coherent adjacent compel compel valor appalled exploit equate advocate profusion exploit equate correspond bias bias amicable appalled adjacent valor derive advocate amicable Odyssey rancor coherent derive entreat mandate commence reel correspond reel stealth tumult Odyssey abstract abstract entreat atone frugal rancor profusion convey convey tumult stealth mandate commence coherent adjacent compel compel valor appalled exploit equate advocate profusion exploit equate correspond bias bias amicable appalled adjacent valor derive advocate amicable Odyssey rancor coherent derive entreat mandate commence reel correspond reel stealth tumult Odyssey abstract abstract entreat atone frugal rancor profusion convey convey tumult stealth mandate commence
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-coherent
G-adjacent
B-compel
O-compel
N-valor
I-appalled
G-exploit
O-equate
B-advocate
O-profusion
O-exploit
I-equate
B-correspond
B-bias
N-bias
B-amicable
I-appalled
G-adjacent
B-valor
N-derive
B-advocate
B-amicable
N-Odyssey
N-rancor
I-coherent
G-derive
B-entreat
G-mandate
I-commence
B-reel
O-correspond
G-reel
N-stealth
G-tumult
N-Odyssey
I-abstract
I-abstract
O-entreat
O-atone
O-frugal
G-rancor
G-profusion
G-convey
N-convey
I-tumult
I-stealth
N-mandate
I-commence