ProcessMapWasteSpaghettiDiagramGanttChartWIPOJT5WhyRACIOverProductionMudaFishBoneDiagramValueStreamRootCauseQualityControlPokaYokeOverProcessingSixSigmaKPIMuriWaitingMuraJust InTimePullProductionVisualControlsRightFirstTimeDefectsMotionChangeAgentTransportBottleneckScrapHoshinInventoryKaizenValued-AddedCycleTimeKanbanStandardWorkParetoTaktTimeCycleTimeGembaWalkSafetyStockFutureStateProcessMapWasteSpaghettiDiagramGanttChartWIPOJT5WhyRACIOverProductionMudaFishBoneDiagramValueStreamRootCauseQualityControlPokaYokeOverProcessingSixSigmaKPIMuriWaitingMuraJust InTimePullProductionVisualControlsRightFirstTimeDefectsMotionChangeAgentTransportBottleneckScrapHoshinInventoryKaizenValued-AddedCycleTimeKanbanStandardWorkParetoTaktTimeCycleTimeGembaWalkSafetyStockFutureState

Baxter Lean Academy Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Process Map
  2. Waste
  3. Spaghetti Diagram
  4. Gantt Chart
  5. WIP
  6. OJT
  7. 5 Why
  8. RACI
  9. Over Production
  10. Muda
  11. Fish Bone Diagram
  12. Value Stream
  13. Root Cause
  14. Quality Control
  15. Poka Yoke
  16. Over Processing
  17. Six Sigma
  18. KPI
  19. Muri
  20. Waiting
  21. Mura
  22. Just In Time
  23. Pull Production
  24. Visual Controls
  25. Right First Time
  26. Defects
  27. Motion
  28. Change Agent
  29. Transport
  30. Bottleneck
  31. Scrap
  32. Hoshin
  33. Inventory
  34. Kaizen
  35. Valued-Added
  36. Cycle Time
  37. Kanban
  38. Standard Work
  39. Pareto
  40. Takt Time
  41. Cycle Time
  42. Gemba Walk
  43. Safety Stock
  44. Future State