Theme Dramatic Irony Symbol Allegory Flashback Personification Imagery Allusion Narrator Verbal Irony Point of View (3rd Limited) Oxymoron Direct Characterization Dialogue Metaphor Situational Irony Motif Diction Point of View (1st) Point of view (3rd omniscient) Simile Mood Figurative Language Analogy Hyperbole Indirect Characterization Paradox Plot Tone Theme Dramatic Irony Symbol Allegory Flashback Personification Imagery Allusion Narrator Verbal Irony Point of View (3rd Limited) Oxymoron Direct Characterization Dialogue Metaphor Situational Irony Motif Diction Point of View (1st) Point of view (3rd omniscient) Simile Mood Figurative Language Analogy Hyperbole Indirect Characterization Paradox Plot Tone
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Theme
Dramatic Irony
Symbol
Allegory
Flashback
Personification
Imagery
Allusion
Narrator
Verbal Irony
Point of View (3rd Limited)
Oxymoron
Direct Characterization
Dialogue
Metaphor
Situational Irony
Motif
Diction
Point of View (1st)
Point of view (3rd omniscient)
Simile
Mood
Figurative Language
Analogy
Hyperbole
Indirect Characterization
Paradox
Plot
Tone