RhythmRespectYourselfCaughtBeingGoodOpinionWritingSimileRecorderCUBEStrategyIdiomCloseReadingCommutativePropertyHistoricalFictionNextDoorERFREESPOT!FairnessTenFrameRhythmRespectYourselfCaughtBeingGoodOpinionWritingSimileRecorderCUBEStrategyIdiomCloseReadingCommutativePropertyHistoricalFictionNextDoorERFREESPOT!FairnessTenFrame

Learning at Hahntown! - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
G
3
I
4
N
5
B
6
G
7
I
8
N
9
N
10
G
11
I
12
G
13
B
14
B
15
N
16
I
  1. B-Rhythm
  2. G-Respect Yourself
  3. I-Caught Being Good
  4. N-Opinion Writing
  5. B-Simile
  6. G-Recorder
  7. I-CUBE Strategy
  8. N-Idiom
  9. N-Close Reading
  10. G-Commutative Property
  11. I-Historical Fiction
  12. G-Next Door
  13. B-ER
  14. B-FREE SPOT!
  15. N-Fairness
  16. I-Ten Frame