VelocityDisplacementGramFlinksKE =0.5 x Mx V x VChemicalEnergyMetercmm/sLiterSpeedGravityKineticEnergy9.8Newton's1st LawDistanceDensityPotentialEnergymgmLNewton's3rd LawPE =mghDecelerationkgAccelerationSecondsNewton's2nd LawElectricalEnergyF = Mx AVelocityDisplacementGramFlinksKE =0.5 x Mx V x VChemicalEnergyMetercmm/sLiterSpeedGravityKineticEnergy9.8Newton's1st LawDistanceDensityPotentialEnergymgmLNewton's3rd LawPE =mghDecelerationkgAccelerationSecondsNewton's2nd LawElectricalEnergyF = Mx A

IPC Semester Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Velocity
  2. Displacement
  3. Gram
  4. Flinks
  5. KE = 0.5 x M x V x V
  6. Chemical Energy
  7. Meter
  8. cm
  9. m/s
  10. Liter
  11. Speed
  12. Gravity
  13. Kinetic Energy
  14. 9.8
  15. Newton's 1st Law
  16. Distance
  17. Density
  18. Potential Energy
  19. mg
  20. mL
  21. Newton's 3rd Law
  22. PE = mgh
  23. Deceleration
  24. kg
  25. Acceleration
  26. Seconds
  27. Newton's 2nd Law
  28. Electrical Energy
  29. F = M x A