TransverseWaveCalculationWaveSpeedReflectionStandingWavesWaveSpeed=Wavelengthx FrequencInterferenceAmplitudeResonanceStandingWavesRarefractionWaterWavesEchoesDestructiveInterferenceFrictionRadioWavesFrequencyCrestThe LawofReflectionTroughVibrationMediumDiffractionConstructiveInterferenceSoundWavesTransverseWaveCalculationWaveSpeedReflectionStandingWavesWaveSpeed=Wavelengthx FrequencInterferenceAmplitudeResonanceStandingWavesRarefractionWaterWavesEchoesDestructiveInterferenceFrictionRadioWavesFrequencyCrestThe LawofReflectionTroughVibrationMediumDiffractionConstructiveInterferenceSoundWaves

The Nature of Waves - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Transverse Wave
  2. Calculation Wave Speed
  3. Reflection
  4. Standing Waves
  5. Wave Speed= Wavelength x Frequenc
  6. Interference
  7. Amplitude
  8. Resonance
  9. Standing Waves
  10. Rarefraction
  11. Water Waves
  12. Echoes
  13. Destructive Interference
  14. Friction
  15. Radio Waves
  16. Frequency
  17. Crest
  18. The Law of Reflection
  19. Trough
  20. Vibration
  21. Medium
  22. Diffraction
  23. Constructive Interference
  24. Sound Waves