Talks in a baby voice Whines Cries Asks for your food Sneaks a Peak at Dinner Asks to play with Callum's toy "I Wish I Could..." Leaves Clothes Outside Room "How much money do I have?" 3 Questions, no answers "Callum don't kick/hit me" "Are we going to the store" Doesn't Clear Table "No, Callum!" Wakes us up for no good reason Spins around at the store Asks for a Cookie at the store "huh?" "Does Gary have to work today?" "I'm going to my room for a while" Repeatedly tells Callum it's his Bothers a Sleeping Lilly Over explains something Eavesdrops Talks in a baby voice Whines Cries Asks for your food Sneaks a Peak at Dinner Asks to play with Callum's toy "I Wish I Could..." Leaves Clothes Outside Room "How much money do I have?" 3 Questions, no answers "Callum don't kick/hit me" "Are we going to the store" Doesn't Clear Table "No, Callum!" Wakes us up for no good reason Spins around at the store Asks for a Cookie at the store "huh?" "Does Gary have to work today?" "I'm going to my room for a while" Repeatedly tells Callum it's his Bothers a Sleeping Lilly Over explains something Eavesdrops
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Talks in a baby voice
Whines
Cries
Asks for your food
Sneaks a Peak at Dinner
Asks to play with Callum's toy
"I Wish I Could..."
Leaves Clothes Outside Room
"How much money do I have?"
3 Questions, no answers
"Callum don't kick/hit me"
"Are we going to the store"
Doesn't Clear Table
"No, Callum!"
Wakes us up for no good reason
Spins around at the store
Asks for a Cookie at the store
"huh?"
"Does Gary have to work today?"
"I'm going to my room for a while"
Repeatedly tells Callum it's his
Bothers a Sleeping Lilly
Over explains something
Eavesdrops