Expository text 3rd person limited Alliteration Antagonist Expository Text Features Inform Persuade Simile Expository Text Structures Genres Sensory Language 3rd person omniscient Opinions Procedural text Entertain 2nd person point of view Hyperbole 1st person point of view Personification Stanzas Dialogue Explain Idiom Metaphor Narrative Text Antagonist Rhyme Scheme Expository text 3rd person limited Alliteration Antagonist Expository Text Features Inform Persuade Simile Expository Text Structures Genres Sensory Language 3rd person omniscient Opinions Procedural text Entertain 2nd person point of view Hyperbole 1st person point of view Personification Stanzas Dialogue Explain Idiom Metaphor Narrative Text Antagonist Rhyme Scheme
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Expository text
3rd person limited
Alliteration
Antagonist
Expository Text Features
Inform
Persuade
Simile
Expository Text Structures
Genres
Sensory Language
3rd person omniscient
Opinions
Procedural text
Entertain
2nd person point of view
Hyperbole
1st person point of view
Personification
Stanzas
Dialogue
Explain
Idiom
Metaphor
Narrative Text
Antagonist
Rhyme Scheme