RhythmHistoricalFictionCUBEStrategyTenFrameFairnessOpinionWritingIdiomRespectYourselfRecorderFREESPOT!CaughtBeingGoodNextDoorCommutativePropertyERCloseReadingSimileRhythmHistoricalFictionCUBEStrategyTenFrameFairnessOpinionWritingIdiomRespectYourselfRecorderFREESPOT!CaughtBeingGoodNextDoorCommutativePropertyERCloseReadingSimile

Learning at Hahntown! - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
I
3
I
4
I
5
N
6
N
7
N
8
G
9
G
10
B
11
I
12
G
13
G
14
B
15
N
16
B
  1. B-Rhythm
  2. I-Historical Fiction
  3. I-CUBE Strategy
  4. I-Ten Frame
  5. N-Fairness
  6. N-Opinion Writing
  7. N-Idiom
  8. G-Respect Yourself
  9. G-Recorder
  10. B-FREE SPOT!
  11. I-Caught Being Good
  12. G-Next Door
  13. G-Commutative Property
  14. B-ER
  15. N-Close Reading
  16. B-Simile