stimulus discrimina- tion extinction spontan- eous recovery continuous reinforce- ment observatio- al learning shaping conditioned response classical conditioning secondary reinforcer variable interval schedule fixed ratio schedule variable ratio schedule Learning conditioned stimulus fixed interval schedule uncondi- tioned response reflex positive reinforce- ment stimulus generalization learned helpless- ness negative reinforce- ment partial reinforce- ment cognitive map operant conditioning stimulus discrimina- tion extinction spontan- eous recovery continuous reinforce- ment observatio- al learning shaping conditioned response classical conditioning secondary reinforcer variable interval schedule fixed ratio schedule variable ratio schedule Learning conditioned stimulus fixed interval schedule uncondi- tioned response reflex positive reinforce- ment stimulus generalization learned helpless- ness negative reinforce- ment partial reinforce- ment cognitive map operant conditioning
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
stimulus
discrimina-tion
extinction
spontan-eous
recovery
continuous
reinforce-ment
observatio-al learning
shaping
conditioned response
classical conditioning
secondary
reinforcer
variable
interval
schedule
fixed
ratio
schedule
variable
ratio
schedule
Learning
conditioned stimulus
fixed
interval
schedule
uncondi-tioned
response
reflex
positive
reinforce-ment
stimulus generalization
learned
helpless-
ness
negative
reinforce-ment
partial
reinforce-
ment
cognitive
map
operant conditioning