operant conditioning shaping fixed ratio schedule conditioned stimulus positive reinforce- ment spontan- eous recovery extinction learned helpless- ness variable ratio schedule classical conditioning uncondi- tioned response observatio- al learning reflex continuous reinforce- ment cognitive map stimulus generalization Learning stimulus discrimina- tion secondary reinforcer fixed interval schedule conditioned response negative reinforce- ment partial reinforce- ment variable interval schedule operant conditioning shaping fixed ratio schedule conditioned stimulus positive reinforce- ment spontan- eous recovery extinction learned helpless- ness variable ratio schedule classical conditioning uncondi- tioned response observatio- al learning reflex continuous reinforce- ment cognitive map stimulus generalization Learning stimulus discrimina- tion secondary reinforcer fixed interval schedule conditioned response negative reinforce- ment partial reinforce- ment variable interval schedule
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
operant conditioning
shaping
fixed
ratio
schedule
conditioned stimulus
positive
reinforce-ment
spontan-eous
recovery
extinction
learned
helpless-
ness
variable
ratio
schedule
classical conditioning
uncondi-tioned
response
observatio-al learning
reflex
continuous
reinforce-ment
cognitive
map
stimulus generalization
Learning
stimulus
discrimina-tion
secondary
reinforcer
fixed
interval
schedule
conditioned response
negative
reinforce-ment
partial
reinforce-
ment
variable
interval
schedule