Figurative Language Narrator Flashback Allegory Direct Characterization Point of View (3rd Limited) Indirect Characterization Hyperbole Point of View (1st) Symbol Paradox Analogy Allusion Motif Point of view (3rd omniscient) Dramatic Irony Theme Mood Tone Oxymoron Imagery Diction Situational Irony Simile Metaphor Dialogue Personification Plot Verbal Irony Figurative Language Narrator Flashback Allegory Direct Characterization Point of View (3rd Limited) Indirect Characterization Hyperbole Point of View (1st) Symbol Paradox Analogy Allusion Motif Point of view (3rd omniscient) Dramatic Irony Theme Mood Tone Oxymoron Imagery Diction Situational Irony Simile Metaphor Dialogue Personification Plot Verbal Irony
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Figurative Language
Narrator
Flashback
Allegory
Direct Characterization
Point of View (3rd Limited)
Indirect Characterization
Hyperbole
Point of View (1st)
Symbol
Paradox
Analogy
Allusion
Motif
Point of view (3rd omniscient)
Dramatic Irony
Theme
Mood
Tone
Oxymoron
Imagery
Diction
Situational Irony
Simile
Metaphor
Dialogue
Personification
Plot
Verbal Irony