Make anAcrobaticsCheck.Naturallyroll maxdamage.Romancean NPC.Make anAnimalHandlingCheck.Reachfloor 2 ofaDungeon.Spring atrap ...andlive!Nameyourattackmoves.Vividly Describeevery one ofyour actions in3 consecutiverounds ofcombat.Use theEnvironmentcreatively towin a fight.FindGundren.Getcaughtcommittinga crime.Narrateyour attackmoves incombat.Stabilizea PartyMember.Successfullycreate adistraction.Meetsomeone newwho hasalready heardof me.Campinside theforest.Adopt acatchphrase.Patronize alocalcraftsperson.Play goodcop, bad copin aninterrogation.Defeat asmugnoble in acontest.Fail anInsightCheckFight in agraveyard.“No witnesses.No loose ends.We can't riskit.”...”She's achild!”ImmobilizeanOpponent.Make anAcrobaticsCheck.Naturallyroll maxdamage.Romancean NPC.Make anAnimalHandlingCheck.Reachfloor 2 ofaDungeon.Spring atrap ...andlive!Nameyourattackmoves.Vividly Describeevery one ofyour actions in3 consecutiverounds ofcombat.Use theEnvironmentcreatively towin a fight.FindGundren.Getcaughtcommittinga crime.Narrateyour attackmoves incombat.Stabilizea PartyMember.Successfullycreate adistraction.Meetsomeone newwho hasalready heardof me.Campinside theforest.Adopt acatchphrase.Patronize alocalcraftsperson.Play goodcop, bad copin aninterrogation.Defeat asmugnoble in acontest.Fail anInsightCheckFight in agraveyard.“No witnesses.No loose ends.We can't riskit.”...”She's achild!”ImmobilizeanOpponent.

Hummer - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Make an Acrobatics Check.
  2. Naturally roll max damage.
  3. Romance an NPC.
  4. Make an Animal Handling Check.
  5. Reach floor 2 of a Dungeon.
  6. Spring a trap ...and live!
  7. Name your attack moves.
  8. Vividly Describe every one of your actions in 3 consecutive rounds of combat.
  9. Use the Environment creatively to win a fight.
  10. Find Gundren.
  11. Get caught committing a crime.
  12. Narrate your attack moves in combat.
  13. Stabilize a Party Member.
  14. Successfully create a distraction.
  15. Meet someone new who has already heard of me.
  16. Camp inside the forest.
  17. Adopt a catchphrase.
  18. Patronize a local craftsperson.
  19. Play good cop, bad cop in an interrogation.
  20. Defeat a smug noble in a contest.
  21. Fail an Insight Check
  22. Fight in a graveyard.
  23. “No witnesses. No loose ends. We can't risk it.”...”She's a child!”
  24. Immobilize an Opponent.