Situationthat couldneverhappen Symbolic use ofcolor – a colorused to suggesta certain mood,emotion, orother meaning.Free!Change inmood -SOUNDArchitecture- buildingsdesigned forthat spaceFabric/wrinklesmovingTitle/creditsceneChange inmood -VISUALSAngryface orbodylanguageHappyface orbodylanguageSomeonesaves thedayMaincharacterlooksconflictedLines toshow howsomethingis movingSadeyesVisualemotions –emotionsshown in bodylanguageForeshadowing:clues or hintsaboutsomething thatwill happenEvillaugh/grinTexturecreatedwith linesRhymingwordsExaggeratedproportions – partof something thatis way larger thanit should be.Onomatopoeia – aword created froma sound that ismade – “cuckoo”,“Splat”, “meow”Landscapethat showsdepthMetaphor – a figureof speech comparingtwo unlike things*does not use “like”or “as”* Ex: “Theircheeks are roses”Simile - a figure ofspeech comparingtwo unlike thingsusing the words“like” or “as”. “Theircheeks are likeroses”Situationthat couldneverhappenSymbolic use ofcolor – a colorused to suggesta certain mood,emotion, orother meaning.Free!Change inmood -SOUNDArchitecture- buildingsdesigned forthat spaceFabric/wrinklesmovingTitle/creditsceneChange inmood -VISUALSAngryface orbodylanguageHappyface orbodylanguageSomeonesaves thedayMaincharacterlooksconflictedLines toshow howsomethingis movingSadeyesVisualemotions –emotionsshown in bodylanguageForeshadowing:clues or hintsaboutsomething thatwill happenEvillaugh/grinTexturecreatedwith linesRhymingwordsExaggeratedproportions – partof something thatis way larger thanit should be.Onomatopoeia – aword created froma sound that ismade – “cuckoo”,“Splat”, “meow”Landscapethat showsdepthMetaphor – a figureof speech comparingtwo unlike things*does not use “like”or “as”* Ex: “Theircheeks are roses”Simile - a figure ofspeech comparingtwo unlike thingsusing the words“like” or “as”. “Theircheeks are likeroses”

Animation Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Situation that could never happen
  2. Symbolic use of color – a color used to suggest a certain mood, emotion, or other meaning.
  3. Free!
  4. Change in mood - SOUND
  5. Architecture - buildings designed for that space
  6. Fabric/wrinkles moving
  7. Title/credit scene
  8. Change in mood - VISUALS
  9. Angry face or body language
  10. Happy face or body language
  11. Someone saves the day
  12. Main character looks conflicted
  13. Lines to show how something is moving
  14. Sad eyes
  15. Visual emotions – emotions shown in body language
  16. Foreshadowing: clues or hints about something that will happen
  17. Evil laugh/grin
  18. Texture created with lines
  19. Rhyming words
  20. Exaggerated proportions – part of something that is way larger than it should be.
  21. Onomatopoeia – a word created from a sound that is made – “cuckoo”, “Splat”, “meow”
  22. Landscape that shows depth
  23. Metaphor – a figure of speech comparing two unlike things *does not use “like” or “as”* Ex: “Their cheeks are roses”
  24. Simile - a figure of speech comparing two unlike things using the words “like” or “as”. “Their cheeks are like roses”