Allegory Motif Paradox Point of view (3rd omniscient) Indirect Characterization Symbol Metaphor Tone Diction Point of View (1st) Mood Flashback Dialogue Analogy Oxymoron Theme Plot Figurative Language Dramatic Irony Situational Irony Personification Verbal Irony Simile Point of View (3rd Limited) Allusion Imagery Narrator Direct Characterization Hyperbole Allegory Motif Paradox Point of view (3rd omniscient) Indirect Characterization Symbol Metaphor Tone Diction Point of View (1st) Mood Flashback Dialogue Analogy Oxymoron Theme Plot Figurative Language Dramatic Irony Situational Irony Personification Verbal Irony Simile Point of View (3rd Limited) Allusion Imagery Narrator Direct Characterization Hyperbole
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Allegory
Motif
Paradox
Point of view (3rd omniscient)
Indirect Characterization
Symbol
Metaphor
Tone
Diction
Point of View (1st)
Mood
Flashback
Dialogue
Analogy
Oxymoron
Theme
Plot
Figurative Language
Dramatic Irony
Situational Irony
Personification
Verbal Irony
Simile
Point of View (3rd Limited)
Allusion
Imagery
Narrator
Direct Characterization
Hyperbole