AbandonedhouseFirst sceneenters theplace, lastscene leavesitHey Devan!...Devan?Where'sDevan?One-time useitems are keyitems thatnever go away"We haveuntilmidnight""Let'ssplitup!"ResidentEvilpuzzlesLady whomysteriouslydisappearedDevanwas aghost allalongFind thekey thatopens thiscabinetI think thatghost ishelpingus!SilentHill plotYanfly'sEventChasePlayerI'm lookingfor a coder tohelp with myhorror game"Myflashlightisn'tworking."NomusicWindsoundeffectindoors"it's not reallySCARY, butlike it'ssuspenseful"Two peopleseeing thesame roomdifferentlyStockassetswith ablack tintBig imagefills thescreen for ajumpscare"We canfinally gohome."Multipleendings thatcontradicteach otherNocombatAbandonedhouseFirst sceneenters theplace, lastscene leavesitHey Devan!...Devan?Where'sDevan?One-time useitems are keyitems thatnever go away"We haveuntilmidnight""Let'ssplitup!"ResidentEvilpuzzlesLady whomysteriouslydisappearedDevanwas aghost allalongFind thekey thatopens thiscabinetI think thatghost ishelpingus!SilentHill plotYanfly'sEventChasePlayerI'm lookingfor a coder tohelp with myhorror game"Myflashlightisn'tworking."NomusicWindsoundeffectindoors"it's not reallySCARY, butlike it'ssuspenseful"Two peopleseeing thesame roomdifferentlyStockassetswith ablack tintBig imagefills thescreen for ajumpscare"We canfinally gohome."Multipleendings thatcontradicteach otherNocombat

RPG Maker Horror Game Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Abandoned house
  2. First scene enters the place, last scene leaves it
  3. Hey Devan! ...Devan? Where's Devan?
  4. One-time use items are key items that never go away
  5. "We have until midnight"
  6. "Let's split up!"
  7. Resident Evil puzzles
  8. Lady who mysteriously disappeared
  9. Devan was a ghost all along
  10. Find the key that opens this cabinet
  11. I think that ghost is helping us!
  12. Silent Hill plot
  13. Yanfly's Event Chase Player
  14. I'm looking for a coder to help with my horror game
  15. "My flashlight isn't working."
  16. No music
  17. Wind sound effect indoors
  18. "it's not really SCARY, but like it's suspenseful"
  19. Two people seeing the same room differently
  20. Stock assets with a black tint
  21. Big image fills the screen for a jumpscare
  22. "We can finally go home."
  23. Multiple endings that contradict each other
  24. No combat