Personification Hyperbole Imagery Allegory Direct Characterization Symbol Oxymoron Plot Dramatic Irony Theme Analogy Figurative Language Verbal Irony Dialogue Tone Paradox Indirect Characterization Mood Flashback Point of View (1st) Diction Metaphor Situational Irony Motif Narrator Allusion Simile Point of view (3rd omniscient) Point of View (3rd Limited) Personification Hyperbole Imagery Allegory Direct Characterization Symbol Oxymoron Plot Dramatic Irony Theme Analogy Figurative Language Verbal Irony Dialogue Tone Paradox Indirect Characterization Mood Flashback Point of View (1st) Diction Metaphor Situational Irony Motif Narrator Allusion Simile Point of view (3rd omniscient) Point of View (3rd Limited)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Personification
Hyperbole
Imagery
Allegory
Direct Characterization
Symbol
Oxymoron
Plot
Dramatic Irony
Theme
Analogy
Figurative Language
Verbal Irony
Dialogue
Tone
Paradox
Indirect Characterization
Mood
Flashback
Point of View (1st)
Diction
Metaphor
Situational Irony
Motif
Narrator
Allusion
Simile
Point of view (3rd omniscient)
Point of View (3rd Limited)