operant conditioning partial reinforce- ment fixed interval schedule classical conditioning stimulus discrimina- tion spontan- eous recovery continuous reinforce- ment variable interval schedule observatio- al learning uncondi- tioned response cognitive map extinction positive reinforce- ment Learning negative reinforce- ment learned helpless- ness secondary reinforcer conditioned response reflex stimulus generalization shaping fixed ratio schedule conditioned stimulus variable ratio schedule operant conditioning partial reinforce- ment fixed interval schedule classical conditioning stimulus discrimina- tion spontan- eous recovery continuous reinforce- ment variable interval schedule observatio- al learning uncondi- tioned response cognitive map extinction positive reinforce- ment Learning negative reinforce- ment learned helpless- ness secondary reinforcer conditioned response reflex stimulus generalization shaping fixed ratio schedule conditioned stimulus variable ratio schedule
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
operant conditioning
partial
reinforce-
ment
fixed
interval
schedule
classical conditioning
stimulus
discrimina-tion
spontan-eous
recovery
continuous
reinforce-ment
variable
interval
schedule
observatio-al learning
uncondi-tioned
response
cognitive
map
extinction
positive
reinforce-ment
Learning
negative
reinforce-ment
learned
helpless-
ness
secondary
reinforcer
conditioned response
reflex
stimulus generalization
shaping
fixed
ratio
schedule
conditioned stimulus
variable
ratio
schedule