MediumRefractionDiffractionSonarInterferencePitchIntensityOpaqueLightSpeedin WaterRefractionWavelengthDestructiveTransparentReflectionResonanceFluorescentCrestTranslucentLightSpeed(NoMedium)MiddleEarEcho'sEcholocationLaserSolid,Liquid,GasMechanicalWaveUltravioletInfraredFrequencyOpticalInstrumentsWaveCycleHertzVisibleLightFiberOpticsVibrationIncandescentGPSCompressionLaw ofReflectionTransverseAmplitudeConstructiveFarsightednessLED'sOuterEarWavePeriodElectromagneticLongintudinalElectromagneticSpectrumDopplerRadarDecibelNearsightednessInnerEarRadiationDopplerEffectLoudnessAbsorptionMediumRefractionDiffractionSonarInterferencePitchIntensityOpaqueLightSpeedin WaterRefractionWavelengthDestructiveTransparentReflectionResonanceFluorescentCrestTranslucentLightSpeed(NoMedium)MiddleEarEcho'sEcholocationLaserSolid,Liquid,GasMechanicalWaveUltravioletInfraredFrequencyOpticalInstrumentsWaveCycleHertzVisibleLightFiberOpticsVibrationIncandescentGPSCompressionLaw ofReflectionTransverseAmplitudeConstructiveFarsightednessLED'sOuterEarWavePeriodElectromagneticLongintudinalElectromagneticSpectrumDopplerRadarDecibelNearsightednessInnerEarRadiationDopplerEffectLoudnessAbsorption

Waves - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Medium
  2. Refraction
  3. Diffraction
  4. Sonar
  5. Interference
  6. Pitch
  7. Intensity
  8. Opaque
  9. Light Speed in Water
  10. Refraction
  11. Wavelength
  12. Destructive
  13. Transparent
  14. Reflection
  15. Resonance
  16. Fluorescent
  17. Crest
  18. Translucent
  19. Light Speed (No Medium)
  20. Middle Ear
  21. Echo's
  22. Echolocation
  23. Laser
  24. Solid, Liquid, Gas
  25. Mechanical
  26. Wave
  27. Ultraviolet
  28. Infrared
  29. Frequency
  30. Optical Instruments
  31. Wave Cycle
  32. Hertz
  33. Visible Light
  34. Fiber Optics
  35. Vibration
  36. Incandescent
  37. GPS
  38. Compression
  39. Law of Reflection
  40. Transverse
  41. Amplitude
  42. Constructive
  43. Farsightedness
  44. LED's
  45. Outer Ear
  46. Wave Period
  47. Electromagnetic
  48. Longintudinal
  49. Electromagnetic Spectrum
  50. Doppler Radar
  51. Decibel
  52. Nearsightedness
  53. Inner Ear
  54. Radiation
  55. Doppler Effect
  56. Loudness
  57. Absorption