walkwinkviolinteachereyesupCanyouswim?zebrajumpsingskipI canrun.Let'sdance.danceswimshakemylegsnoseearswomanCanyousing?yo-yostompmy feetmouthrunOK!Let'sdance!clapmyhandsLet'sskip!swingmyarmsI canjump.I canskip.foxCanyouwink?I canwalk.Canyoudance?walkwinkviolinteachereyesupCanyouswim?zebrajumpsingskipI canrun.Let'sdance.danceswimshakemylegsnoseearswomanCanyousing?yo-yostompmy feetmouthrunOK!Let'sdance!clapmyhandsLet'sskip!swingmyarmsI canjump.I canskip.foxCanyouwink?I canwalk.Canyoudance?

Starter Unit 7 & 8 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. walk
  2. wink
  3. violin
  4. teacher
  5. eyes
  6. up
  7. Can you swim?
  8. zebra
  9. jump
  10. sing
  11. skip
  12. I can run.
  13. Let's dance.
  14. dance
  15. swim
  16. shake my legs
  17. nose
  18. ears
  19. woman
  20. Can you sing?
  21. yo-yo
  22. stomp my feet
  23. mouth
  24. run
  25. OK! Let's dance!
  26. clap my hands
  27. Let's skip!
  28. swing my arms
  29. I can jump.
  30. I can skip.
  31. fox
  32. Can you wink?
  33. I can walk.
  34. Can you dance?