"We haveuntilmidnight""Let'ssplitup!""Myflashlightisn'tworking."I think thatghost ishelpingus!Big imagefills thescreen for ajumpscareLady whomysteriouslydisappearedFirst sceneenters theplace, lastscene leavesitNomusicMultipleendings thatcontradicteach otherDevanwas aghost allalongI'm lookingfor a coder tohelp with myhorror gameYanfly'sEventChasePlayerHey Devan!...Devan?Where'sDevan?NocombatAbandonedhouse"We canfinally gohome.""it's not reallySCARY, butlike it'ssuspenseful"WindsoundeffectindoorsResidentEvilpuzzlesTwo peopleseeing thesame roomdifferentlySilentHill plotOne-time useitems are keyitems thatnever go awayFind thekey thatopens thiscabinetStockassetswith ablack tint"We haveuntilmidnight""Let'ssplitup!""Myflashlightisn'tworking."I think thatghost ishelpingus!Big imagefills thescreen for ajumpscareLady whomysteriouslydisappearedFirst sceneenters theplace, lastscene leavesitNomusicMultipleendings thatcontradicteach otherDevanwas aghost allalongI'm lookingfor a coder tohelp with myhorror gameYanfly'sEventChasePlayerHey Devan!...Devan?Where'sDevan?NocombatAbandonedhouse"We canfinally gohome.""it's not reallySCARY, butlike it'ssuspenseful"WindsoundeffectindoorsResidentEvilpuzzlesTwo peopleseeing thesame roomdifferentlySilentHill plotOne-time useitems are keyitems thatnever go awayFind thekey thatopens thiscabinetStockassetswith ablack tint

RPG Maker Horror Game Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "We have until midnight"
  2. "Let's split up!"
  3. "My flashlight isn't working."
  4. I think that ghost is helping us!
  5. Big image fills the screen for a jumpscare
  6. Lady who mysteriously disappeared
  7. First scene enters the place, last scene leaves it
  8. No music
  9. Multiple endings that contradict each other
  10. Devan was a ghost all along
  11. I'm looking for a coder to help with my horror game
  12. Yanfly's Event Chase Player
  13. Hey Devan! ...Devan? Where's Devan?
  14. No combat
  15. Abandoned house
  16. "We can finally go home."
  17. "it's not really SCARY, but like it's suspenseful"
  18. Wind sound effect indoors
  19. Resident Evil puzzles
  20. Two people seeing the same room differently
  21. Silent Hill plot
  22. One-time use items are key items that never go away
  23. Find the key that opens this cabinet
  24. Stock assets with a black tint