ResonanceWaveCompressionalWaveSoundWavesFrequencyForceStandingWaveInterferenceFrictionTransversewaveDestructiveInterferenceDiffractionStandingWavesSeismicWaveWaveSpeed =wavelengthx frequencyReflectionTroughMediumConstructiveInterferenceCrestWavelengthAmplitudeRarefractionWaterWavesResonanceWaveCompressionalWaveSoundWavesFrequencyForceStandingWaveInterferenceFrictionTransversewaveDestructiveInterferenceDiffractionStandingWavesSeismicWaveWaveSpeed =wavelengthx frequencyReflectionTroughMediumConstructiveInterferenceCrestWavelengthAmplitudeRarefractionWaterWaves

The Nature of Waves - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Resonance
  2. Wave
  3. Compressional Wave
  4. Sound Waves
  5. Frequency
  6. Force
  7. Standing Wave
  8. Interference
  9. Friction
  10. Transverse wave
  11. Destructive Interference
  12. Diffraction
  13. Standing Waves
  14. Seismic Wave
  15. Wave Speed = wavelength x frequency
  16. Reflection
  17. Trough
  18. Medium
  19. Constructive Interference
  20. Crest
  21. Wavelength
  22. Amplitude
  23. Rarefraction
  24. Water Waves