DestructiveInterferenceMediumInterferenceFrequencyTransversewaveRarefractionSeismicWaveWaterWavesCompressionalWaveWaveSpeed =wavelengthx frequencyWaveReflectionConstructiveInterferenceForceStandingWavesFrictionSoundWavesResonanceCrestTroughWavelengthDiffractionAmplitudeStandingWaveDestructiveInterferenceMediumInterferenceFrequencyTransversewaveRarefractionSeismicWaveWaterWavesCompressionalWaveWaveSpeed =wavelengthx frequencyWaveReflectionConstructiveInterferenceForceStandingWavesFrictionSoundWavesResonanceCrestTroughWavelengthDiffractionAmplitudeStandingWave

The Nature of Waves - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Destructive Interference
  2. Medium
  3. Interference
  4. Frequency
  5. Transverse wave
  6. Rarefraction
  7. Seismic Wave
  8. Water Waves
  9. Compressional Wave
  10. Wave Speed = wavelength x frequency
  11. Wave
  12. Reflection
  13. Constructive Interference
  14. Force
  15. Standing Waves
  16. Friction
  17. Sound Waves
  18. Resonance
  19. Crest
  20. Trough
  21. Wavelength
  22. Diffraction
  23. Amplitude
  24. Standing Wave