More invisibility Un- balanced new mechanic Hard CC skillshot with massive hitbox At least 1 slow unless champ is ADC Deceptively tanky Insane late-game scaling Good waveclear Can be blind picked safely Extra passive on an already- strong active ability Multiple viable builds Strong early game % Max HP damage Cooldown reduction / reset mechanic Built-in sustain Can be played in multiple roles Invisibility Knock-up or knock back Long range poke Overloaded kit Strong in SoloQ, broken in comp Shield or damage reduction Three hit passive Mobility True damage More invisibility Un- balanced new mechanic Hard CC skillshot with massive hitbox At least 1 slow unless champ is ADC Deceptively tanky Insane late-game scaling Good waveclear Can be blind picked safely Extra passive on an already- strong active ability Multiple viable builds Strong early game % Max HP damage Cooldown reduction / reset mechanic Built-in sustain Can be played in multiple roles Invisibility Knock-up or knock back Long range poke Overloaded kit Strong in SoloQ, broken in comp Shield or damage reduction Three hit passive Mobility True damage
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
More invisibility
Un-balanced new mechanic
Hard CC skillshot with massive hitbox
At least 1 slow unless champ is ADC
Deceptively tanky
Insane late-game scaling
Good waveclear
Can be blind picked safely
Extra passive on an already-strong active ability
Multiple viable builds
Strong early game
% Max HP damage
Cooldown reduction / reset mechanic
Built-in sustain
Can be played in multiple roles
Invisibility
Knock-up or knock back
Long range poke
Overloaded kit
Strong in SoloQ, broken in comp
Shield or damage reduction
Three hit passive
Mobility
True damage