NewtonsThird Lawof MotionResultantForceWestTrailingEdge30NBernoulli'sPrincipleCamberDragChordLineMomentStaticEquilibriumStallLeadingEdgeEquilibriumresult in fightat samealtitudeWeightThrustAirfoilLiftAboveAirfoilAngleofAttackVectorQuantityBelowAirfoilCenterofGravityAspectRatioNewtonsThird Lawof MotionResultantForceWestTrailingEdge30NBernoulli'sPrincipleCamberDragChordLineMomentStaticEquilibriumStallLeadingEdgeEquilibriumresult in fightat samealtitudeWeightThrustAirfoilLiftAboveAirfoilAngleofAttackVectorQuantityBelowAirfoilCenterofGravityAspectRatio

Physic of Flight Unit Test: Center of Gravity/Forces of Flight/Airfoil Design 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Newtons Third Law of Motion
  2. Resultant Force
  3. West
  4. Trailing Edge
  5. 30N
  6. Bernoulli's Principle
  7. Camber
  8. Drag
  9. Chord Line
  10. Moment
  11. Static Equilibrium
  12. Stall
  13. Leading Edge
  14. Equilibrium result in fight at same altitude
  15. Weight
  16. Thrust
  17. Airfoil
  18. Lift
  19. Above Airfoil
  20. Angle of Attack
  21. Vector Quantity
  22. Below Airfoil
  23. Center of Gravity
  24. Aspect Ratio