B I, IV, V dim 4 M3 aug 8 Key of B (E) Key of Ab (Ab) Key of C (G) dim 5 Perfect Unison aug 2 P5 Whole Step Harmonic A&C Key of B (B) M7 Gb Key of C# (C#) Melodic A&C Key of E (B) E F G F# aug 1 B D aug 6 Root, 3rd, 5th Cb E Key of D (G) Bb Key of A (D) aug 5 Ab Minor aug 4 Octave P4 C# m3 Key of C (F) aug7 Key of F# (C#) A Key of Gb (B) m6 dim 6 dim 3 Key of G (G) Key of Bb (F) M6 dim 2 C Key of C (C) m7 Eb aug 3 B I, IV, V dim 4 M3 aug 8 Key of B (E) Key of Ab (Ab) Key of C (G) dim 5 Perfect Unison aug 2 P5 Whole Step Harmonic A&C Key of B (B) M7 Gb Key of C# (C#) Melodic A&C Key of E (B) E F G F# aug 1 B D aug 6 Root, 3rd, 5th Cb E Key of D (G) Bb Key of A (D) aug 5 Ab Minor aug 4 Octave P4 C# m3 Key of C (F) aug7 Key of F# (C#) A Key of Gb (B) m6 dim 6 dim 3 Key of G (G) Key of Bb (F) M6 dim 2 C Key of C (C) m7 Eb aug 3
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-B
I-I, IV, V
M-dim 4
I-M3
M-aug 8
C-Key of B (E)
U-Key of Ab (Ab)
M-Key of C (G)
C-dim 5
U-Perfect Unison
I-aug 2
M-P5
U-Whole Step
M-Harmonic A&C
U-Key of B (B)
C-M7
U-Gb
I-Key of C# (C#)
U-Melodic A&C
C-Key of E (B)
C-E
C-F
M-G
I-F#
C-aug 1
I-B
M-D
M-aug 6
S-Root, 3rd, 5th
S-Cb
S-E
U-Key of D (G)
U-Bb
S-Key of A (D)
S-aug 5
M-Ab
I-Minor
I-aug 4
U-Octave
C-P4
M-C#
M-m3
C-Key of C (F)
C-aug7
M-Key of F# (C#)
S-A
S-Key of Gb (B)
S-m6
I-dim 6
U-dim 3
I-Key of G (G)
I-Key of Bb (F)
U-M6
U-dim 2
C-C
S-Key of C (C)
S-m7
S-Eb
C-aug 3