KE =0.5 x Mx V x VDistanceSecondsDecelerationPE =mghNewton's3rd LawGravityPotentialEnergymLSpeedcmNewton's2nd LawGramNewton's1st LawMeterElectricalEnergyDensitykg9.8AccelerationLiterm/smgDisplacementF = Mx AVelocityFlinksChemicalEnergyKineticEnergyKE =0.5 x Mx V x VDistanceSecondsDecelerationPE =mghNewton's3rd LawGravityPotentialEnergymLSpeedcmNewton's2nd LawGramNewton's1st LawMeterElectricalEnergyDensitykg9.8AccelerationLiterm/smgDisplacementF = Mx AVelocityFlinksChemicalEnergyKineticEnergy

IPC Semester Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. KE = 0.5 x M x V x V
  2. Distance
  3. Seconds
  4. Deceleration
  5. PE = mgh
  6. Newton's 3rd Law
  7. Gravity
  8. Potential Energy
  9. mL
  10. Speed
  11. cm
  12. Newton's 2nd Law
  13. Gram
  14. Newton's 1st Law
  15. Meter
  16. Electrical Energy
  17. Density
  18. kg
  19. 9.8
  20. Acceleration
  21. Liter
  22. m/s
  23. mg
  24. Displacement
  25. F = M x A
  26. Velocity
  27. Flinks
  28. Chemical Energy
  29. Kinetic Energy