CrestReflectionWaveSoundWavesTransversewaveCompressionalWaveMediumTroughInterferenceWaterWavesDiffractionAmplitudeWaveSpeed =wavelengthx frequencyDestructiveInterferenceSeismicWaveRarefractionConstructiveInterferenceStandingWaveFrictionStandingWavesForceFrequencyWavelengthResonanceCrestReflectionWaveSoundWavesTransversewaveCompressionalWaveMediumTroughInterferenceWaterWavesDiffractionAmplitudeWaveSpeed =wavelengthx frequencyDestructiveInterferenceSeismicWaveRarefractionConstructiveInterferenceStandingWaveFrictionStandingWavesForceFrequencyWavelengthResonance

The Nature of Waves - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Crest
  2. Reflection
  3. Wave
  4. Sound Waves
  5. Transverse wave
  6. Compressional Wave
  7. Medium
  8. Trough
  9. Interference
  10. Water Waves
  11. Diffraction
  12. Amplitude
  13. Wave Speed = wavelength x frequency
  14. Destructive Interference
  15. Seismic Wave
  16. Rarefraction
  17. Constructive Interference
  18. Standing Wave
  19. Friction
  20. Standing Waves
  21. Force
  22. Frequency
  23. Wavelength
  24. Resonance