Tone Allusion Narrator Diction Symbol Paradox Direct Characterization Allegory Figurative Language Plot Theme Metaphor Flashback Simile Imagery Hyperbole Indirect Characterization Dialogue Motif Analogy Point of View (3rd Limited) Verbal Irony Point of view (3rd omniscient) Point of View (1st) Personification Oxymoron Dramatic Irony Mood Situational Irony Tone Allusion Narrator Diction Symbol Paradox Direct Characterization Allegory Figurative Language Plot Theme Metaphor Flashback Simile Imagery Hyperbole Indirect Characterization Dialogue Motif Analogy Point of View (3rd Limited) Verbal Irony Point of view (3rd omniscient) Point of View (1st) Personification Oxymoron Dramatic Irony Mood Situational Irony
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Tone
Allusion
Narrator
Diction
Symbol
Paradox
Direct Characterization
Allegory
Figurative Language
Plot
Theme
Metaphor
Flashback
Simile
Imagery
Hyperbole
Indirect Characterization
Dialogue
Motif
Analogy
Point of View (3rd Limited)
Verbal Irony
Point of view (3rd omniscient)
Point of View (1st)
Personification
Oxymoron
Dramatic Irony
Mood
Situational Irony