MultipleviablebuildsCooldownreduction /resetmechanicBuilt-insustainGoodwaveclearLongrangepokeExtra passiveon analready-strong activeabilityUn-balancednewmechanicHard CCskillshot withmassivehitboxInsanelate-gamescalingMobilityCan beblindpickedsafely% MaxHPdamageMoreinvisibilityAt least 1slow unlesschamp isADCOverloadedkitKnock-upor knockbackStrong inSoloQ,broken incompStrongearlygameCan beplayed inmultiplerolesDeceptivelytankyTruedamageThreehitpassiveInvisibilityShield ordamagereductionMultipleviablebuildsCooldownreduction /resetmechanicBuilt-insustainGoodwaveclearLongrangepokeExtra passiveon analready-strong activeabilityUn-balancednewmechanicHard CCskillshot withmassivehitboxInsanelate-gamescalingMobilityCan beblindpickedsafely% MaxHPdamageMoreinvisibilityAt least 1slow unlesschamp isADCOverloadedkitKnock-upor knockbackStrong inSoloQ,broken incompStrongearlygameCan beplayed inmultiplerolesDeceptivelytankyTruedamageThreehitpassiveInvisibilityShield ordamagereduction

RiOt BaLaNcE tEaM BiNgO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Multiple viable builds
  2. Cooldown reduction / reset mechanic
  3. Built-in sustain
  4. Good waveclear
  5. Long range poke
  6. Extra passive on an already-strong active ability
  7. Un-balanced new mechanic
  8. Hard CC skillshot with massive hitbox
  9. Insane late-game scaling
  10. Mobility
  11. Can be blind picked safely
  12. % Max HP damage
  13. More invisibility
  14. At least 1 slow unless champ is ADC
  15. Overloaded kit
  16. Knock-up or knock back
  17. Strong in SoloQ, broken in comp
  18. Strong early game
  19. Can be played in multiple roles
  20. Deceptively tanky
  21. True damage
  22. Three hit passive
  23. Invisibility
  24. Shield or damage reduction