x66 LC x50 "C" Crystal req ac req 52 not 46 to x23 x70 13p wearing pantaloons purple veh in state returns as color * 13p w/ bright colored hair *pic to prove* x31 on foot brush fire x50 veh 10mph+ x12/X25 w/ 20b *Sgt to verify known 20b 13p wm gold teeth 13p w/ sig 31 call out x50/13p in country twang SELF generated 14w w/ x15 X50 "U" unicorn x25 w/ elder 70+ x50 NO DL back unit on 22 w/o county asking x50 "G" goldilocks x50 x2 same time *x12 animal not domestic *pic to prove* req veh tagged by voice calling out a "9" as niner x66 LC x50 "C" Crystal req ac req 52 not 46 to x23 x70 13p wearing pantaloons purple veh in state returns as color * 13p w/ bright colored hair *pic to prove* x31 on foot brush fire x50 veh 10mph+ x12/X25 w/ 20b *Sgt to verify known 20b 13p wm gold teeth 13p w/ sig 31 call out x50/13p in country twang SELF generated 14w w/ x15 X50 "U" unicorn x25 w/ elder 70+ x50 NO DL back unit on 22 w/o county asking x50 "G" goldilocks x50 x2 same time *x12 animal not domestic *pic to prove* req veh tagged by voice calling out a "9" as niner
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
x66 LC
x50 "C" Crystal
req ac
req 52 not 46 to x23 x70
13p wearing pantaloons
purple veh in state returns as color
* 13p w/ bright colored hair
*pic to prove*
x31 on foot
brush fire
x50 veh 10mph+
x12/X25 w/ 20b *Sgt to verify known 20b
13p wm gold teeth
13p w/ sig 31
call out x50/13p in country twang
SELF generated 14w w/ x15
X50 "U"
unicorn
x25 w/ elder 70+
x50
NO DL
back unit on 22 w/o county asking
x50 "G" goldilocks
x50 x2 same time
*x12 animal not domestic
*pic to prove*
req veh tagged by voice
calling out a "9" as niner