CaughtBeingGoodOpinionWritingRhythmSimileFREESPOT!TenFrameFairnessERRecorderCommutativePropertyIdiomRespectYourselfHistoricalFictionCloseReadingNextDoorCUBEStrategyCaughtBeingGoodOpinionWritingRhythmSimileFREESPOT!TenFrameFairnessERRecorderCommutativePropertyIdiomRespectYourselfHistoricalFictionCloseReadingNextDoorCUBEStrategy

Learning at Hahntown! - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
N
3
B
4
B
5
B
6
I
7
N
8
B
9
G
10
G
11
N
12
G
13
I
14
N
15
G
16
I
  1. I-Caught Being Good
  2. N-Opinion Writing
  3. B-Rhythm
  4. B-Simile
  5. B-FREE SPOT!
  6. I-Ten Frame
  7. N-Fairness
  8. B-ER
  9. G-Recorder
  10. G-Commutative Property
  11. N-Idiom
  12. G-Respect Yourself
  13. I-Historical Fiction
  14. N-Close Reading
  15. G-Next Door
  16. I-CUBE Strategy