aug 6 Key of Gb (B) F# P5 Root, 3rd, 5th Ab Whole Step Cb Key of G (G) M7 Key of Bb (F) dim 3 dim 4 E Key of E (B) B Key of C (F) Key of D (G) aug 1 Key of Ab (Ab) Minor Harmonic A&C m6 M6 D Key of A (D) Key of B (B) Melodic A&C aug 2 Eb aug 3 Key of F# (C#) aug 8 Perfect Unison F aug 4 Key of C (C) dim 5 I, IV, V M3 m3 m7 Key of C# (C#) Octave Bb P4 Key of C (G) C# G Gb A aug 5 E B aug7 C Key of B (E) dim 6 dim 2 aug 6 Key of Gb (B) F# P5 Root, 3rd, 5th Ab Whole Step Cb Key of G (G) M7 Key of Bb (F) dim 3 dim 4 E Key of E (B) B Key of C (F) Key of D (G) aug 1 Key of Ab (Ab) Minor Harmonic A&C m6 M6 D Key of A (D) Key of B (B) Melodic A&C aug 2 Eb aug 3 Key of F# (C#) aug 8 Perfect Unison F aug 4 Key of C (C) dim 5 I, IV, V M3 m3 m7 Key of C# (C#) Octave Bb P4 Key of C (G) C# G Gb A aug 5 E B aug7 C Key of B (E) dim 6 dim 2
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
M-aug 6
S-Key of Gb (B)
I-F#
M-P5
S-Root, 3rd, 5th
M-Ab
U-Whole Step
S-Cb
I-Key of G (G)
C-M7
I-Key of Bb (F)
U-dim 3
M-dim 4
S-E
C-Key of E (B)
I-B
C-Key of C (F)
U-Key of D (G)
C-aug 1
U-Key of Ab (Ab)
I-Minor
M-Harmonic A&C
S-m6
U-M6
M-D
S-Key of A (D)
U-Key of B (B)
U-Melodic A&C
I-aug 2
S-Eb
C-aug 3
M-Key of F# (C#)
M-aug 8
U-Perfect Unison
C-F
I-aug 4
S-Key of C (C)
C-dim 5
I-I, IV, V
I-M3
M-m3
S-m7
I-Key of C# (C#)
U-Octave
U-Bb
C-P4
M-Key of C (G)
M-C#
M-G
U-Gb
S-A
S-aug 5
C-E
I-B
C-aug7
C-C
C-Key of B (E)
I-dim 6
U-dim 2