AboveAirfoilResultantForceThrustWestMomentEquilibriumresult in fightat samealtitudeVectorQuantityStaticEquilibriumLiftTrailingEdgeStallChordLineLeadingEdgeAspectRatioAirfoil30NDragCenterofGravityAngleofAttackBernoulli'sPrincipleWeightNewtonsThird Lawof MotionBelowAirfoilCamberAboveAirfoilResultantForceThrustWestMomentEquilibriumresult in fightat samealtitudeVectorQuantityStaticEquilibriumLiftTrailingEdgeStallChordLineLeadingEdgeAspectRatioAirfoil30NDragCenterofGravityAngleofAttackBernoulli'sPrincipleWeightNewtonsThird Lawof MotionBelowAirfoilCamber

Physic of Flight Unit Test: Center of Gravity/Forces of Flight/Airfoil Design 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Above Airfoil
  2. Resultant Force
  3. Thrust
  4. West
  5. Moment
  6. Equilibrium result in fight at same altitude
  7. Vector Quantity
  8. Static Equilibrium
  9. Lift
  10. Trailing Edge
  11. Stall
  12. Chord Line
  13. Leading Edge
  14. Aspect Ratio
  15. Airfoil
  16. 30N
  17. Drag
  18. Center of Gravity
  19. Angle of Attack
  20. Bernoulli's Principle
  21. Weight
  22. Newtons Third Law of Motion
  23. Below Airfoil
  24. Camber