stimulus discrimina- tion negative reinforce- ment classical conditioning fixed interval schedule secondary reinforcer uncondi- tioned response positive reinforce- ment Learning variable interval schedule conditioned stimulus reflex spontan- eous recovery learned helpless- ness observatio- al learning partial reinforce- ment shaping operant conditioning conditioned response fixed ratio schedule variable ratio schedule stimulus generalization cognitive map extinction continuous reinforce- ment stimulus discrimina- tion negative reinforce- ment classical conditioning fixed interval schedule secondary reinforcer uncondi- tioned response positive reinforce- ment Learning variable interval schedule conditioned stimulus reflex spontan- eous recovery learned helpless- ness observatio- al learning partial reinforce- ment shaping operant conditioning conditioned response fixed ratio schedule variable ratio schedule stimulus generalization cognitive map extinction continuous reinforce- ment
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
stimulus
discrimina-tion
negative
reinforce-ment
classical conditioning
fixed
interval
schedule
secondary
reinforcer
uncondi-tioned
response
positive
reinforce-ment
Learning
variable
interval
schedule
conditioned stimulus
reflex
spontan-eous
recovery
learned
helpless-
ness
observatio-al learning
partial
reinforce-
ment
shaping
operant conditioning
conditioned response
fixed
ratio
schedule
variable
ratio
schedule
stimulus generalization
cognitive
map
extinction
continuous
reinforce-ment