Paradox Allusion Imagery Symbol Point of View (1st) Plot Point of View (3rd Limited) Personification Allegory Simile Metaphor Indirect Characterization Figurative Language Analogy Dramatic Irony Hyperbole Dialogue Direct Characterization Motif Theme Verbal Irony Flashback Point of view (3rd omniscient) Narrator Diction Situational Irony Tone Oxymoron Mood Paradox Allusion Imagery Symbol Point of View (1st) Plot Point of View (3rd Limited) Personification Allegory Simile Metaphor Indirect Characterization Figurative Language Analogy Dramatic Irony Hyperbole Dialogue Direct Characterization Motif Theme Verbal Irony Flashback Point of view (3rd omniscient) Narrator Diction Situational Irony Tone Oxymoron Mood
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Paradox
Allusion
Imagery
Symbol
Point of View (1st)
Plot
Point of View (3rd Limited)
Personification
Allegory
Simile
Metaphor
Indirect Characterization
Figurative Language
Analogy
Dramatic Irony
Hyperbole
Dialogue
Direct Characterization
Motif
Theme
Verbal Irony
Flashback
Point of view (3rd omniscient)
Narrator
Diction
Situational Irony
Tone
Oxymoron
Mood