Un-balancednewmechanicCan beblindpickedsafelyTruedamageThreehitpassiveBuilt-insustainDeceptivelytankyStrongearlygameExtra passiveon analready-strong activeabilityMoreinvisibilityLongrangepokeAt least 1slow unlesschamp isADCMultipleviablebuildsInvisibilityInsanelate-gamescalingOverloadedkitKnock-upor knockbackCan beplayed inmultiplerolesGoodwaveclearMobilityHard CCskillshot withmassivehitboxShield ordamagereductionCooldownreduction /resetmechanicStrong inSoloQ,broken incomp% MaxHPdamageUn-balancednewmechanicCan beblindpickedsafelyTruedamageThreehitpassiveBuilt-insustainDeceptivelytankyStrongearlygameExtra passiveon analready-strong activeabilityMoreinvisibilityLongrangepokeAt least 1slow unlesschamp isADCMultipleviablebuildsInvisibilityInsanelate-gamescalingOverloadedkitKnock-upor knockbackCan beplayed inmultiplerolesGoodwaveclearMobilityHard CCskillshot withmassivehitboxShield ordamagereductionCooldownreduction /resetmechanicStrong inSoloQ,broken incomp% MaxHPdamage

RiOt BaLaNcE tEaM BiNgO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Un-balanced new mechanic
  2. Can be blind picked safely
  3. True damage
  4. Three hit passive
  5. Built-in sustain
  6. Deceptively tanky
  7. Strong early game
  8. Extra passive on an already-strong active ability
  9. More invisibility
  10. Long range poke
  11. At least 1 slow unless champ is ADC
  12. Multiple viable builds
  13. Invisibility
  14. Insane late-game scaling
  15. Overloaded kit
  16. Knock-up or knock back
  17. Can be played in multiple roles
  18. Good waveclear
  19. Mobility
  20. Hard CC skillshot with massive hitbox
  21. Shield or damage reduction
  22. Cooldown reduction / reset mechanic
  23. Strong in SoloQ, broken in comp
  24. % Max HP damage