DescribesthesettingSuspenseTransitionWordHumorDialogueonomatopoeiaFudge'suniquedialogue thatshows he is atoddlerCharacterFeelingsSensoryDetailShowNot TellItalics toshow thewords haveemotion orimportanceFigurativeLanguageRealisticFiction: Actionthat makesmom seemrealCharacterThoughtsHookCharacterThoughtsRealisticFiction: Actionthat makesPeter seemrealRealisticFiction: Actionthat makesFudge seemreal...specialpunctuationfor effectHumorMeaningfulDialogueShownot tellItalics toshow thewords haveemotion orimportanceThe Point ofView thisstory is toldfrom_________DescribesthesettingSuspenseTransitionWordHumorDialogueonomatopoeiaFudge'suniquedialogue thatshows he is atoddlerCharacterFeelingsSensoryDetailShowNot TellItalics toshow thewords haveemotion orimportanceFigurativeLanguageRealisticFiction: Actionthat makesmom seemrealCharacterThoughtsHookCharacterThoughtsRealisticFiction: Actionthat makesPeter seemrealRealisticFiction: Actionthat makesFudge seemreal...specialpunctuationfor effectHumorMeaningfulDialogueShownot tellItalics toshow thewords haveemotion orimportanceThe Point ofView thisstory is toldfrom_________

Tales of a Fourth Grade Nothing - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Describes the setting
  2. Suspense
  3. Transition Word
  4. Humor
  5. Dialogue
  6. onomatopoeia
  7. Fudge's unique dialogue that shows he is a toddler
  8. Character Feelings
  9. Sensory Detail
  10. Show Not Tell
  11. Italics to show the words have emotion or importance
  12. Figurative Language
  13. Realistic Fiction: Action that makes mom seem real
  14. Character Thoughts
  15. Hook
  16. Character Thoughts
  17. Realistic Fiction: Action that makes Peter seem real
  18. Realistic Fiction: Action that makes Fudge seem real
  19. ... special punctuation for effect
  20. Humor
  21. Meaningful Dialogue
  22. Show not tell
  23. Italics to show the words have emotion or importance
  24. The Point of View this story is told from _________