Layout Skippable Orbs (not trap) Secret way Good Level Good color trigger usage Correct block design Nothing at all Long Level 3 free coins Painfully hard level Bad level design Auto Difficult layout Free coins at the end Dissapointing beat drop Floating pads/spi kes Good dual gameplay Copied Level Really long portal spam 1 block jumps at normal speed Good trigger usage Decorated level Blankish Bad text usage Beatable "Impossible level" Layout Skippable Orbs (not trap) Secret way Good Level Good color trigger usage Correct block design Nothing at all Long Level 3 free coins Painfully hard level Bad level design Auto Difficult layout Free coins at the end Dissapointing beat drop Floating pads/spi kes Good dual gameplay Copied Level Really long portal spam 1 block jumps at normal speed Good trigger usage Decorated level Blankish Bad text usage Beatable "Impossible level"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Layout
Skippable Orbs (not trap)
Secret way
Good Level
Good color trigger usage
Correct block design
Nothing at all
Long Level
3 free coins
Painfully hard level
Bad level design
Auto
Difficult layout
Free coins at the end
Dissapointing beat drop
Floating pads/spi
kes
Good dual gameplay
Copied Level
Really long portal spam
1 block jumps at normal speed
Good trigger usage
Decorated level
Blankish
Bad text usage
Beatable "Impossible level"