Un- balanced new mechanic Can be blind picked safely True damage Three hit passive Built-in sustain Deceptively tanky Strong early game Extra passive on an already- strong active ability More invisibility Long range poke At least 1 slow unless champ is ADC Multiple viable builds Invisibility Insane late-game scaling Overloaded kit Knock-up or knock back Can be played in multiple roles Good waveclear Mobility Hard CC skillshot with massive hitbox Shield or damage reduction Cooldown reduction / reset mechanic Strong in SoloQ, broken in comp % Max HP damage Un- balanced new mechanic Can be blind picked safely True damage Three hit passive Built-in sustain Deceptively tanky Strong early game Extra passive on an already- strong active ability More invisibility Long range poke At least 1 slow unless champ is ADC Multiple viable builds Invisibility Insane late-game scaling Overloaded kit Knock-up or knock back Can be played in multiple roles Good waveclear Mobility Hard CC skillshot with massive hitbox Shield or damage reduction Cooldown reduction / reset mechanic Strong in SoloQ, broken in comp % Max HP damage
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Un-balanced new mechanic
Can be blind picked safely
True damage
Three hit passive
Built-in sustain
Deceptively tanky
Strong early game
Extra passive on an already-strong active ability
More invisibility
Long range poke
At least 1 slow unless champ is ADC
Multiple viable builds
Invisibility
Insane late-game scaling
Overloaded kit
Knock-up or knock back
Can be played in multiple roles
Good waveclear
Mobility
Hard CC skillshot with massive hitbox
Shield or damage reduction
Cooldown reduction / reset mechanic
Strong in SoloQ, broken in comp
% Max HP damage