Can beplayed inmultipleroles% MaxHPdamageTruedamageBuilt-insustainStrong inSoloQ,broken incompStrongearlygameCooldownreduction /resetmechanicKnock-upor knockbackShield ordamagereductionThreehitpassiveGoodwaveclearUn-balancednewmechanicLongrangepokeAt least 1slow unlesschamp isADCHard CCskillshot withmassivehitboxExtra passiveon analready-strong activeabilityMoreinvisibilityInsanelate-gamescalingMobilityInvisibilityOverloadedkitDeceptivelytankyCan beblindpickedsafelyMultipleviablebuildsCan beplayed inmultipleroles% MaxHPdamageTruedamageBuilt-insustainStrong inSoloQ,broken incompStrongearlygameCooldownreduction /resetmechanicKnock-upor knockbackShield ordamagereductionThreehitpassiveGoodwaveclearUn-balancednewmechanicLongrangepokeAt least 1slow unlesschamp isADCHard CCskillshot withmassivehitboxExtra passiveon analready-strong activeabilityMoreinvisibilityInsanelate-gamescalingMobilityInvisibilityOverloadedkitDeceptivelytankyCan beblindpickedsafelyMultipleviablebuilds

RiOt BaLaNcE tEaM BiNgO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Can be played in multiple roles
  2. % Max HP damage
  3. True damage
  4. Built-in sustain
  5. Strong in SoloQ, broken in comp
  6. Strong early game
  7. Cooldown reduction / reset mechanic
  8. Knock-up or knock back
  9. Shield or damage reduction
  10. Three hit passive
  11. Good waveclear
  12. Un-balanced new mechanic
  13. Long range poke
  14. At least 1 slow unless champ is ADC
  15. Hard CC skillshot with massive hitbox
  16. Extra passive on an already-strong active ability
  17. More invisibility
  18. Insane late-game scaling
  19. Mobility
  20. Invisibility
  21. Overloaded kit
  22. Deceptively tanky
  23. Can be blind picked safely
  24. Multiple viable builds