classical conditioning fixed ratio schedule conditioned response stimulus generalization variable interval schedule secondary reinforcer shaping stimulus discrimina- tion cognitive map continuous reinforce- ment uncondi- tioned response reflex operant conditioning extinction conditioned stimulus variable ratio schedule learned helpless- ness positive reinforce- ment spontan- eous recovery negative reinforce- ment partial reinforce- ment Learning fixed interval schedule observatio- al learning classical conditioning fixed ratio schedule conditioned response stimulus generalization variable interval schedule secondary reinforcer shaping stimulus discrimina- tion cognitive map continuous reinforce- ment uncondi- tioned response reflex operant conditioning extinction conditioned stimulus variable ratio schedule learned helpless- ness positive reinforce- ment spontan- eous recovery negative reinforce- ment partial reinforce- ment Learning fixed interval schedule observatio- al learning
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
classical conditioning
fixed
ratio
schedule
conditioned response
stimulus generalization
variable
interval
schedule
secondary
reinforcer
shaping
stimulus
discrimina-tion
cognitive
map
continuous
reinforce-ment
uncondi-tioned
response
reflex
operant conditioning
extinction
conditioned stimulus
variable
ratio
schedule
learned
helpless-
ness
positive
reinforce-ment
spontan-eous
recovery
negative
reinforce-ment
partial
reinforce-
ment
Learning
fixed
interval
schedule
observatio-al learning