E Key of Ab (Ab) dim 5 m3 aug 1 F# Ab I, IV, V Key of F# (C#) B Key of Gb (B) Whole Step D A m6 B Melodic A&C Root, 3rd, 5th aug 2 aug 6 dim 3 F Eb Key of Bb (F) aug 8 Key of C (C) Bb aug 3 Key of D (G) m7 Harmonic A&C Perfect Unison Cb aug7 M6 P5 E Key of C (G) Minor dim 6 P4 dim 2 aug 4 Key of C# (C#) Key of E (B) G M7 Key of B (B) Key of G (G) C M3 C# Gb Key of B (E) Key of A (D) Key of C (F) Octave dim 4 aug 5 E Key of Ab (Ab) dim 5 m3 aug 1 F# Ab I, IV, V Key of F# (C#) B Key of Gb (B) Whole Step D A m6 B Melodic A&C Root, 3rd, 5th aug 2 aug 6 dim 3 F Eb Key of Bb (F) aug 8 Key of C (C) Bb aug 3 Key of D (G) m7 Harmonic A&C Perfect Unison Cb aug7 M6 P5 E Key of C (G) Minor dim 6 P4 dim 2 aug 4 Key of C# (C#) Key of E (B) G M7 Key of B (B) Key of G (G) C M3 C# Gb Key of B (E) Key of A (D) Key of C (F) Octave dim 4 aug 5
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
S-E
U-Key of Ab (Ab)
C-dim 5
M-m3
C-aug 1
I-F#
M-Ab
I-I, IV, V
M-Key of F# (C#)
I-B
S-Key of Gb (B)
U-Whole Step
M-D
S-A
S-m6
I-B
U-Melodic A&C
S-Root, 3rd, 5th
I-aug 2
M-aug 6
U-dim 3
C-F
S-Eb
I-Key of Bb (F)
M-aug 8
S-Key of C (C)
U-Bb
C-aug 3
U-Key of D (G)
S-m7
M-Harmonic A&C
U-Perfect Unison
S-Cb
C-aug7
U-M6
M-P5
C-E
M-Key of C (G)
I-Minor
I-dim 6
C-P4
U-dim 2
I-aug 4
I-Key of C# (C#)
C-Key of E (B)
M-G
C-M7
U-Key of B (B)
I-Key of G (G)
C-C
I-M3
M-C#
U-Gb
C-Key of B (E)
S-Key of A (D)
C-Key of C (F)
U-Octave
M-dim 4
S-aug 5