F C# P5 Key of C (C) Whole Step Gb E m7 A Key of G (G) Root, 3rd, 5th Key of B (B) M6 M7 C I, IV, V M3 Key of Ab (Ab) Harmonic A&C dim 3 F# Cb dim 5 aug 3 E Key of C# (C#) aug 1 Key of F# (C#) Key of Bb (F) Melodic A&C Key of B (E) Eb m6 Bb aug 2 aug7 aug 4 Ab Key of D (G) G aug 5 Key of A (D) Perfect Unison dim 2 P4 D Octave Key of E (B) aug 8 Key of Gb (B) B B dim 6 aug 6 Key of C (G) Key of C (F) m3 dim 4 Minor F C# P5 Key of C (C) Whole Step Gb E m7 A Key of G (G) Root, 3rd, 5th Key of B (B) M6 M7 C I, IV, V M3 Key of Ab (Ab) Harmonic A&C dim 3 F# Cb dim 5 aug 3 E Key of C# (C#) aug 1 Key of F# (C#) Key of Bb (F) Melodic A&C Key of B (E) Eb m6 Bb aug 2 aug7 aug 4 Ab Key of D (G) G aug 5 Key of A (D) Perfect Unison dim 2 P4 D Octave Key of E (B) aug 8 Key of Gb (B) B B dim 6 aug 6 Key of C (G) Key of C (F) m3 dim 4 Minor
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
C-F
M-C#
M-P5
S-Key of C (C)
U-Whole Step
U-Gb
C-E
S-m7
S-A
I-Key of G (G)
S-Root, 3rd, 5th
U-Key of B (B)
U-M6
C-M7
C-C
I-I, IV, V
I-M3
U-Key of Ab (Ab)
M-Harmonic A&C
U-dim 3
I-F#
S-Cb
C-dim 5
C-aug 3
S-E
I-Key of C# (C#)
C-aug 1
M-Key of F# (C#)
I-Key of Bb (F)
U-Melodic A&C
C-Key of B (E)
S-Eb
S-m6
U-Bb
I-aug 2
C-aug7
I-aug 4
M-Ab
U-Key of D (G)
M-G
S-aug 5
S-Key of A (D)
U-Perfect Unison
U-dim 2
C-P4
M-D
U-Octave
C-Key of E (B)
M-aug 8
S-Key of Gb (B)
I-B
I-B
I-dim 6
M-aug 6
M-Key of C (G)
C-Key of C (F)
M-m3
M-dim 4
I-Minor