More invisibility % Max HP damage Cooldown reduction / reset mechanic Can be played in multiple roles Knock-up or knock back Strong early game Can be blind picked safely Multiple viable builds Three hit passive Strong in SoloQ, broken in comp Hard CC skillshot with massive hitbox Built-in sustain Long range poke At least 1 slow unless champ is ADC Extra passive on an already- strong active ability Overloaded kit True damage Mobility Un- balanced new mechanic Good waveclear Deceptively tanky Shield or damage reduction Invisibility Insane late-game scaling More invisibility % Max HP damage Cooldown reduction / reset mechanic Can be played in multiple roles Knock-up or knock back Strong early game Can be blind picked safely Multiple viable builds Three hit passive Strong in SoloQ, broken in comp Hard CC skillshot with massive hitbox Built-in sustain Long range poke At least 1 slow unless champ is ADC Extra passive on an already- strong active ability Overloaded kit True damage Mobility Un- balanced new mechanic Good waveclear Deceptively tanky Shield or damage reduction Invisibility Insane late-game scaling
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
More invisibility
% Max HP damage
Cooldown reduction / reset mechanic
Can be played in multiple roles
Knock-up or knock back
Strong early game
Can be blind picked safely
Multiple viable builds
Three hit passive
Strong in SoloQ, broken in comp
Hard CC skillshot with massive hitbox
Built-in sustain
Long range poke
At least 1 slow unless champ is ADC
Extra passive on an already-strong active ability
Overloaded kit
True damage
Mobility
Un-balanced new mechanic
Good waveclear
Deceptively tanky
Shield or damage reduction
Invisibility
Insane late-game scaling