KanbanPullProductionVisualControlsRightFirstTimeMuraRACIBottleneckOverProductionValued-AddedScrapMudaGembaWalkTransportTaktTimeRootCauseQualityControlCycleTimeSpaghettiDiagramSixSigmaProcessMapMuriJust InTimeOJTInventoryHoshinOverProcessing5WhySafetyStockWaitingStandardWorkWIPMotionPokaYokeKPICycleTimeFutureStateGanttChartDefectsValueStreamParetoWasteKaizenChangeAgentFishBoneDiagramKanbanPullProductionVisualControlsRightFirstTimeMuraRACIBottleneckOverProductionValued-AddedScrapMudaGembaWalkTransportTaktTimeRootCauseQualityControlCycleTimeSpaghettiDiagramSixSigmaProcessMapMuriJust InTimeOJTInventoryHoshinOverProcessing5WhySafetyStockWaitingStandardWorkWIPMotionPokaYokeKPICycleTimeFutureStateGanttChartDefectsValueStreamParetoWasteKaizenChangeAgentFishBoneDiagram

Baxter Lean Academy Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Kanban
  2. Pull Production
  3. Visual Controls
  4. Right First Time
  5. Mura
  6. RACI
  7. Bottleneck
  8. Over Production
  9. Valued-Added
  10. Scrap
  11. Muda
  12. Gemba Walk
  13. Transport
  14. Takt Time
  15. Root Cause
  16. Quality Control
  17. Cycle Time
  18. Spaghetti Diagram
  19. Six Sigma
  20. Process Map
  21. Muri
  22. Just In Time
  23. OJT
  24. Inventory
  25. Hoshin
  26. Over Processing
  27. 5 Why
  28. Safety Stock
  29. Waiting
  30. Standard Work
  31. WIP
  32. Motion
  33. Poka Yoke
  34. KPI
  35. Cycle Time
  36. Future State
  37. Gantt Chart
  38. Defects
  39. Value Stream
  40. Pareto
  41. Waste
  42. Kaizen
  43. Change Agent
  44. Fish Bone Diagram