Campinside theforest.Make anAnimalHandlingCheck.Naturallyroll maxdamage.Patronize alocalcraftsperson.Play goodcop, bad copin aninterrogation.Getcaughtcommittinga crime.Fight in agraveyard.Defeat asmugnoble in acontest.Reachfloor 2 ofaDungeon.Use theEnvironmentcreatively towin a fight.Fail anInsightCheckMeetsomeone newwho hasalready heardof me.“No witnesses.No loose ends.We can't riskit.”...”She's achild!”Vividly Describeevery one ofyour actions in3 consecutiverounds ofcombat.Nameyourattackmoves.Make anAcrobaticsCheck.Stabilizea PartyMember.ImmobilizeanOpponent.Successfullycreate adistraction.Narrateyour attackmoves incombat.FindGundren.Adopt acatchphrase.Romancean NPC.Spring atrap ...andlive!Campinside theforest.Make anAnimalHandlingCheck.Naturallyroll maxdamage.Patronize alocalcraftsperson.Play goodcop, bad copin aninterrogation.Getcaughtcommittinga crime.Fight in agraveyard.Defeat asmugnoble in acontest.Reachfloor 2 ofaDungeon.Use theEnvironmentcreatively towin a fight.Fail anInsightCheckMeetsomeone newwho hasalready heardof me.“No witnesses.No loose ends.We can't riskit.”...”She's achild!”Vividly Describeevery one ofyour actions in3 consecutiverounds ofcombat.Nameyourattackmoves.Make anAcrobaticsCheck.Stabilizea PartyMember.ImmobilizeanOpponent.Successfullycreate adistraction.Narrateyour attackmoves incombat.FindGundren.Adopt acatchphrase.Romancean NPC.Spring atrap ...andlive!

Hummer - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Camp inside the forest.
  2. Make an Animal Handling Check.
  3. Naturally roll max damage.
  4. Patronize a local craftsperson.
  5. Play good cop, bad cop in an interrogation.
  6. Get caught committing a crime.
  7. Fight in a graveyard.
  8. Defeat a smug noble in a contest.
  9. Reach floor 2 of a Dungeon.
  10. Use the Environment creatively to win a fight.
  11. Fail an Insight Check
  12. Meet someone new who has already heard of me.
  13. “No witnesses. No loose ends. We can't risk it.”...”She's a child!”
  14. Vividly Describe every one of your actions in 3 consecutive rounds of combat.
  15. Name your attack moves.
  16. Make an Acrobatics Check.
  17. Stabilize a Party Member.
  18. Immobilize an Opponent.
  19. Successfully create a distraction.
  20. Narrate your attack moves in combat.
  21. Find Gundren.
  22. Adopt a catchphrase.
  23. Romance an NPC.
  24. Spring a trap ...and live!