MultipleviablebuildsInsanelate-gamescalingExtra passiveon analready-strong activeabilityThreehitpassiveStrongearlygameKnock-upor knockbackCooldownreduction /resetmechanicStrong inSoloQ,broken incompShield ordamagereductionCan beblindpickedsafelyGoodwaveclearMobilityCan beplayed inmultiplerolesUn-balancednewmechanicHard CCskillshot withmassivehitboxBuilt-insustainOverloadedkit% MaxHPdamageAt least 1slow unlesschamp isADCMoreinvisibilityDeceptivelytankyLongrangepokeInvisibilityTruedamageMultipleviablebuildsInsanelate-gamescalingExtra passiveon analready-strong activeabilityThreehitpassiveStrongearlygameKnock-upor knockbackCooldownreduction /resetmechanicStrong inSoloQ,broken incompShield ordamagereductionCan beblindpickedsafelyGoodwaveclearMobilityCan beplayed inmultiplerolesUn-balancednewmechanicHard CCskillshot withmassivehitboxBuilt-insustainOverloadedkit% MaxHPdamageAt least 1slow unlesschamp isADCMoreinvisibilityDeceptivelytankyLongrangepokeInvisibilityTruedamage

RiOt BaLaNcE tEaM BiNgO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Multiple viable builds
  2. Insane late-game scaling
  3. Extra passive on an already-strong active ability
  4. Three hit passive
  5. Strong early game
  6. Knock-up or knock back
  7. Cooldown reduction / reset mechanic
  8. Strong in SoloQ, broken in comp
  9. Shield or damage reduction
  10. Can be blind picked safely
  11. Good waveclear
  12. Mobility
  13. Can be played in multiple roles
  14. Un-balanced new mechanic
  15. Hard CC skillshot with massive hitbox
  16. Built-in sustain
  17. Overloaded kit
  18. % Max HP damage
  19. At least 1 slow unless champ is ADC
  20. More invisibility
  21. Deceptively tanky
  22. Long range poke
  23. Invisibility
  24. True damage