VibrationDiffractionWaveSpeed=Wavelengthx FrequencReflectionResonanceTroughCrestRadioWavesSoundWavesInterferenceCalculationWaveSpeedMediumRarefractionAmplitudeWaterWavesDestructiveInterferenceTransverseWaveStandingWavesStandingWavesConstructiveInterferenceFrequencyEchoesThe LawofReflectionFrictionVibrationDiffractionWaveSpeed=Wavelengthx FrequencReflectionResonanceTroughCrestRadioWavesSoundWavesInterferenceCalculationWaveSpeedMediumRarefractionAmplitudeWaterWavesDestructiveInterferenceTransverseWaveStandingWavesStandingWavesConstructiveInterferenceFrequencyEchoesThe LawofReflectionFriction

The Nature of Waves - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Vibration
  2. Diffraction
  3. Wave Speed= Wavelength x Frequenc
  4. Reflection
  5. Resonance
  6. Trough
  7. Crest
  8. Radio Waves
  9. Sound Waves
  10. Interference
  11. Calculation Wave Speed
  12. Medium
  13. Rarefraction
  14. Amplitude
  15. Water Waves
  16. Destructive Interference
  17. Transverse Wave
  18. Standing Waves
  19. Standing Waves
  20. Constructive Interference
  21. Frequency
  22. Echoes
  23. The Law of Reflection
  24. Friction