VibrationAmplitudeFrictionWaveSpeed=Wavelengthx FrequencRarefractionResonanceThe LawofReflectionWaterWavesDiffractionRadioWavesStandingWavesTransverseWaveSoundWavesMediumCalculationWaveSpeedFrequencyEchoesStandingWavesConstructiveInterferenceCrestReflectionTroughInterferenceDestructiveInterferenceVibrationAmplitudeFrictionWaveSpeed=Wavelengthx FrequencRarefractionResonanceThe LawofReflectionWaterWavesDiffractionRadioWavesStandingWavesTransverseWaveSoundWavesMediumCalculationWaveSpeedFrequencyEchoesStandingWavesConstructiveInterferenceCrestReflectionTroughInterferenceDestructiveInterference

The Nature of Waves - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Vibration
  2. Amplitude
  3. Friction
  4. Wave Speed= Wavelength x Frequenc
  5. Rarefraction
  6. Resonance
  7. The Law of Reflection
  8. Water Waves
  9. Diffraction
  10. Radio Waves
  11. Standing Waves
  12. Transverse Wave
  13. Sound Waves
  14. Medium
  15. Calculation Wave Speed
  16. Frequency
  17. Echoes
  18. Standing Waves
  19. Constructive Interference
  20. Crest
  21. Reflection
  22. Trough
  23. Interference
  24. Destructive Interference