ThreehitpassiveMobilityHard CCskillshot withmassivehitboxKnock-upor knockbackTruedamageExtra passiveon analready-strong activeabilityOverloadedkitStrongearlygameBuilt-insustainUn-balancednewmechanic% MaxHPdamageMultipleviablebuildsInsanelate-gamescalingLongrangepokeStrong inSoloQ,broken incompCan beplayed inmultiplerolesCan beblindpickedsafelyAt least 1slow unlesschamp isADCInvisibilityGoodwaveclearMoreinvisibilityCooldownreduction /resetmechanicDeceptivelytankyShield ordamagereductionThreehitpassiveMobilityHard CCskillshot withmassivehitboxKnock-upor knockbackTruedamageExtra passiveon analready-strong activeabilityOverloadedkitStrongearlygameBuilt-insustainUn-balancednewmechanic% MaxHPdamageMultipleviablebuildsInsanelate-gamescalingLongrangepokeStrong inSoloQ,broken incompCan beplayed inmultiplerolesCan beblindpickedsafelyAt least 1slow unlesschamp isADCInvisibilityGoodwaveclearMoreinvisibilityCooldownreduction /resetmechanicDeceptivelytankyShield ordamagereduction

RiOt BaLaNcE tEaM BiNgO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Three hit passive
  2. Mobility
  3. Hard CC skillshot with massive hitbox
  4. Knock-up or knock back
  5. True damage
  6. Extra passive on an already-strong active ability
  7. Overloaded kit
  8. Strong early game
  9. Built-in sustain
  10. Un-balanced new mechanic
  11. % Max HP damage
  12. Multiple viable builds
  13. Insane late-game scaling
  14. Long range poke
  15. Strong in SoloQ, broken in comp
  16. Can be played in multiple roles
  17. Can be blind picked safely
  18. At least 1 slow unless champ is ADC
  19. Invisibility
  20. Good waveclear
  21. More invisibility
  22. Cooldown reduction / reset mechanic
  23. Deceptively tanky
  24. Shield or damage reduction