Hard CC skillshot with massive hitbox % Max HP damage Invisibility Insane late-game scaling Cooldown reduction / reset mechanic At least 1 slow unless champ is ADC Built-in sustain Strong early game Can be played in multiple roles Shield or damage reduction Knock-up or knock back Good waveclear Overloaded kit More invisibility Un- balanced new mechanic Mobility Multiple viable builds Can be blind picked safely True damage Extra passive on an already- strong active ability Strong in SoloQ, broken in comp Long range poke Three hit passive Deceptively tanky Hard CC skillshot with massive hitbox % Max HP damage Invisibility Insane late-game scaling Cooldown reduction / reset mechanic At least 1 slow unless champ is ADC Built-in sustain Strong early game Can be played in multiple roles Shield or damage reduction Knock-up or knock back Good waveclear Overloaded kit More invisibility Un- balanced new mechanic Mobility Multiple viable builds Can be blind picked safely True damage Extra passive on an already- strong active ability Strong in SoloQ, broken in comp Long range poke Three hit passive Deceptively tanky
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hard CC skillshot with massive hitbox
% Max HP damage
Invisibility
Insane late-game scaling
Cooldown reduction / reset mechanic
At least 1 slow unless champ is ADC
Built-in sustain
Strong early game
Can be played in multiple roles
Shield or damage reduction
Knock-up or knock back
Good waveclear
Overloaded kit
More invisibility
Un-balanced new mechanic
Mobility
Multiple viable builds
Can be blind picked safely
True damage
Extra passive on an already-strong active ability
Strong in SoloQ, broken in comp
Long range poke
Three hit passive
Deceptively tanky