Change inmood -SOUNDOnomatopoeia – aword created froma sound that ismade – “cuckoo”,“Splat”, “meow”Lines toshow howsomethingis movingExaggeratedproportions – partof something thatis way larger thanit should be.Symbolic use ofcolor – a colorused to suggesta certain mood,emotion, orother meaning.Change inmood -VISUALSLandscapethat showsdepthRhymingwordsMaincharacterlooksconflictedFree!Someonesaves thedayTexturecreatedwith linesVisualemotions –emotionsshown in bodylanguageTitle/creditsceneArchitecture- buildingsdesigned forthat spaceFabric/wrinklesmovingAngryface orbodylanguageForeshadowing:clues or hintsaboutsomething thatwill happenMetaphor – a figureof speech comparingtwo unlike things*does not use “like”or “as”* Ex: “Theircheeks are roses”Evillaugh/grinSimile - a figure ofspeech comparingtwo unlike thingsusing the words“like” or “as”. “Theircheeks are likeroses”Happyface orbodylanguageSadeyesSituationthat couldneverhappenChange inmood -SOUNDOnomatopoeia – aword created froma sound that ismade – “cuckoo”,“Splat”, “meow”Lines toshow howsomethingis movingExaggeratedproportions – partof something thatis way larger thanit should be.Symbolic use ofcolor – a colorused to suggesta certain mood,emotion, orother meaning.Change inmood -VISUALSLandscapethat showsdepthRhymingwordsMaincharacterlooksconflictedFree!Someonesaves thedayTexturecreatedwith linesVisualemotions –emotionsshown in bodylanguageTitle/creditsceneArchitecture- buildingsdesigned forthat spaceFabric/wrinklesmovingAngryface orbodylanguageForeshadowing:clues or hintsaboutsomething thatwill happenMetaphor – a figureof speech comparingtwo unlike things*does not use “like”or “as”* Ex: “Theircheeks are roses”Evillaugh/grinSimile - a figure ofspeech comparingtwo unlike thingsusing the words“like” or “as”. “Theircheeks are likeroses”Happyface orbodylanguageSadeyesSituationthat couldneverhappen

Animation Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Change in mood - SOUND
  2. Onomatopoeia – a word created from a sound that is made – “cuckoo”, “Splat”, “meow”
  3. Lines to show how something is moving
  4. Exaggerated proportions – part of something that is way larger than it should be.
  5. Symbolic use of color – a color used to suggest a certain mood, emotion, or other meaning.
  6. Change in mood - VISUALS
  7. Landscape that shows depth
  8. Rhyming words
  9. Main character looks conflicted
  10. Free!
  11. Someone saves the day
  12. Texture created with lines
  13. Visual emotions – emotions shown in body language
  14. Title/credit scene
  15. Architecture - buildings designed for that space
  16. Fabric/wrinkles moving
  17. Angry face or body language
  18. Foreshadowing: clues or hints about something that will happen
  19. Metaphor – a figure of speech comparing two unlike things *does not use “like” or “as”* Ex: “Their cheeks are roses”
  20. Evil laugh/grin
  21. Simile - a figure of speech comparing two unlike things using the words “like” or “as”. “Their cheeks are like roses”
  22. Happy face or body language
  23. Sad eyes
  24. Situation that could never happen