Change inmood -SOUNDFree!Title/creditsceneFabric/wrinklesmovingLandscapethat showsdepthMetaphor – a figureof speech comparingtwo unlike things*does not use “like”or “as”* Ex: “Theircheeks are roses”Exaggeratedproportions – partof something thatis way larger thanit should be.Texturecreatedwith linesMaincharacterlooksconflictedOnomatopoeia – aword created froma sound that ismade – “cuckoo”,“Splat”, “meow”Evillaugh/grinSituationthat couldneverhappenVisualemotions –emotionsshown in bodylanguageSomeonesaves thedayRhymingwordsForeshadowing:clues or hintsaboutsomething thatwill happenSymbolic use ofcolor – a colorused to suggesta certain mood,emotion, orother meaning.Happyface orbodylanguageLines toshow howsomethingis movingAngryface orbodylanguageSimile - a figure ofspeech comparingtwo unlike thingsusing the words“like” or “as”. “Theircheeks are likeroses”Architecture- buildingsdesigned forthat spaceChange inmood -VISUALSSadeyesChange inmood -SOUNDFree!Title/creditsceneFabric/wrinklesmovingLandscapethat showsdepthMetaphor – a figureof speech comparingtwo unlike things*does not use “like”or “as”* Ex: “Theircheeks are roses”Exaggeratedproportions – partof something thatis way larger thanit should be.Texturecreatedwith linesMaincharacterlooksconflictedOnomatopoeia – aword created froma sound that ismade – “cuckoo”,“Splat”, “meow”Evillaugh/grinSituationthat couldneverhappenVisualemotions –emotionsshown in bodylanguageSomeonesaves thedayRhymingwordsForeshadowing:clues or hintsaboutsomething thatwill happenSymbolic use ofcolor – a colorused to suggesta certain mood,emotion, orother meaning.Happyface orbodylanguageLines toshow howsomethingis movingAngryface orbodylanguageSimile - a figure ofspeech comparingtwo unlike thingsusing the words“like” or “as”. “Theircheeks are likeroses”Architecture- buildingsdesigned forthat spaceChange inmood -VISUALSSadeyes

Animation Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Change in mood - SOUND
  2. Free!
  3. Title/credit scene
  4. Fabric/wrinkles moving
  5. Landscape that shows depth
  6. Metaphor – a figure of speech comparing two unlike things *does not use “like” or “as”* Ex: “Their cheeks are roses”
  7. Exaggerated proportions – part of something that is way larger than it should be.
  8. Texture created with lines
  9. Main character looks conflicted
  10. Onomatopoeia – a word created from a sound that is made – “cuckoo”, “Splat”, “meow”
  11. Evil laugh/grin
  12. Situation that could never happen
  13. Visual emotions – emotions shown in body language
  14. Someone saves the day
  15. Rhyming words
  16. Foreshadowing: clues or hints about something that will happen
  17. Symbolic use of color – a color used to suggest a certain mood, emotion, or other meaning.
  18. Happy face or body language
  19. Lines to show how something is moving
  20. Angry face or body language
  21. Simile - a figure of speech comparing two unlike things using the words “like” or “as”. “Their cheeks are like roses”
  22. Architecture - buildings designed for that space
  23. Change in mood - VISUALS
  24. Sad eyes