Allegory Motif Hyperbole Dialogue Theme Direct Characterization Paradox Imagery Indirect Characterization Point of View (3rd Limited) Plot Situational Irony Symbol Flashback Verbal Irony Simile Point of view (3rd omniscient) Personification Mood Allusion Dramatic Irony Narrator Figurative Language Diction Point of View (1st) Oxymoron Metaphor Analogy Tone Allegory Motif Hyperbole Dialogue Theme Direct Characterization Paradox Imagery Indirect Characterization Point of View (3rd Limited) Plot Situational Irony Symbol Flashback Verbal Irony Simile Point of view (3rd omniscient) Personification Mood Allusion Dramatic Irony Narrator Figurative Language Diction Point of View (1st) Oxymoron Metaphor Analogy Tone
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Allegory
Motif
Hyperbole
Dialogue
Theme
Direct Characterization
Paradox
Imagery
Indirect Characterization
Point of View (3rd Limited)
Plot
Situational Irony
Symbol
Flashback
Verbal Irony
Simile
Point of view (3rd omniscient)
Personification
Mood
Allusion
Dramatic Irony
Narrator
Figurative Language
Diction
Point of View (1st)
Oxymoron
Metaphor
Analogy
Tone