AbandonedhouseFind thekey thatopens thiscabinet"Let'ssplitup!"Two peopleseeing thesame roomdifferentlyHey Devan!...Devan?Where'sDevan?"Myflashlightisn'tworking."Devanwas aghost allalongNomusicBig imagefills thescreen for ajumpscareYanfly'sEventChasePlayerI think thatghost ishelpingus!First sceneenters theplace, lastscene leavesit"We haveuntilmidnight""it's not reallySCARY, butlike it'ssuspenseful"I'm lookingfor a coder tohelp with myhorror gameStockassetswith ablack tintMultipleendings thatcontradicteach otherLady whomysteriouslydisappearedNocombatSilentHill plotOne-time useitems are keyitems thatnever go awayWindsoundeffectindoors"We canfinally gohome."ResidentEvilpuzzlesAbandonedhouseFind thekey thatopens thiscabinet"Let'ssplitup!"Two peopleseeing thesame roomdifferentlyHey Devan!...Devan?Where'sDevan?"Myflashlightisn'tworking."Devanwas aghost allalongNomusicBig imagefills thescreen for ajumpscareYanfly'sEventChasePlayerI think thatghost ishelpingus!First sceneenters theplace, lastscene leavesit"We haveuntilmidnight""it's not reallySCARY, butlike it'ssuspenseful"I'm lookingfor a coder tohelp with myhorror gameStockassetswith ablack tintMultipleendings thatcontradicteach otherLady whomysteriouslydisappearedNocombatSilentHill plotOne-time useitems are keyitems thatnever go awayWindsoundeffectindoors"We canfinally gohome."ResidentEvilpuzzles

RPG Maker Horror Game Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Abandoned house
  2. Find the key that opens this cabinet
  3. "Let's split up!"
  4. Two people seeing the same room differently
  5. Hey Devan! ...Devan? Where's Devan?
  6. "My flashlight isn't working."
  7. Devan was a ghost all along
  8. No music
  9. Big image fills the screen for a jumpscare
  10. Yanfly's Event Chase Player
  11. I think that ghost is helping us!
  12. First scene enters the place, last scene leaves it
  13. "We have until midnight"
  14. "it's not really SCARY, but like it's suspenseful"
  15. I'm looking for a coder to help with my horror game
  16. Stock assets with a black tint
  17. Multiple endings that contradict each other
  18. Lady who mysteriously disappeared
  19. No combat
  20. Silent Hill plot
  21. One-time use items are key items that never go away
  22. Wind sound effect indoors
  23. "We can finally go home."
  24. Resident Evil puzzles