shaping observatio- al learning classical conditioning reflex negative reinforce- ment stimulus discrimina- tion partial reinforce- ment fixed interval schedule operant conditioning cognitive map continuous reinforce- ment variable interval schedule extinction Learning uncondi- tioned response stimulus generalization learned helpless- ness conditioned response spontan- eous recovery fixed ratio schedule conditioned stimulus secondary reinforcer variable ratio schedule positive reinforce- ment shaping observatio- al learning classical conditioning reflex negative reinforce- ment stimulus discrimina- tion partial reinforce- ment fixed interval schedule operant conditioning cognitive map continuous reinforce- ment variable interval schedule extinction Learning uncondi- tioned response stimulus generalization learned helpless- ness conditioned response spontan- eous recovery fixed ratio schedule conditioned stimulus secondary reinforcer variable ratio schedule positive reinforce- ment
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
shaping
observatio-al learning
classical conditioning
reflex
negative
reinforce-ment
stimulus
discrimina-tion
partial
reinforce-
ment
fixed
interval
schedule
operant conditioning
cognitive
map
continuous
reinforce-ment
variable
interval
schedule
extinction
Learning
uncondi-tioned
response
stimulus generalization
learned
helpless-
ness
conditioned response
spontan-eous
recovery
fixed
ratio
schedule
conditioned stimulus
secondary
reinforcer
variable
ratio
schedule
positive
reinforce-ment