Opinions Expository Text Structures Expository text Dialogue Stanzas Genres 1st person point of view 3rd person omniscient 2nd person point of view Procedural text Narrative Text Antagonist Persuade Simile Idiom Metaphor Alliteration Rhyme Scheme Expository Text Features Entertain Hyperbole Sensory Language Personification Antagonist Explain 3rd person limited Inform Opinions Expository Text Structures Expository text Dialogue Stanzas Genres 1st person point of view 3rd person omniscient 2nd person point of view Procedural text Narrative Text Antagonist Persuade Simile Idiom Metaphor Alliteration Rhyme Scheme Expository Text Features Entertain Hyperbole Sensory Language Personification Antagonist Explain 3rd person limited Inform
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Opinions
Expository Text Structures
Expository text
Dialogue
Stanzas
Genres
1st person point of view
3rd person omniscient
2nd person point of view
Procedural text
Narrative Text
Antagonist
Persuade
Simile
Idiom
Metaphor
Alliteration
Rhyme Scheme
Expository Text Features
Entertain
Hyperbole
Sensory Language
Personification
Antagonist
Explain
3rd person limited
Inform