Be Real/ Genuine Look at People when Talking Fault Finding Open- Minded Dramatic Hanging Out with Friends Dating Open- Ended Questions Sharing Pays Attention Respond, Not React Do things for Others Interprets Social Cues Taking Turns Speaking Volunteer Event Don't try to Change Others Regulate Voice Give/ Receive Complim- ents Be positive Traveling Respecting Personal Space Acting Bored Setting Boundaries Sulking Video Games Problem- Solver Movies Standoffish Quick to Anger Friendly Poor Sport Pick up on Nonverbal Cues School Sports Trusting Not Interrupting Showing Interest in Others Teasing Social Awareness Be Real/ Genuine Look at People when Talking Fault Finding Open- Minded Dramatic Hanging Out with Friends Dating Open- Ended Questions Sharing Pays Attention Respond, Not React Do things for Others Interprets Social Cues Taking Turns Speaking Volunteer Event Don't try to Change Others Regulate Voice Give/ Receive Complim- ents Be positive Traveling Respecting Personal Space Acting Bored Setting Boundaries Sulking Video Games Problem- Solver Movies Standoffish Quick to Anger Friendly Poor Sport Pick up on Nonverbal Cues School Sports Trusting Not Interrupting Showing Interest in Others Teasing Social Awareness
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
C-Be Real/
Genuine
C-Look at People when Talking
P-Fault Finding
S-Open-Minded
P-Dramatic
I-Hanging Out with Friends
I-Dating
C-Open-Ended Questions
G-Sharing
S-Pays Attention
S-Respond, Not React
G-Do things for Others
S-Interprets Social Cues
C-Taking Turns Speaking
I-Volunteer Event
G-Don't try to Change Others
C-Regulate Voice
G-Give/ Receive Complim-ents
G-Be positive
I-Traveling
G-Respecting Personal Space
P-Acting Bored
G-Setting Boundaries
P-Sulking
I-Video Games
S-Problem-Solver
I-Movies
P-Standoffish
P-Quick to Anger
S-Friendly
P-Poor Sport
C-Pick up on Nonverbal Cues
I-School
I-Sports
S-Trusting
C-Not Interrupting
G-Showing Interest in Others
P-Teasing
S-Social Awareness