losslesscompressionJavaMusicalInstrumentDigitalInterface(MIDI)AcitveXGeolocationGIFAudioVideoInterleave(AVI)Interactivecascadingstylesheets(CSS)ObjectLiveScriptJPEGdiskcachelossycompressionDynamicevent-drivenobject-orientedprogramming(OOP)CodecAppletsMovingPicturesExpertsGroup(MPEG)AIFFAUMPEG-1AudioLayer3(MP3)EPSlosslesscompressionJavaMusicalInstrumentDigitalInterface(MIDI)AcitveXGeolocationGIFAudioVideoInterleave(AVI)Interactivecascadingstylesheets(CSS)ObjectLiveScriptJPEGdiskcachelossycompressionDynamicevent-drivenobject-orientedprogramming(OOP)CodecAppletsMovingPicturesExpertsGroup(MPEG)AIFFAUMPEG-1AudioLayer3(MP3)EPS

IBA Lesson 5-1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. lossless compression
  2. Java
  3. Musical Instrument Digital Interface (MIDI)
  4. AcitveX
  5. Geolocation
  6. GIF
  7. Audio Video Interleave (AVI)
  8. Interactive
  9. cascading style sheets (CSS)
  10. Object
  11. LiveScript
  12. JPEG
  13. disk cache
  14. lossy compression
  15. Dynamic
  16. event-driven
  17. object-oriented programming (OOP)
  18. Codec
  19. Applets
  20. Moving Pictures Experts Group (MPEG)
  21. AIFF
  22. AU
  23. MPEG-1 Audio Layer3 (MP3)
  24. EPS