ERFREESPOT!CloseReadingCUBEStrategyNextDoorIdiomOpinionWritingCaughtBeingGoodTenFrameRespectYourselfHistoricalFictionRhythmRecorderCommutativePropertySimileFairnessERFREESPOT!CloseReadingCUBEStrategyNextDoorIdiomOpinionWritingCaughtBeingGoodTenFrameRespectYourselfHistoricalFictionRhythmRecorderCommutativePropertySimileFairness

Learning at Hahntown! - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
B
3
N
4
I
5
G
6
N
7
N
8
I
9
I
10
G
11
I
12
B
13
G
14
G
15
B
16
N
  1. B-ER
  2. B-FREE SPOT!
  3. N-Close Reading
  4. I-CUBE Strategy
  5. G-Next Door
  6. N-Idiom
  7. N-Opinion Writing
  8. I-Caught Being Good
  9. I-Ten Frame
  10. G-Respect Yourself
  11. I-Historical Fiction
  12. B-Rhythm
  13. G-Recorder
  14. G-Commutative Property
  15. B-Simile
  16. N-Fairness