FindGundren.Stabilizea PartyMember.Getcaughtcommittinga crime.Use theEnvironmentcreatively towin a fight.Make anAnimalHandlingCheck.Romancean NPC.“No witnesses.No loose ends.We can't riskit.”...”She's achild!”Adopt acatchphrase.Patronize alocalcraftsperson.Narrateyour attackmoves incombat.Reachfloor 2 ofaDungeon.Defeat asmugnoble in acontest.ImmobilizeanOpponent.Meetsomeone newwho hasalready heardof me.Nameyourattackmoves.Fight in agraveyard.Vividly Describeevery one ofyour actions in3 consecutiverounds ofcombat.Campinside theforest.Play goodcop, bad copin aninterrogation.Successfullycreate adistraction.Naturallyroll maxdamage.Spring atrap ...andlive!Fail anInsightCheckMake anAcrobaticsCheck.FindGundren.Stabilizea PartyMember.Getcaughtcommittinga crime.Use theEnvironmentcreatively towin a fight.Make anAnimalHandlingCheck.Romancean NPC.“No witnesses.No loose ends.We can't riskit.”...”She's achild!”Adopt acatchphrase.Patronize alocalcraftsperson.Narrateyour attackmoves incombat.Reachfloor 2 ofaDungeon.Defeat asmugnoble in acontest.ImmobilizeanOpponent.Meetsomeone newwho hasalready heardof me.Nameyourattackmoves.Fight in agraveyard.Vividly Describeevery one ofyour actions in3 consecutiverounds ofcombat.Campinside theforest.Play goodcop, bad copin aninterrogation.Successfullycreate adistraction.Naturallyroll maxdamage.Spring atrap ...andlive!Fail anInsightCheckMake anAcrobaticsCheck.

Hummer - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Find Gundren.
  2. Stabilize a Party Member.
  3. Get caught committing a crime.
  4. Use the Environment creatively to win a fight.
  5. Make an Animal Handling Check.
  6. Romance an NPC.
  7. “No witnesses. No loose ends. We can't risk it.”...”She's a child!”
  8. Adopt a catchphrase.
  9. Patronize a local craftsperson.
  10. Narrate your attack moves in combat.
  11. Reach floor 2 of a Dungeon.
  12. Defeat a smug noble in a contest.
  13. Immobilize an Opponent.
  14. Meet someone new who has already heard of me.
  15. Name your attack moves.
  16. Fight in a graveyard.
  17. Vividly Describe every one of your actions in 3 consecutive rounds of combat.
  18. Camp inside the forest.
  19. Play good cop, bad cop in an interrogation.
  20. Successfully create a distraction.
  21. Naturally roll max damage.
  22. Spring a trap ...and live!
  23. Fail an Insight Check
  24. Make an Acrobatics Check.