Can beblindpickedsafelyInsanelate-gamescalingKnock-upor knockbackCooldownreduction /resetmechanicThreehitpassiveExtra passiveon analready-strong activeabilityStrongearlygameLongrangepokeGoodwaveclearMultipleviablebuildsInvisibilityHard CCskillshot withmassivehitboxMoreinvisibilityShield ordamagereduction% MaxHPdamageDeceptivelytankyOverloadedkitBuilt-insustainStrong inSoloQ,broken incompCan beplayed inmultiplerolesUn-balancednewmechanicAt least 1slow unlesschamp isADCTruedamageMobilityCan beblindpickedsafelyInsanelate-gamescalingKnock-upor knockbackCooldownreduction /resetmechanicThreehitpassiveExtra passiveon analready-strong activeabilityStrongearlygameLongrangepokeGoodwaveclearMultipleviablebuildsInvisibilityHard CCskillshot withmassivehitboxMoreinvisibilityShield ordamagereduction% MaxHPdamageDeceptivelytankyOverloadedkitBuilt-insustainStrong inSoloQ,broken incompCan beplayed inmultiplerolesUn-balancednewmechanicAt least 1slow unlesschamp isADCTruedamageMobility

RiOt BaLaNcE tEaM BiNgO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Can be blind picked safely
  2. Insane late-game scaling
  3. Knock-up or knock back
  4. Cooldown reduction / reset mechanic
  5. Three hit passive
  6. Extra passive on an already-strong active ability
  7. Strong early game
  8. Long range poke
  9. Good waveclear
  10. Multiple viable builds
  11. Invisibility
  12. Hard CC skillshot with massive hitbox
  13. More invisibility
  14. Shield or damage reduction
  15. % Max HP damage
  16. Deceptively tanky
  17. Overloaded kit
  18. Built-in sustain
  19. Strong in SoloQ, broken in comp
  20. Can be played in multiple roles
  21. Un-balanced new mechanic
  22. At least 1 slow unless champ is ADC
  23. True damage
  24. Mobility