KanbanScrapWastePokaYokeWIPChangeAgentCycleTimeProcessMapPullProductionMotionInventorySixSigmaKPISpaghettiDiagramMudaJust InTimeRootCauseFishBoneDiagramParetoOverProductionMuriQualityControlGanttChartOverProcessingHoshinValued-AddedOJTTransportFutureStateCycleTimeVisualControlsGembaWalkMuraTaktTimeRACIKaizenSafetyStockValueStreamBottleneckRightFirstTimeWaitingStandardWorkDefects5WhyKanbanScrapWastePokaYokeWIPChangeAgentCycleTimeProcessMapPullProductionMotionInventorySixSigmaKPISpaghettiDiagramMudaJust InTimeRootCauseFishBoneDiagramParetoOverProductionMuriQualityControlGanttChartOverProcessingHoshinValued-AddedOJTTransportFutureStateCycleTimeVisualControlsGembaWalkMuraTaktTimeRACIKaizenSafetyStockValueStreamBottleneckRightFirstTimeWaitingStandardWorkDefects5Why

Baxter Lean Academy Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Kanban
  2. Scrap
  3. Waste
  4. Poka Yoke
  5. WIP
  6. Change Agent
  7. Cycle Time
  8. Process Map
  9. Pull Production
  10. Motion
  11. Inventory
  12. Six Sigma
  13. KPI
  14. Spaghetti Diagram
  15. Muda
  16. Just In Time
  17. Root Cause
  18. Fish Bone Diagram
  19. Pareto
  20. Over Production
  21. Muri
  22. Quality Control
  23. Gantt Chart
  24. Over Processing
  25. Hoshin
  26. Valued-Added
  27. OJT
  28. Transport
  29. Future State
  30. Cycle Time
  31. Visual Controls
  32. Gemba Walk
  33. Mura
  34. Takt Time
  35. RACI
  36. Kaizen
  37. Safety Stock
  38. Value Stream
  39. Bottleneck
  40. Right First Time
  41. Waiting
  42. Standard Work
  43. Defects
  44. 5 Why