SimileHistoricalFictionCUBEStrategyRecorderFREESPOT!RespectYourselfRhythmCloseReadingCommutativePropertyCaughtBeingGoodTenFrameERIdiomFairnessOpinionWritingNextDoorSimileHistoricalFictionCUBEStrategyRecorderFREESPOT!RespectYourselfRhythmCloseReadingCommutativePropertyCaughtBeingGoodTenFrameERIdiomFairnessOpinionWritingNextDoor

Learning at Hahntown! - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
I
3
I
4
G
5
B
6
G
7
B
8
N
9
G
10
I
11
I
12
B
13
N
14
N
15
N
16
G
  1. B-Simile
  2. I-Historical Fiction
  3. I-CUBE Strategy
  4. G-Recorder
  5. B-FREE SPOT!
  6. G-Respect Yourself
  7. B-Rhythm
  8. N-Close Reading
  9. G-Commutative Property
  10. I-Caught Being Good
  11. I-Ten Frame
  12. B-ER
  13. N-Idiom
  14. N-Fairness
  15. N-Opinion Writing
  16. G-Next Door