Make anAcrobaticsCheck.Fail anInsightCheckMeetsomeone newwho hasalready heardof me.Use theEnvironmentcreatively towin a fight.Make anAnimalHandlingCheck.Play goodcop, bad copin aninterrogation.Getcaughtcommittinga crime.Defeat asmugnoble in acontest.Successfullycreate adistraction.Vividly Describeevery one ofyour actions in3 consecutiverounds ofcombat.Patronize alocalcraftsperson.Campinside theforest.Stabilizea PartyMember.Naturallyroll maxdamage.Adopt acatchphrase.Fight in agraveyard.Nameyourattackmoves.ImmobilizeanOpponent.Spring atrap ...andlive!Romancean NPC.Reachfloor 2 ofaDungeon.Narrateyour attackmoves incombat.“No witnesses.No loose ends.We can't riskit.”...”She's achild!”FindGundren.Make anAcrobaticsCheck.Fail anInsightCheckMeetsomeone newwho hasalready heardof me.Use theEnvironmentcreatively towin a fight.Make anAnimalHandlingCheck.Play goodcop, bad copin aninterrogation.Getcaughtcommittinga crime.Defeat asmugnoble in acontest.Successfullycreate adistraction.Vividly Describeevery one ofyour actions in3 consecutiverounds ofcombat.Patronize alocalcraftsperson.Campinside theforest.Stabilizea PartyMember.Naturallyroll maxdamage.Adopt acatchphrase.Fight in agraveyard.Nameyourattackmoves.ImmobilizeanOpponent.Spring atrap ...andlive!Romancean NPC.Reachfloor 2 ofaDungeon.Narrateyour attackmoves incombat.“No witnesses.No loose ends.We can't riskit.”...”She's achild!”FindGundren.

Hummer - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Make an Acrobatics Check.
  2. Fail an Insight Check
  3. Meet someone new who has already heard of me.
  4. Use the Environment creatively to win a fight.
  5. Make an Animal Handling Check.
  6. Play good cop, bad cop in an interrogation.
  7. Get caught committing a crime.
  8. Defeat a smug noble in a contest.
  9. Successfully create a distraction.
  10. Vividly Describe every one of your actions in 3 consecutive rounds of combat.
  11. Patronize a local craftsperson.
  12. Camp inside the forest.
  13. Stabilize a Party Member.
  14. Naturally roll max damage.
  15. Adopt a catchphrase.
  16. Fight in a graveyard.
  17. Name your attack moves.
  18. Immobilize an Opponent.
  19. Spring a trap ...and live!
  20. Romance an NPC.
  21. Reach floor 2 of a Dungeon.
  22. Narrate your attack moves in combat.
  23. “No witnesses. No loose ends. We can't risk it.”...”She's a child!”
  24. Find Gundren.