DeceptivelytankyCooldownreduction /resetmechanicUn-balancednewmechanicMobilityOverloadedkitTruedamageKnock-upor knockbackShield ordamagereductionStrongearlygameLongrangepokeHard CCskillshot withmassivehitboxMultipleviablebuildsMoreinvisibilityInvisibilityCan beblindpickedsafelyCan beplayed inmultiplerolesBuilt-insustainAt least 1slow unlesschamp isADCExtra passiveon analready-strong activeabilityStrong inSoloQ,broken incompThreehitpassiveInsanelate-gamescalingGoodwaveclear% MaxHPdamageDeceptivelytankyCooldownreduction /resetmechanicUn-balancednewmechanicMobilityOverloadedkitTruedamageKnock-upor knockbackShield ordamagereductionStrongearlygameLongrangepokeHard CCskillshot withmassivehitboxMultipleviablebuildsMoreinvisibilityInvisibilityCan beblindpickedsafelyCan beplayed inmultiplerolesBuilt-insustainAt least 1slow unlesschamp isADCExtra passiveon analready-strong activeabilityStrong inSoloQ,broken incompThreehitpassiveInsanelate-gamescalingGoodwaveclear% MaxHPdamage

RiOt BaLaNcE tEaM BiNgO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Deceptively tanky
  2. Cooldown reduction / reset mechanic
  3. Un-balanced new mechanic
  4. Mobility
  5. Overloaded kit
  6. True damage
  7. Knock-up or knock back
  8. Shield or damage reduction
  9. Strong early game
  10. Long range poke
  11. Hard CC skillshot with massive hitbox
  12. Multiple viable builds
  13. More invisibility
  14. Invisibility
  15. Can be blind picked safely
  16. Can be played in multiple roles
  17. Built-in sustain
  18. At least 1 slow unless champ is ADC
  19. Extra passive on an already-strong active ability
  20. Strong in SoloQ, broken in comp
  21. Three hit passive
  22. Insane late-game scaling
  23. Good waveclear
  24. % Max HP damage