Genres Opinions Explain Persuade Expository Text Features 2nd person point of view Rhyme Scheme Stanzas Personification Inform Simile 1st person point of view Expository Text Structures Antagonist Antagonist Alliteration Hyperbole Entertain Metaphor Sensory Language Expository text 3rd person omniscient Procedural text 3rd person limited Dialogue Narrative Text Idiom Genres Opinions Explain Persuade Expository Text Features 2nd person point of view Rhyme Scheme Stanzas Personification Inform Simile 1st person point of view Expository Text Structures Antagonist Antagonist Alliteration Hyperbole Entertain Metaphor Sensory Language Expository text 3rd person omniscient Procedural text 3rd person limited Dialogue Narrative Text Idiom
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Genres
Opinions
Explain
Persuade
Expository Text Features
2nd person point of view
Rhyme Scheme
Stanzas
Personification
Inform
Simile
1st person point of view
Expository Text Structures
Antagonist
Antagonist
Alliteration
Hyperbole
Entertain
Metaphor
Sensory Language
Expository text
3rd person omniscient
Procedural text
3rd person limited
Dialogue
Narrative Text
Idiom