Listento thespeakerKeep itclean &quietCANVAS"What didI miss"crate?CouragecardEveryoneparticipatesNo morethan 1late/missingassignmentAboutfivesecondsVikingTimeQuietdown &wavebackEnd yourconversa-tionStart onthe starterquestionFindsomethingnondisruptive todoCourageViolationListenwithouttalkingLikeninjas. Ormarsh-mallowsCourageViolation"Keep allfour onthe floor"GreenAskpermission;only duringfree timeNo morethan 1tardyRaiseyourhandTappingyourpencilCourageCardListento thespeakerKeep itclean &quietCANVAS"What didI miss"crate?CouragecardEveryoneparticipatesNo morethan 1late/missingassignmentAboutfivesecondsVikingTimeQuietdown &wavebackEnd yourconversa-tionStart onthe starterquestionFindsomethingnondisruptive todoCourageViolationListenwithouttalkingLikeninjas. Ormarsh-mallowsCourageViolation"Keep allfour onthe floor"GreenAskpermission;only duringfree timeNo morethan 1tardyRaiseyourhandTappingyourpencilCourageCard

Classroom Rules & Procedures - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Listen to the speaker
  2. Keep it clean & quiet
  3. CANVAS
  4. "What did I miss" crate?
  5. Courage card
  6. Everyone participates
  7. No more than 1 late/missing assignment
  8. About five seconds
  9. Viking Time
  10. Quiet down & wave back
  11. End your conversa-tion
  12. Start on the starter question
  13. Find something non disruptive to do
  14. Courage Violation
  15. Listen without talking
  16. Like ninjas. Or marsh-mallows
  17. Courage Violation
  18. "Keep all four on the floor"
  19. Green
  20. Ask permission; only during free time
  21. No more than 1 tardy
  22. Raise your hand
  23. Tapping your pencil
  24. Courage Card