MobilityCan beblindpickedsafelyHard CCskillshot withmassivehitboxShield ordamagereductionCan beplayed inmultiplerolesInvisibilityMultipleviablebuildsLongrangepokeGoodwaveclearAt least 1slow unlesschamp isADCThreehitpassiveUn-balancednewmechanicExtra passiveon analready-strong activeabilityOverloadedkitTruedamageMoreinvisibility% MaxHPdamageDeceptivelytankyKnock-upor knockbackStrongearlygameCooldownreduction /resetmechanicStrong inSoloQ,broken incompInsanelate-gamescalingBuilt-insustainMobilityCan beblindpickedsafelyHard CCskillshot withmassivehitboxShield ordamagereductionCan beplayed inmultiplerolesInvisibilityMultipleviablebuildsLongrangepokeGoodwaveclearAt least 1slow unlesschamp isADCThreehitpassiveUn-balancednewmechanicExtra passiveon analready-strong activeabilityOverloadedkitTruedamageMoreinvisibility% MaxHPdamageDeceptivelytankyKnock-upor knockbackStrongearlygameCooldownreduction /resetmechanicStrong inSoloQ,broken incompInsanelate-gamescalingBuilt-insustain

RiOt BaLaNcE tEaM BiNgO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mobility
  2. Can be blind picked safely
  3. Hard CC skillshot with massive hitbox
  4. Shield or damage reduction
  5. Can be played in multiple roles
  6. Invisibility
  7. Multiple viable builds
  8. Long range poke
  9. Good waveclear
  10. At least 1 slow unless champ is ADC
  11. Three hit passive
  12. Un-balanced new mechanic
  13. Extra passive on an already-strong active ability
  14. Overloaded kit
  15. True damage
  16. More invisibility
  17. % Max HP damage
  18. Deceptively tanky
  19. Knock-up or knock back
  20. Strong early game
  21. Cooldown reduction / reset mechanic
  22. Strong in SoloQ, broken in comp
  23. Insane late-game scaling
  24. Built-in sustain