WeightAspectRatioLiftAirfoilChordLineWestLeadingEdge30NAngleofAttackNewtonsThird Lawof MotionThrustMomentEquilibriumresult in fightat samealtitudeBernoulli'sPrincipleStallDragTrailingEdgeAboveAirfoilStaticEquilibriumVectorQuantityBelowAirfoilCenterofGravityResultantForceCamberWeightAspectRatioLiftAirfoilChordLineWestLeadingEdge30NAngleofAttackNewtonsThird Lawof MotionThrustMomentEquilibriumresult in fightat samealtitudeBernoulli'sPrincipleStallDragTrailingEdgeAboveAirfoilStaticEquilibriumVectorQuantityBelowAirfoilCenterofGravityResultantForceCamber

Physic of Flight Unit Test: Center of Gravity/Forces of Flight/Airfoil Design 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Weight
  2. Aspect Ratio
  3. Lift
  4. Airfoil
  5. Chord Line
  6. West
  7. Leading Edge
  8. 30N
  9. Angle of Attack
  10. Newtons Third Law of Motion
  11. Thrust
  12. Moment
  13. Equilibrium result in fight at same altitude
  14. Bernoulli's Principle
  15. Stall
  16. Drag
  17. Trailing Edge
  18. Above Airfoil
  19. Static Equilibrium
  20. Vector Quantity
  21. Below Airfoil
  22. Center of Gravity
  23. Resultant Force
  24. Camber