StaticEquilibriumLift30NNewtonsThird Lawof MotionCamberResultantForceAboveAirfoilChordLineDragWeightVectorQuantityThrustAngleofAttackLeadingEdgeAirfoilBernoulli'sPrincipleEquilibriumresult in fightat samealtitudeCenterofGravityTrailingEdgeWestAspectRatioBelowAirfoilStallMomentStaticEquilibriumLift30NNewtonsThird Lawof MotionCamberResultantForceAboveAirfoilChordLineDragWeightVectorQuantityThrustAngleofAttackLeadingEdgeAirfoilBernoulli'sPrincipleEquilibriumresult in fightat samealtitudeCenterofGravityTrailingEdgeWestAspectRatioBelowAirfoilStallMoment

Physic of Flight Unit Test: Center of Gravity/Forces of Flight/Airfoil Design 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Static Equilibrium
  2. Lift
  3. 30N
  4. Newtons Third Law of Motion
  5. Camber
  6. Resultant Force
  7. Above Airfoil
  8. Chord Line
  9. Drag
  10. Weight
  11. Vector Quantity
  12. Thrust
  13. Angle of Attack
  14. Leading Edge
  15. Airfoil
  16. Bernoulli's Principle
  17. Equilibrium result in fight at same altitude
  18. Center of Gravity
  19. Trailing Edge
  20. West
  21. Aspect Ratio
  22. Below Airfoil
  23. Stall
  24. Moment