extinction observatio- al learning partial reinforce- ment continuous reinforce- ment conditioned stimulus secondary reinforcer operant conditioning uncondi- tioned response learned helpless- ness reflex Learning fixed ratio schedule classical conditioning stimulus discrimina- tion fixed interval schedule negative reinforce- ment shaping variable ratio schedule conditioned response variable interval schedule stimulus generalization spontan- eous recovery cognitive map positive reinforce- ment extinction observatio- al learning partial reinforce- ment continuous reinforce- ment conditioned stimulus secondary reinforcer operant conditioning uncondi- tioned response learned helpless- ness reflex Learning fixed ratio schedule classical conditioning stimulus discrimina- tion fixed interval schedule negative reinforce- ment shaping variable ratio schedule conditioned response variable interval schedule stimulus generalization spontan- eous recovery cognitive map positive reinforce- ment
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
extinction
observatio-al learning
partial
reinforce-
ment
continuous
reinforce-ment
conditioned stimulus
secondary
reinforcer
operant conditioning
uncondi-tioned
response
learned
helpless-
ness
reflex
Learning
fixed
ratio
schedule
classical conditioning
stimulus
discrimina-tion
fixed
interval
schedule
negative
reinforce-ment
shaping
variable
ratio
schedule
conditioned response
variable
interval
schedule
stimulus generalization
spontan-eous
recovery
cognitive
map
positive
reinforce-ment