AboveAirfoil30NAngleofAttackTrailingEdgeLeadingEdgeWestStaticEquilibriumChordLineVectorQuantityResultantForceThrustCamberStallAspectRatioLiftDragBernoulli'sPrincipleEquilibriumresult in fightat samealtitudeNewtonsThird Lawof MotionAirfoilWeightMomentBelowAirfoilCenterofGravityAboveAirfoil30NAngleofAttackTrailingEdgeLeadingEdgeWestStaticEquilibriumChordLineVectorQuantityResultantForceThrustCamberStallAspectRatioLiftDragBernoulli'sPrincipleEquilibriumresult in fightat samealtitudeNewtonsThird Lawof MotionAirfoilWeightMomentBelowAirfoilCenterofGravity

Physic of Flight Unit Test: Center of Gravity/Forces of Flight/Airfoil Design 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Above Airfoil
  2. 30N
  3. Angle of Attack
  4. Trailing Edge
  5. Leading Edge
  6. West
  7. Static Equilibrium
  8. Chord Line
  9. Vector Quantity
  10. Resultant Force
  11. Thrust
  12. Camber
  13. Stall
  14. Aspect Ratio
  15. Lift
  16. Drag
  17. Bernoulli's Principle
  18. Equilibrium result in fight at same altitude
  19. Newtons Third Law of Motion
  20. Airfoil
  21. Weight
  22. Moment
  23. Below Airfoil
  24. Center of Gravity