TrailingEdgeMomentAirfoilAboveAirfoilThrustLiftResultantForceNewtonsThird Lawof MotionBernoulli'sPrincipleLeadingEdgeBelowAirfoilEquilibriumresult in fightat samealtitudeDragChordLineCenterofGravityStallVectorQuantity30NCamberWeightAspectRatioWestAngleofAttackStaticEquilibriumTrailingEdgeMomentAirfoilAboveAirfoilThrustLiftResultantForceNewtonsThird Lawof MotionBernoulli'sPrincipleLeadingEdgeBelowAirfoilEquilibriumresult in fightat samealtitudeDragChordLineCenterofGravityStallVectorQuantity30NCamberWeightAspectRatioWestAngleofAttackStaticEquilibrium

Physic of Flight Unit Test: Center of Gravity/Forces of Flight/Airfoil Design 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Trailing Edge
  2. Moment
  3. Airfoil
  4. Above Airfoil
  5. Thrust
  6. Lift
  7. Resultant Force
  8. Newtons Third Law of Motion
  9. Bernoulli's Principle
  10. Leading Edge
  11. Below Airfoil
  12. Equilibrium result in fight at same altitude
  13. Drag
  14. Chord Line
  15. Center of Gravity
  16. Stall
  17. Vector Quantity
  18. 30N
  19. Camber
  20. Weight
  21. Aspect Ratio
  22. West
  23. Angle of Attack
  24. Static Equilibrium