WaveSpeed=Wavelengthx FrequencDiffractionConstructiveInterferenceTroughEchoesTransverseWaveStandingWavesReflectionVibrationStandingWavesFrictionFrequencyAmplitudeRarefractionResonanceSoundWavesWaterWavesMediumRadioWavesCalculationWaveSpeedInterferenceDestructiveInterferenceCrestThe LawofReflectionWaveSpeed=Wavelengthx FrequencDiffractionConstructiveInterferenceTroughEchoesTransverseWaveStandingWavesReflectionVibrationStandingWavesFrictionFrequencyAmplitudeRarefractionResonanceSoundWavesWaterWavesMediumRadioWavesCalculationWaveSpeedInterferenceDestructiveInterferenceCrestThe LawofReflection

The Nature of Waves - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Wave Speed= Wavelength x Frequenc
  2. Diffraction
  3. Constructive Interference
  4. Trough
  5. Echoes
  6. Transverse Wave
  7. Standing Waves
  8. Reflection
  9. Vibration
  10. Standing Waves
  11. Friction
  12. Frequency
  13. Amplitude
  14. Rarefraction
  15. Resonance
  16. Sound Waves
  17. Water Waves
  18. Medium
  19. Radio Waves
  20. Calculation Wave Speed
  21. Interference
  22. Destructive Interference
  23. Crest
  24. The Law of Reflection