Defeat asmugnoble in acontest.Make anAnimalHandlingCheck.Play goodcop, bad copin aninterrogation.Campinside theforest.Stabilizea PartyMember.FindGundren.Meetsomeone newwho hasalready heardof me.Use theEnvironmentcreatively towin a fight.ImmobilizeanOpponent.Reachfloor 2 ofaDungeon.Nameyourattackmoves.Fight in agraveyard.Naturallyroll maxdamage.Getcaughtcommittinga crime.Adopt acatchphrase.Make anAcrobaticsCheck.Romancean NPC.Fail anInsightCheck“No witnesses.No loose ends.We can't riskit.”...”She's achild!”Successfullycreate adistraction.Patronize alocalcraftsperson.Narrateyour attackmoves incombat.Spring atrap ...andlive!Vividly Describeevery one ofyour actions in3 consecutiverounds ofcombat.Defeat asmugnoble in acontest.Make anAnimalHandlingCheck.Play goodcop, bad copin aninterrogation.Campinside theforest.Stabilizea PartyMember.FindGundren.Meetsomeone newwho hasalready heardof me.Use theEnvironmentcreatively towin a fight.ImmobilizeanOpponent.Reachfloor 2 ofaDungeon.Nameyourattackmoves.Fight in agraveyard.Naturallyroll maxdamage.Getcaughtcommittinga crime.Adopt acatchphrase.Make anAcrobaticsCheck.Romancean NPC.Fail anInsightCheck“No witnesses.No loose ends.We can't riskit.”...”She's achild!”Successfullycreate adistraction.Patronize alocalcraftsperson.Narrateyour attackmoves incombat.Spring atrap ...andlive!Vividly Describeevery one ofyour actions in3 consecutiverounds ofcombat.

Hummer - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Defeat a smug noble in a contest.
  2. Make an Animal Handling Check.
  3. Play good cop, bad cop in an interrogation.
  4. Camp inside the forest.
  5. Stabilize a Party Member.
  6. Find Gundren.
  7. Meet someone new who has already heard of me.
  8. Use the Environment creatively to win a fight.
  9. Immobilize an Opponent.
  10. Reach floor 2 of a Dungeon.
  11. Name your attack moves.
  12. Fight in a graveyard.
  13. Naturally roll max damage.
  14. Get caught committing a crime.
  15. Adopt a catchphrase.
  16. Make an Acrobatics Check.
  17. Romance an NPC.
  18. Fail an Insight Check
  19. “No witnesses. No loose ends. We can't risk it.”...”She's a child!”
  20. Successfully create a distraction.
  21. Patronize a local craftsperson.
  22. Narrate your attack moves in combat.
  23. Spring a trap ...and live!
  24. Vividly Describe every one of your actions in 3 consecutive rounds of combat.