Evillaugh/grin Symbolic use ofcolor – a colorused to suggesta certain mood,emotion, orother meaning.RhymingwordsExaggeratedproportions – partof something thatis way larger thanit should be.Change inmood -VISUALSChange inmood -SOUNDSadeyesVisualemotions –emotionsshown in bodylanguageSomeonesaves thedayLines toshow howsomethingis movingOnomatopoeia – aword created froma sound that ismade – “cuckoo”,“Splat”, “meow”Fabric/wrinklesmovingTitle/creditsceneSituationthat couldneverhappenMaincharacterlooksconflictedLandscapethat showsdepthAngryface orbodylanguageMetaphor – a figureof speech comparingtwo unlike things*does not use “like”or “as”* Ex: “Theircheeks are roses”Happyface orbodylanguageTexturecreatedwith linesSimile - a figure ofspeech comparingtwo unlike thingsusing the words“like” or “as”. “Theircheeks are likeroses”Architecture- buildingsdesigned forthat spaceFree!Foreshadowing:clues or hintsaboutsomething thatwill happenEvillaugh/grinSymbolic use ofcolor – a colorused to suggesta certain mood,emotion, orother meaning.RhymingwordsExaggeratedproportions – partof something thatis way larger thanit should be.Change inmood -VISUALSChange inmood -SOUNDSadeyesVisualemotions –emotionsshown in bodylanguageSomeonesaves thedayLines toshow howsomethingis movingOnomatopoeia – aword created froma sound that ismade – “cuckoo”,“Splat”, “meow”Fabric/wrinklesmovingTitle/creditsceneSituationthat couldneverhappenMaincharacterlooksconflictedLandscapethat showsdepthAngryface orbodylanguageMetaphor – a figureof speech comparingtwo unlike things*does not use “like”or “as”* Ex: “Theircheeks are roses”Happyface orbodylanguageTexturecreatedwith linesSimile - a figure ofspeech comparingtwo unlike thingsusing the words“like” or “as”. “Theircheeks are likeroses”Architecture- buildingsdesigned forthat spaceFree!Foreshadowing:clues or hintsaboutsomething thatwill happen

Animation Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Evil laugh/grin
  2. Symbolic use of color – a color used to suggest a certain mood, emotion, or other meaning.
  3. Rhyming words
  4. Exaggerated proportions – part of something that is way larger than it should be.
  5. Change in mood - VISUALS
  6. Change in mood - SOUND
  7. Sad eyes
  8. Visual emotions – emotions shown in body language
  9. Someone saves the day
  10. Lines to show how something is moving
  11. Onomatopoeia – a word created from a sound that is made – “cuckoo”, “Splat”, “meow”
  12. Fabric/wrinkles moving
  13. Title/credit scene
  14. Situation that could never happen
  15. Main character looks conflicted
  16. Landscape that shows depth
  17. Angry face or body language
  18. Metaphor – a figure of speech comparing two unlike things *does not use “like” or “as”* Ex: “Their cheeks are roses”
  19. Happy face or body language
  20. Texture created with lines
  21. Simile - a figure of speech comparing two unlike things using the words “like” or “as”. “Their cheeks are like roses”
  22. Architecture - buildings designed for that space
  23. Free!
  24. Foreshadowing: clues or hints about something that will happen