Mood Dramatic Irony Allusion Theme Metaphor Point of View (1st) Symbol Direct Characterization Hyperbole Plot Diction Dialogue Indirect Characterization Oxymoron Figurative Language Narrator Simile Situational Irony Personification Paradox Allegory Point of View (3rd Limited) Point of view (3rd omniscient) Motif Imagery Tone Verbal Irony Flashback Analogy Mood Dramatic Irony Allusion Theme Metaphor Point of View (1st) Symbol Direct Characterization Hyperbole Plot Diction Dialogue Indirect Characterization Oxymoron Figurative Language Narrator Simile Situational Irony Personification Paradox Allegory Point of View (3rd Limited) Point of view (3rd omniscient) Motif Imagery Tone Verbal Irony Flashback Analogy
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Mood
Dramatic Irony
Allusion
Theme
Metaphor
Point of View (1st)
Symbol
Direct Characterization
Hyperbole
Plot
Diction
Dialogue
Indirect Characterization
Oxymoron
Figurative Language
Narrator
Simile
Situational Irony
Personification
Paradox
Allegory
Point of View (3rd Limited)
Point of view (3rd omniscient)
Motif
Imagery
Tone
Verbal Irony
Flashback
Analogy