BalanceWhitebalanceCropToolZoomBrightnessApetureTimeReleaseTextureFocalLengthViewFinderManuelModeFreezemotionCropmediumdepthJuxtapositionRawFocalPointBlurmotionISOFlashCommandCLevitationMagicwandExposureVectorimageLargeDepthFocusCompensationWildWestShootDepthof FieldApertureTrianglePhotomontageF-stopNikonCommandZShutterSpeedSurrealismLensMeteringShallowdepthJPEGCanonCritiqueNightCounterpointGoldenMeanContactSheetLineContrastNoiseActionModeShutterReleaseMicroModeExposureDigitalHighDesertPhotoShapeCompositionRule ofThirdsRasterimageBalanceWhitebalanceCropToolZoomBrightnessApetureTimeReleaseTextureFocalLengthViewFinderManuelModeFreezemotionCropmediumdepthJuxtapositionRawFocalPointBlurmotionISOFlashCommandCLevitationMagicwandExposureVectorimageLargeDepthFocusCompensationWildWestShootDepthof FieldApertureTrianglePhotomontageF-stopNikonCommandZShutterSpeedSurrealismLensMeteringShallowdepthJPEGCanonCritiqueNightCounterpointGoldenMeanContactSheetLineContrastNoiseActionModeShutterReleaseMicroModeExposureDigitalHighDesertPhotoShapeCompositionRule ofThirdsRasterimage

HIGH DESERT PHOTOGRAPHERS - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
N
3
O
4
B
5
B
6
G
7
O
8
N
9
B
10
G
11
B
12
G
13
I
14
O
15
B
16
O
17
B
18
O
19
B
20
N
21
I
22
I
23
G
24
N
25
N
26
B
27
I
28
N
29
N
30
N
31
G
32
G
33
O
34
B
35
B
36
I
37
N
38
O
39
G
40
G
41
O
42
I
43
G
44
O
45
I
46
O
47
B
48
I
49
N
50
N
51
O
52
G
53
G
54
I
55
I
56
I
57
O
58
B
59
I