"Myflashlightisn'tworking."First sceneenters theplace, lastscene leavesitSilentHill plotStockassetswith ablack tintOne-time useitems are keyitems thatnever go away"We canfinally gohome."Multipleendings thatcontradicteach otherDevanwas aghost allalongHey Devan!...Devan?Where'sDevan?Abandonedhouse"Let'ssplitup!"NocombatWindsoundeffectindoorsI'm lookingfor a coder tohelp with myhorror game"We haveuntilmidnight"Lady whomysteriouslydisappearedResidentEvilpuzzlesI think thatghost ishelpingus!Find thekey thatopens thiscabinet"it's not reallySCARY, butlike it'ssuspenseful"Two peopleseeing thesame roomdifferentlyBig imagefills thescreen for ajumpscareYanfly'sEventChasePlayerNomusic"Myflashlightisn'tworking."First sceneenters theplace, lastscene leavesitSilentHill plotStockassetswith ablack tintOne-time useitems are keyitems thatnever go away"We canfinally gohome."Multipleendings thatcontradicteach otherDevanwas aghost allalongHey Devan!...Devan?Where'sDevan?Abandonedhouse"Let'ssplitup!"NocombatWindsoundeffectindoorsI'm lookingfor a coder tohelp with myhorror game"We haveuntilmidnight"Lady whomysteriouslydisappearedResidentEvilpuzzlesI think thatghost ishelpingus!Find thekey thatopens thiscabinet"it's not reallySCARY, butlike it'ssuspenseful"Two peopleseeing thesame roomdifferentlyBig imagefills thescreen for ajumpscareYanfly'sEventChasePlayerNomusic

RPG Maker Horror Game Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. "My flashlight isn't working."
  2. First scene enters the place, last scene leaves it
  3. Silent Hill plot
  4. Stock assets with a black tint
  5. One-time use items are key items that never go away
  6. "We can finally go home."
  7. Multiple endings that contradict each other
  8. Devan was a ghost all along
  9. Hey Devan! ...Devan? Where's Devan?
  10. Abandoned house
  11. "Let's split up!"
  12. No combat
  13. Wind sound effect indoors
  14. I'm looking for a coder to help with my horror game
  15. "We have until midnight"
  16. Lady who mysteriously disappeared
  17. Resident Evil puzzles
  18. I think that ghost is helping us!
  19. Find the key that opens this cabinet
  20. "it's not really SCARY, but like it's suspenseful"
  21. Two people seeing the same room differently
  22. Big image fills the screen for a jumpscare
  23. Yanfly's Event Chase Player
  24. No music