aug 6 Bb Root, 3rd, 5th D C Octave P4 F# Key of C (C) M3 Key of C# (C#) aug 8 aug 1 Key of C (F) B G dim 5 M6 m6 P5 Key of Gb (B) Key of A (D) dim 6 Whole Step I, IV, V aug 5 aug7 C# E Gb Key of Bb (F) F Key of E (B) Key of D (G) Key of C (G) Key of G (G) m3 A Key of B (E) Melodic A&C Key of B (B) Harmonic A&C Eb aug 3 m7 Key of Ab (Ab) dim 3 dim 2 M7 Key of F# (C#) E B Cb aug 4 Minor aug 2 dim 4 Perfect Unison Ab aug 6 Bb Root, 3rd, 5th D C Octave P4 F# Key of C (C) M3 Key of C# (C#) aug 8 aug 1 Key of C (F) B G dim 5 M6 m6 P5 Key of Gb (B) Key of A (D) dim 6 Whole Step I, IV, V aug 5 aug7 C# E Gb Key of Bb (F) F Key of E (B) Key of D (G) Key of C (G) Key of G (G) m3 A Key of B (E) Melodic A&C Key of B (B) Harmonic A&C Eb aug 3 m7 Key of Ab (Ab) dim 3 dim 2 M7 Key of F# (C#) E B Cb aug 4 Minor aug 2 dim 4 Perfect Unison Ab
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
M-aug 6
U-Bb
S-Root, 3rd, 5th
M-D
C-C
U-Octave
C-P4
I-F#
S-Key of C (C)
I-M3
I-Key of C# (C#)
M-aug 8
C-aug 1
C-Key of C (F)
I-B
M-G
C-dim 5
U-M6
S-m6
M-P5
S-Key of Gb (B)
S-Key of A (D)
I-dim 6
U-Whole Step
I-I, IV, V
S-aug 5
C-aug7
M-C#
S-E
U-Gb
I-Key of Bb (F)
C-F
C-Key of E (B)
U-Key of D (G)
M-Key of C (G)
I-Key of G (G)
M-m3
S-A
C-Key of B (E)
U-Melodic A&C
U-Key of B (B)
M-Harmonic A&C
S-Eb
C-aug 3
S-m7
U-Key of Ab (Ab)
U-dim 3
U-dim 2
C-M7
M-Key of F# (C#)
C-E
I-B
S-Cb
I-aug 4
I-Minor
I-aug 2
M-dim 4
U-Perfect Unison
M-Ab