RhythmTenFrameERCaughtBeingGoodNextDoorSimileRespectYourselfRecorderFREESPOT!IdiomCloseReadingHistoricalFictionCUBEStrategyFairnessOpinionWritingCommutativePropertyRhythmTenFrameERCaughtBeingGoodNextDoorSimileRespectYourselfRecorderFREESPOT!IdiomCloseReadingHistoricalFictionCUBEStrategyFairnessOpinionWritingCommutativeProperty

Learning at Hahntown! - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
I
3
B
4
I
5
G
6
B
7
G
8
G
9
B
10
N
11
N
12
I
13
I
14
N
15
N
16
G
  1. B-Rhythm
  2. I-Ten Frame
  3. B-ER
  4. I-Caught Being Good
  5. G-Next Door
  6. B-Simile
  7. G-Respect Yourself
  8. G-Recorder
  9. B-FREE SPOT!
  10. N-Idiom
  11. N-Close Reading
  12. I-Historical Fiction
  13. I-CUBE Strategy
  14. N-Fairness
  15. N-Opinion Writing
  16. G-Commutative Property