
  21. Below Airfoil
  22. Equilibrium result in fight at same altitude
  23. West
  24. Weight