Can beblindpickedsafelyInsanelate-gamescalingStrongearlygameAt least 1slow unlesschamp isADCBuilt-insustainExtra passiveon analready-strong activeabilityCooldownreduction /resetmechanicOverloadedkitGoodwaveclearDeceptivelytankyCan beplayed inmultiplerolesShield ordamagereductionTruedamageKnock-upor knockbackMobilityMoreinvisibilityStrong inSoloQ,broken incompHard CCskillshot withmassivehitboxThreehitpassiveUn-balancednewmechanicMultipleviablebuildsInvisibilityLongrangepoke% MaxHPdamageCan beblindpickedsafelyInsanelate-gamescalingStrongearlygameAt least 1slow unlesschamp isADCBuilt-insustainExtra passiveon analready-strong activeabilityCooldownreduction /resetmechanicOverloadedkitGoodwaveclearDeceptivelytankyCan beplayed inmultiplerolesShield ordamagereductionTruedamageKnock-upor knockbackMobilityMoreinvisibilityStrong inSoloQ,broken incompHard CCskillshot withmassivehitboxThreehitpassiveUn-balancednewmechanicMultipleviablebuildsInvisibilityLongrangepoke% MaxHPdamage

RiOt BaLaNcE tEaM BiNgO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Can be blind picked safely
  2. Insane late-game scaling
  3. Strong early game
  4. At least 1 slow unless champ is ADC
  5. Built-in sustain
  6. Extra passive on an already-strong active ability
  7. Cooldown reduction / reset mechanic
  8. Overloaded kit
  9. Good waveclear
  10. Deceptively tanky
  11. Can be played in multiple roles
  12. Shield or damage reduction
  13. True damage
  14. Knock-up or knock back
  15. Mobility
  16. More invisibility
  17. Strong in SoloQ, broken in comp
  18. Hard CC skillshot with massive hitbox
  19. Three hit passive
  20. Un-balanced new mechanic
  21. Multiple viable builds
  22. Invisibility
  23. Long range poke
  24. % Max HP damage