Rising Action Internal Conflict Exposition Tone 3rd Person Limited Conflict/Complication Mood Climax Theme External Conflict Connotation Character Trait Falling Action Inciting Incident 2nd Person 3rd Person Indirect Characterization 3rd Person 3rd Person Omniscient Plot Setting Point of View Dialogue Denotation Direct Characterization Protagonist Antagonist Resolution 1st Person Rising Action Internal Conflict Exposition Tone 3rd Person Limited Conflict/Complication Mood Climax Theme External Conflict Connotation Character Trait Falling Action Inciting Incident 2nd Person 3rd Person Indirect Characterization 3rd Person 3rd Person Omniscient Plot Setting Point of View Dialogue Denotation Direct Characterization Protagonist Antagonist Resolution 1st Person
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rising Action
Internal Conflict
Exposition
Tone
3rd Person Limited
Conflict/Complication
Mood
Climax
Theme
External Conflict
Connotation
Character Trait
Falling Action
Inciting Incident
2nd Person
3rd Person
Indirect Characterization
3rd Person
3rd Person Omniscient
Plot
Setting
Point of View
Dialogue
Denotation
Direct Characterization
Protagonist
Antagonist
Resolution
1st Person