Beatable "Impossible level" Free coins at the end Good Level Bad level design Painfully hard level Copied Level Correct block design Auto Good dual gameplay Dissapointing beat drop Difficult layout Decorated level Secret way Layout Skippable Orbs (not trap) Blankish Nothing at all Long Level Good trigger usage 3 free coins 1 block jumps at normal speed Good color trigger usage Really long portal spam Floating pads/spi kes Bad text usage Beatable "Impossible level" Free coins at the end Good Level Bad level design Painfully hard level Copied Level Correct block design Auto Good dual gameplay Dissapointing beat drop Difficult layout Decorated level Secret way Layout Skippable Orbs (not trap) Blankish Nothing at all Long Level Good trigger usage 3 free coins 1 block jumps at normal speed Good color trigger usage Really long portal spam Floating pads/spi kes Bad text usage
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Beatable "Impossible level"
Free coins at the end
Good Level
Bad level design
Painfully hard level
Copied Level
Correct block design
Auto
Good dual gameplay
Dissapointing beat drop
Difficult layout
Decorated level
Secret way
Layout
Skippable Orbs (not trap)
Blankish
Nothing at all
Long Level
Good trigger usage
3 free coins
1 block jumps at normal speed
Good color trigger usage
Really long portal spam
Floating pads/spi
kes
Bad text usage