% Max HP damage Long range poke Three hit passive Un- balanced new mechanic Shield or damage reduction More invisibility Cooldown reduction / reset mechanic Can be blind picked safely Knock-up or knock back Multiple viable builds Overloaded kit Insane late-game scaling Extra passive on an already- strong active ability At least 1 slow unless champ is ADC Strong early game Mobility Good waveclear Hard CC skillshot with massive hitbox Deceptively tanky True damage Invisibility Built-in sustain Strong in SoloQ, broken in comp Can be played in multiple roles % Max HP damage Long range poke Three hit passive Un- balanced new mechanic Shield or damage reduction More invisibility Cooldown reduction / reset mechanic Can be blind picked safely Knock-up or knock back Multiple viable builds Overloaded kit Insane late-game scaling Extra passive on an already- strong active ability At least 1 slow unless champ is ADC Strong early game Mobility Good waveclear Hard CC skillshot with massive hitbox Deceptively tanky True damage Invisibility Built-in sustain Strong in SoloQ, broken in comp Can be played in multiple roles
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
% Max HP damage
Long range poke
Three hit passive
Un-balanced new mechanic
Shield or damage reduction
More invisibility
Cooldown reduction / reset mechanic
Can be blind picked safely
Knock-up or knock back
Multiple viable builds
Overloaded kit
Insane late-game scaling
Extra passive on an already-strong active ability
At least 1 slow unless champ is ADC
Strong early game
Mobility
Good waveclear
Hard CC skillshot with massive hitbox
Deceptively tanky
True damage
Invisibility
Built-in sustain
Strong in SoloQ, broken in comp
Can be played in multiple roles