ThrustLiftLeadingEdgeStaticEquilibriumResultantForceBelowAirfoilAspectRatioWestCamberStall30NNewtonsThird Lawof MotionVectorQuantityTrailingEdgeMomentCenterofGravityAirfoilDragAngleofAttackChordLineWeightAboveAirfoilBernoulli'sPrincipleEquilibriumresult in fightat samealtitudeThrustLiftLeadingEdgeStaticEquilibriumResultantForceBelowAirfoilAspectRatioWestCamberStall30NNewtonsThird Lawof MotionVectorQuantityTrailingEdgeMomentCenterofGravityAirfoilDragAngleofAttackChordLineWeightAboveAirfoilBernoulli'sPrincipleEquilibriumresult in fightat samealtitude

Physic of Flight Unit Test: Center of Gravity/Forces of Flight/Airfoil Design 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Thrust
  2. Lift
  3. Leading Edge
  4. Static Equilibrium
  5. Resultant Force
  6. Below Airfoil
  7. Aspect Ratio
  8. West
  9. Camber
  10. Stall
  11. 30N
  12. Newtons Third Law of Motion
  13. Vector Quantity
  14. Trailing Edge
  15. Moment
  16. Center of Gravity
  17. Airfoil
  18. Drag
  19. Angle of Attack
  20. Chord Line
  21. Weight
  22. Above Airfoil
  23. Bernoulli's Principle
  24. Equilibrium result in fight at same altitude