setting theme tone mood initiating event flashback individual vs. supernatural external conflict antagonist individual vs. individual exposition individual vs. society individual vs. nature resolution internal conflict individual vs. himself protagonist plot structure climax central conflict background situation falling action fore- shadowing rising action setting theme tone mood initiating event flashback individual vs. supernatural external conflict antagonist individual vs. individual exposition individual vs. society individual vs. nature resolution internal conflict individual vs. himself protagonist plot structure climax central conflict background situation falling action fore- shadowing rising action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
setting
theme
tone
mood
initiating event
flashback
individual vs. supernatural
external conflict
antagonist
individual vs. individual
exposition
individual vs.
society
individual vs.
nature
resolution
internal conflict
individual vs.
himself
protagonist
plot structure
climax
central conflict
background situation
falling action
fore-shadowing
rising action