Long range poke Strong in SoloQ, broken in comp Can be played in multiple roles Un- balanced new mechanic Invisibility Good waveclear At least 1 slow unless champ is ADC Deceptively tanky Multiple viable builds Mobility Three hit passive Hard CC skillshot with massive hitbox Cooldown reduction / reset mechanic Strong early game True damage Overloaded kit Extra passive on an already- strong active ability Knock-up or knock back More invisibility Can be blind picked safely Shield or damage reduction Insane late-game scaling % Max HP damage Built-in sustain Long range poke Strong in SoloQ, broken in comp Can be played in multiple roles Un- balanced new mechanic Invisibility Good waveclear At least 1 slow unless champ is ADC Deceptively tanky Multiple viable builds Mobility Three hit passive Hard CC skillshot with massive hitbox Cooldown reduction / reset mechanic Strong early game True damage Overloaded kit Extra passive on an already- strong active ability Knock-up or knock back More invisibility Can be blind picked safely Shield or damage reduction Insane late-game scaling % Max HP damage Built-in sustain
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Long range poke
Strong in SoloQ, broken in comp
Can be played in multiple roles
Un-balanced new mechanic
Invisibility
Good waveclear
At least 1 slow unless champ is ADC
Deceptively tanky
Multiple viable builds
Mobility
Three hit passive
Hard CC skillshot with massive hitbox
Cooldown reduction / reset mechanic
Strong early game
True damage
Overloaded kit
Extra passive on an already-strong active ability
Knock-up or knock back
More invisibility
Can be blind picked safely
Shield or damage reduction
Insane late-game scaling
% Max HP damage
Built-in sustain