VerticalReflectHorizontalCompress-7f(x)y-intercept= 70(10,-6)andm=1/4VerticalShiftf(x)-2f(x-9)f(x)+3ParentFunctionHorizontalReflectf(5x)y-intercept= -1(-2,3)andm=4Slope(m)= -53x+5y= 7HorizontalShift(9,18)and(4,2)VerticalStretchSlope(m)= 2HorizontalStretch3x+5y= 12y=7x-12VerticalCompressVerticalReflectHorizontalCompress-7f(x)y-intercept= 70(10,-6)andm=1/4VerticalShiftf(x)-2f(x-9)f(x)+3ParentFunctionHorizontalReflectf(5x)y-intercept= -1(-2,3)andm=4Slope(m)= -53x+5y= 7HorizontalShift(9,18)and(4,2)VerticalStretchSlope(m)= 2HorizontalStretch3x+5y= 12y=7x-12VerticalCompress

Review Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Vertical Reflect
  2. Horizontal Compress
  3. -7f(x)
  4. y-intercept = 70
  5. (10,-6) and m=1/4
  6. Vertical Shift
  7. f(x)-2
  8. f(x-9)
  9. f(x)+3
  10. Parent Function
  11. Horizontal Reflect
  12. f(5x)
  13. y-intercept = -1
  14. (-2,3) and m=4
  15. Slope(m) = -5
  16. 3x+5y = 7
  17. Horizontal Shift
  18. (9,18) and (4,2)
  19. Vertical Stretch
  20. Slope(m) = 2
  21. Horizontal Stretch
  22. 3x+5y = 12
  23. y=7x-12
  24. Vertical Compress