VisualGenXRelevantImmediateand directApplicationMulti-TaskAuditoryBabyBoomersWorkat ownpaceCompetencyChecklistGenYMemoryLifeexperiencesKnowledgeTechnologyNon-VerbalCulturalBackgroundHandsonActivitiesQuietWordAssociationInterpersonalObservationKnowledgeand skillsGoalOrientedAdvanceTactile/KinestheticStressIdentifyingstrengthsandweaknessesTechnicalCompetenceClinicalPerformanceReadinessGenZVisualGenXRelevantImmediateand directApplicationMulti-TaskAuditoryBabyBoomersWorkat ownpaceCompetencyChecklistGenYMemoryLifeexperiencesKnowledgeTechnologyNon-VerbalCulturalBackgroundHandsonActivitiesQuietWordAssociationInterpersonalObservationKnowledgeand skillsGoalOrientedAdvanceTactile/KinestheticStressIdentifyingstrengthsandweaknessesTechnicalCompetenceClinicalPerformanceReadinessGenZ

PRECEPTOR and LEARNING - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
G
3
B
4
B
5
G
6
I
7
G
8
B
9
O
10
G
11
N
12
B
13
G
14
N
15
N
16
I
17
N
18
I
19
O
20
I
21
O
22
B
23
N
24
I
25
N
26
O
27
O
28
O
29
B
30
G
  1. I-Visual
  2. G-Gen X
  3. B-Relevant
  4. B-Immediate and direct Application
  5. G-Multi-Task
  6. I-Auditory
  7. G-Baby Boomers
  8. B-Work at own pace
  9. O-Competency Checklist
  10. G-Gen Y
  11. N-Memory
  12. B-Life experiences Knowledge
  13. G-Technology
  14. N-Non-Verbal
  15. N-Cultural Background
  16. I-Hands on Activities
  17. N-Quiet
  18. I-Word Association
  19. O-Interpersonal
  20. I-Observation
  21. O-Knowledge and skills
  22. B-Goal Oriented
  23. N-Advance
  24. I-Tactile/ Kinesthetic
  25. N-Stress
  26. O-Identifying strengths and weaknesses
  27. O-Technical Competence
  28. O-Clinical Performance
  29. B-Readiness
  30. G-Gen Z