Moreinvisibility% MaxHPdamageCooldownreduction /resetmechanicCan beplayed inmultiplerolesKnock-upor knockbackStrongearlygameCan beblindpickedsafelyMultipleviablebuildsThreehitpassiveStrong inSoloQ,broken incompHard CCskillshot withmassivehitboxBuilt-insustainLongrangepokeAt least 1slow unlesschamp isADCExtra passiveon analready-strong activeabilityOverloadedkitTruedamageMobilityUn-balancednewmechanicGoodwaveclearDeceptivelytankyShield ordamagereductionInvisibilityInsanelate-gamescalingMoreinvisibility% MaxHPdamageCooldownreduction /resetmechanicCan beplayed inmultiplerolesKnock-upor knockbackStrongearlygameCan beblindpickedsafelyMultipleviablebuildsThreehitpassiveStrong inSoloQ,broken incompHard CCskillshot withmassivehitboxBuilt-insustainLongrangepokeAt least 1slow unlesschamp isADCExtra passiveon analready-strong activeabilityOverloadedkitTruedamageMobilityUn-balancednewmechanicGoodwaveclearDeceptivelytankyShield ordamagereductionInvisibilityInsanelate-gamescaling

RiOt BaLaNcE tEaM BiNgO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. More invisibility
  2. % Max HP damage
  3. Cooldown reduction / reset mechanic
  4. Can be played in multiple roles
  5. Knock-up or knock back
  6. Strong early game
  7. Can be blind picked safely
  8. Multiple viable builds
  9. Three hit passive
  10. Strong in SoloQ, broken in comp
  11. Hard CC skillshot with massive hitbox
  12. Built-in sustain
  13. Long range poke
  14. At least 1 slow unless champ is ADC
  15. Extra passive on an already-strong active ability
  16. Overloaded kit
  17. True damage
  18. Mobility
  19. Un-balanced new mechanic
  20. Good waveclear
  21. Deceptively tanky
  22. Shield or damage reduction
  23. Invisibility
  24. Insane late-game scaling