"I'm going to my room for a while" "Does Gary have to work today?" "huh?" Eavesdrops Bothers a Sleeping Lilly Whines Cries Talks in a baby voice Sneaks a Peak at Dinner "I Wish I Could..." Asks for your food 3 Questions, no answers Over explains something Repeatedly tells Callum it's his Asks to play with Callum's toy Leaves Clothes Outside Room Spins around at the store "Callum don't kick/hit me" Asks for a Cookie at the store "How much money do I have?" "Are we going to the store" Doesn't Clear Table "No, Callum!" Wakes us up for no good reason "I'm going to my room for a while" "Does Gary have to work today?" "huh?" Eavesdrops Bothers a Sleeping Lilly Whines Cries Talks in a baby voice Sneaks a Peak at Dinner "I Wish I Could..." Asks for your food 3 Questions, no answers Over explains something Repeatedly tells Callum it's his Asks to play with Callum's toy Leaves Clothes Outside Room Spins around at the store "Callum don't kick/hit me" Asks for a Cookie at the store "How much money do I have?" "Are we going to the store" Doesn't Clear Table "No, Callum!" Wakes us up for no good reason
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"I'm going to my room for a while"
"Does Gary have to work today?"
"huh?"
Eavesdrops
Bothers a Sleeping Lilly
Whines
Cries
Talks in a baby voice
Sneaks a Peak at Dinner
"I Wish I Could..."
Asks for your food
3 Questions, no answers
Over explains something
Repeatedly tells Callum it's his
Asks to play with Callum's toy
Leaves Clothes Outside Room
Spins around at the store
"Callum don't kick/hit me"
Asks for a Cookie at the store
"How much money do I have?"
"Are we going to the store"
Doesn't Clear Table
"No, Callum!"
Wakes us up for no good reason