"Let'ssplitup!"One-time useitems are keyitems thatnever go awayWindsoundeffectindoorsMultipleendings thatcontradicteach other"it's not reallySCARY, butlike it'ssuspenseful"SilentHill plotLady whomysteriouslydisappearedBig imagefills thescreen for ajumpscareResidentEvilpuzzlesNocombat"We haveuntilmidnight""We canfinally gohome."Two peopleseeing thesame roomdifferentlyHey Devan!...Devan?Where'sDevan?AbandonedhouseFind thekey thatopens thiscabinet"Myflashlightisn'tworking."Yanfly'sEventChasePlayerNomusicDevanwas aghost allalongStockassetswith ablack tintI think thatghost ishelpingus!First sceneenters theplace, lastscene leavesitI'm lookingfor a coder tohelp with myhorror game"Let'ssplitup!"One-time useitems are keyitems thatnever go awayWindsoundeffectindoorsMultipleendings thatcontradicteach other"it's not reallySCARY, butlike it'ssuspenseful"SilentHill plotLady whomysteriouslydisappearedBig imagefills thescreen for ajumpscareResidentEvilpuzzlesNocombat"We haveuntilmidnight""We canfinally gohome."Two peopleseeing thesame roomdifferentlyHey Devan!...Devan?Where'sDevan?AbandonedhouseFind thekey thatopens thiscabinet"Myflashlightisn'tworking."Yanfly'sEventChasePlayerNomusicDevanwas aghost allalongStockassetswith ablack tintI think thatghost ishelpingus!First sceneenters theplace, lastscene leavesitI'm lookingfor a coder tohelp with myhorror game

RPG Maker Horror Game Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. "Let's split up!"
  2. One-time use items are key items that never go away
  3. Wind sound effect indoors
  4. Multiple endings that contradict each other
  5. "it's not really SCARY, but like it's suspenseful"
  6. Silent Hill plot
  7. Lady who mysteriously disappeared
  8. Big image fills the screen for a jumpscare
  9. Resident Evil puzzles
  10. No combat
  11. "We have until midnight"
  12. "We can finally go home."
  13. Two people seeing the same room differently
  14. Hey Devan! ...Devan? Where's Devan?
  15. Abandoned house
  16. Find the key that opens this cabinet
  17. "My flashlight isn't working."
  18. Yanfly's Event Chase Player
  19. No music
  20. Devan was a ghost all along
  21. Stock assets with a black tint
  22. I think that ghost is helping us!
  23. First scene enters the place, last scene leaves it
  24. I'm looking for a coder to help with my horror game