BelowAirfoilChordLineAboveAirfoilThrustEquilibriumresult in fightat samealtitudeVectorQuantityStallStaticEquilibriumDragMomentCamberLiftAspectRatioCenterofGravityBernoulli'sPrincipleWeightWest30NNewtonsThird Lawof MotionAirfoilTrailingEdgeLeadingEdgeAngleofAttackResultantForceBelowAirfoilChordLineAboveAirfoilThrustEquilibriumresult in fightat samealtitudeVectorQuantityStallStaticEquilibriumDragMomentCamberLiftAspectRatioCenterofGravityBernoulli'sPrincipleWeightWest30NNewtonsThird Lawof MotionAirfoilTrailingEdgeLeadingEdgeAngleofAttackResultantForce

Physic of Flight Unit Test: Center of Gravity/Forces of Flight/Airfoil Design 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Below Airfoil
  2. Chord Line
  3. Above Airfoil
  4. Thrust
  5. Equilibrium result in fight at same altitude
  6. Vector Quantity
  7. Stall
  8. Static Equilibrium
  9. Drag
  10. Moment
  11. Camber
  12. Lift
  13. Aspect Ratio
  14. Center of Gravity
  15. Bernoulli's Principle
  16. Weight
  17. West
  18. 30N
  19. Newtons Third Law of Motion
  20. Airfoil
  21. Trailing Edge
  22. Leading Edge
  23. Angle of Attack
  24. Resultant Force