“Oh For Pete’s Sake!”...Again “REALLY?!?!?!” “Rez ___” Calls a wipe “Just kill the boss.” “...Again but better” Mentions what % upgrade a piece of gear would be “Oh For Pete’s Sake!” An incomplete, “Oh For Pete’s Sake!” Tells someone to install RC Loot Council Beaver Audibly Stretches “Come On..” “On tanks” “People need to listen!” Beaver says he is sorry for sitting someone Mentions Simming Audible loud sigh. Tells someone they have RC Loot Council disabled “Alrighty” Gives someone an enchant “Don’t kill ___” Repeats an instruction during the fight “Are we okay on healing?” Forgets to start logging “Oh For Pete’s Sake!”...Again “REALLY?!?!?!” “Rez ___” Calls a wipe “Just kill the boss.” “...Again but better” Mentions what % upgrade a piece of gear would be “Oh For Pete’s Sake!” An incomplete, “Oh For Pete’s Sake!” Tells someone to install RC Loot Council Beaver Audibly Stretches “Come On..” “On tanks” “People need to listen!” Beaver says he is sorry for sitting someone Mentions Simming Audible loud sigh. Tells someone they have RC Loot Council disabled “Alrighty” Gives someone an enchant “Don’t kill ___” Repeats an instruction during the fight “Are we okay on healing?” Forgets to start logging
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
“Oh For Pete’s Sake!”...Again
“REALLY?!?!?!”
“Rez ___”
Calls a wipe
“Just kill the boss.”
“...Again but better”
Mentions what % upgrade a piece of gear would be
“Oh For Pete’s Sake!”
An incomplete, “Oh For Pete’s Sake!”
Tells someone to install RC Loot Council
Beaver Audibly Stretches
“Come On..”
“On tanks”
“People need to listen!”
Beaver says he is sorry for sitting someone
Mentions Simming
Audible loud sigh.
Tells someone they have RC Loot Council disabled
“Alrighty”
Gives someone an enchant
“Don’t kill ___”
Repeats an instruction during the fight
“Are we okay on healing?”
Forgets to start logging