happymainideasettingmaincharactercharactertraitsthemeinferencedynamiccharacterplotrisingactionconclusionclimaxresolutioninternalconflictstaticcharacterpredictionBatmanexpositionmanvs. selfmanvs.manmanvs.natureexternalconflictsupportingcharatermanvs.societyhappymainideasettingmaincharactercharactertraitsthemeinferencedynamiccharacterplotrisingactionconclusionclimaxresolutioninternalconflictstaticcharacterpredictionBatmanexpositionmanvs. selfmanvs.manmanvs.natureexternalconflictsupportingcharatermanvs.society

Narrative Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. happy
  2. main idea
  3. setting
  4. main character
  5. character traits
  6. theme
  7. inference
  8. dynamic character
  9. plot
  10. rising action
  11. conclusion
  12. climax
  13. resolution
  14. internal conflict
  15. static character
  16. prediction
  17. Batman
  18. exposition
  19. man vs. self
  20. man vs. man
  21. man vs. nature
  22. external conflict
  23. supporting charater
  24. man vs. society