conditioned response secondary reinforcer stimulus generalization learned helpless- ness negative reinforce- ment shaping spontan- eous recovery variable interval schedule partial reinforce- ment variable ratio schedule operant conditioning positive reinforce- ment observatio- al learning stimulus discrimina- tion fixed interval schedule extinction Learning uncondi- tioned response classical conditioning continuous reinforce- ment reflex cognitive map fixed ratio schedule conditioned stimulus conditioned response secondary reinforcer stimulus generalization learned helpless- ness negative reinforce- ment shaping spontan- eous recovery variable interval schedule partial reinforce- ment variable ratio schedule operant conditioning positive reinforce- ment observatio- al learning stimulus discrimina- tion fixed interval schedule extinction Learning uncondi- tioned response classical conditioning continuous reinforce- ment reflex cognitive map fixed ratio schedule conditioned stimulus
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
conditioned response
secondary
reinforcer
stimulus generalization
learned
helpless-
ness
negative
reinforce-ment
shaping
spontan-eous
recovery
variable
interval
schedule
partial
reinforce-
ment
variable
ratio
schedule
operant conditioning
positive
reinforce-ment
observatio-al learning
stimulus
discrimina-tion
fixed
interval
schedule
extinction
Learning
uncondi-tioned
response
classical conditioning
continuous
reinforce-ment
reflex
cognitive
map
fixed
ratio
schedule
conditioned stimulus