Multiple viable builds Insane late-game scaling Extra passive on an already- strong active ability Three hit passive Strong early game Knock-up or knock back Cooldown reduction / reset mechanic Strong in SoloQ, broken in comp Shield or damage reduction Can be blind picked safely Good waveclear Mobility Can be played in multiple roles Un- balanced new mechanic Hard CC skillshot with massive hitbox Built-in sustain Overloaded kit % Max HP damage At least 1 slow unless champ is ADC More invisibility Deceptively tanky Long range poke Invisibility True damage Multiple viable builds Insane late-game scaling Extra passive on an already- strong active ability Three hit passive Strong early game Knock-up or knock back Cooldown reduction / reset mechanic Strong in SoloQ, broken in comp Shield or damage reduction Can be blind picked safely Good waveclear Mobility Can be played in multiple roles Un- balanced new mechanic Hard CC skillshot with massive hitbox Built-in sustain Overloaded kit % Max HP damage At least 1 slow unless champ is ADC More invisibility Deceptively tanky Long range poke Invisibility True damage
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Multiple viable builds
Insane late-game scaling
Extra passive on an already-strong active ability
Three hit passive
Strong early game
Knock-up or knock back
Cooldown reduction / reset mechanic
Strong in SoloQ, broken in comp
Shield or damage reduction
Can be blind picked safely
Good waveclear
Mobility
Can be played in multiple roles
Un-balanced new mechanic
Hard CC skillshot with massive hitbox
Built-in sustain
Overloaded kit
% Max HP damage
At least 1 slow unless champ is ADC
More invisibility
Deceptively tanky
Long range poke
Invisibility
True damage