Denotation Indirect Characterization Dialogue Protagonist 3rd Person Limited Internal Conflict 2nd Person Inciting Incident Connotation 3rd Person Setting Direct Characterization 1st Person Conflict/Complication Exposition Tone Antagonist Point of View Character Trait 3rd Person Climax Falling Action Rising Action 3rd Person Omniscient Plot Mood Resolution External Conflict Theme Denotation Indirect Characterization Dialogue Protagonist 3rd Person Limited Internal Conflict 2nd Person Inciting Incident Connotation 3rd Person Setting Direct Characterization 1st Person Conflict/Complication Exposition Tone Antagonist Point of View Character Trait 3rd Person Climax Falling Action Rising Action 3rd Person Omniscient Plot Mood Resolution External Conflict Theme
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Denotation
Indirect Characterization
Dialogue
Protagonist
3rd Person Limited
Internal Conflict
2nd Person
Inciting Incident
Connotation
3rd Person
Setting
Direct Characterization
1st Person
Conflict/Complication
Exposition
Tone
Antagonist
Point of View
Character Trait
3rd Person
Climax
Falling Action
Rising Action
3rd Person Omniscient
Plot
Mood
Resolution
External Conflict
Theme