% MaxHPdamageLongrangepokeThreehitpassiveUn-balancednewmechanicShield ordamagereductionMoreinvisibilityCooldownreduction /resetmechanicCan beblindpickedsafelyKnock-upor knockbackMultipleviablebuildsOverloadedkitInsanelate-gamescalingExtra passiveon analready-strong activeabilityAt least 1slow unlesschamp isADCStrongearlygameMobilityGoodwaveclearHard CCskillshot withmassivehitboxDeceptivelytankyTruedamageInvisibilityBuilt-insustainStrong inSoloQ,broken incompCan beplayed inmultipleroles% MaxHPdamageLongrangepokeThreehitpassiveUn-balancednewmechanicShield ordamagereductionMoreinvisibilityCooldownreduction /resetmechanicCan beblindpickedsafelyKnock-upor knockbackMultipleviablebuildsOverloadedkitInsanelate-gamescalingExtra passiveon analready-strong activeabilityAt least 1slow unlesschamp isADCStrongearlygameMobilityGoodwaveclearHard CCskillshot withmassivehitboxDeceptivelytankyTruedamageInvisibilityBuilt-insustainStrong inSoloQ,broken incompCan beplayed inmultipleroles

RiOt BaLaNcE tEaM BiNgO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. % Max HP damage
  2. Long range poke
  3. Three hit passive
  4. Un-balanced new mechanic
  5. Shield or damage reduction
  6. More invisibility
  7. Cooldown reduction / reset mechanic
  8. Can be blind picked safely
  9. Knock-up or knock back
  10. Multiple viable builds
  11. Overloaded kit
  12. Insane late-game scaling
  13. Extra passive on an already-strong active ability
  14. At least 1 slow unless champ is ADC
  15. Strong early game
  16. Mobility
  17. Good waveclear
  18. Hard CC skillshot with massive hitbox
  19. Deceptively tanky
  20. True damage
  21. Invisibility
  22. Built-in sustain
  23. Strong in SoloQ, broken in comp
  24. Can be played in multiple roles