Personification Expository Text Structures Entertain Alliteration Expository text Hyperbole Expository Text Features Rhyme Scheme Opinions Idiom Dialogue 2nd person point of view Narrative Text Simile Antagonist Antagonist Persuade Stanzas Metaphor Inform Sensory Language Procedural text Genres 3rd person limited Explain 1st person point of view 3rd person omniscient Personification Expository Text Structures Entertain Alliteration Expository text Hyperbole Expository Text Features Rhyme Scheme Opinions Idiom Dialogue 2nd person point of view Narrative Text Simile Antagonist Antagonist Persuade Stanzas Metaphor Inform Sensory Language Procedural text Genres 3rd person limited Explain 1st person point of view 3rd person omniscient
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Personification
Expository Text Structures
Entertain
Alliteration
Expository text
Hyperbole
Expository Text Features
Rhyme Scheme
Opinions
Idiom
Dialogue
2nd person point of view
Narrative Text
Simile
Antagonist
Antagonist
Persuade
Stanzas
Metaphor
Inform
Sensory Language
Procedural text
Genres
3rd person limited
Explain
1st person point of view
3rd person omniscient