External Conflict Dialogue Rising Action 3rd Person Point of View Inciting Incident 1st Person Connotation Resolution Theme Setting 3rd Person Omniscient Falling Action Internal Conflict 3rd Person Limited 2nd Person Plot Climax Exposition Mood Antagonist Tone Protagonist Indirect Characterization Direct Characterization 3rd Person Denotation Character Trait Conflict/Complication External Conflict Dialogue Rising Action 3rd Person Point of View Inciting Incident 1st Person Connotation Resolution Theme Setting 3rd Person Omniscient Falling Action Internal Conflict 3rd Person Limited 2nd Person Plot Climax Exposition Mood Antagonist Tone Protagonist Indirect Characterization Direct Characterization 3rd Person Denotation Character Trait Conflict/Complication
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
External Conflict
Dialogue
Rising Action
3rd Person
Point of View
Inciting Incident
1st Person
Connotation
Resolution
Theme
Setting
3rd Person Omniscient
Falling Action
Internal Conflict
3rd Person Limited
2nd Person
Plot
Climax
Exposition
Mood
Antagonist
Tone
Protagonist
Indirect Characterization
Direct Characterization
3rd Person
Denotation
Character Trait
Conflict/Complication