MultipleviablebuildsThreehitpassiveLongrangepokeStrong inSoloQ,broken incompCan beblindpickedsafelyCan beplayed inmultiplerolesOverloadedkitCooldownreduction /resetmechanicHard CCskillshot withmassivehitboxGoodwaveclearInvisibilityKnock-upor knockbackStrongearlygameMoreinvisibilityBuilt-insustainDeceptivelytanky% MaxHPdamageTruedamageShield ordamagereductionInsanelate-gamescalingAt least 1slow unlesschamp isADCUn-balancednewmechanicExtra passiveon analready-strong activeabilityMobilityMultipleviablebuildsThreehitpassiveLongrangepokeStrong inSoloQ,broken incompCan beblindpickedsafelyCan beplayed inmultiplerolesOverloadedkitCooldownreduction /resetmechanicHard CCskillshot withmassivehitboxGoodwaveclearInvisibilityKnock-upor knockbackStrongearlygameMoreinvisibilityBuilt-insustainDeceptivelytanky% MaxHPdamageTruedamageShield ordamagereductionInsanelate-gamescalingAt least 1slow unlesschamp isADCUn-balancednewmechanicExtra passiveon analready-strong activeabilityMobility

RiOt BaLaNcE tEaM BiNgO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Multiple viable builds
  2. Three hit passive
  3. Long range poke
  4. Strong in SoloQ, broken in comp
  5. Can be blind picked safely
  6. Can be played in multiple roles
  7. Overloaded kit
  8. Cooldown reduction / reset mechanic
  9. Hard CC skillshot with massive hitbox
  10. Good waveclear
  11. Invisibility
  12. Knock-up or knock back
  13. Strong early game
  14. More invisibility
  15. Built-in sustain
  16. Deceptively tanky
  17. % Max HP damage
  18. True damage
  19. Shield or damage reduction
  20. Insane late-game scaling
  21. At least 1 slow unless champ is ADC
  22. Un-balanced new mechanic
  23. Extra passive on an already-strong active ability
  24. Mobility