Key of C# (C#) m7 Key of B (E) M3 Key of Gb (B) m6 aug 3 Bb P4 Gb Cb E m3 dim 5 Eb I, IV, V dim 2 M6 Melodic A&C Key of C (C) E aug7 B dim 6 F# Whole Step Ab Key of A (D) P5 Key of E (B) Root, 3rd, 5th Perfect Unison C# M7 G aug 5 Key of B (B) dim 3 Key of C (G) aug 8 Key of F# (C#) Octave B Harmonic A&C Key of G (G) Key of D (G) A aug 1 D C aug 6 aug 4 Key of Bb (F) aug 2 dim 4 Key of C (F) F Minor Key of Ab (Ab) Key of C# (C#) m7 Key of B (E) M3 Key of Gb (B) m6 aug 3 Bb P4 Gb Cb E m3 dim 5 Eb I, IV, V dim 2 M6 Melodic A&C Key of C (C) E aug7 B dim 6 F# Whole Step Ab Key of A (D) P5 Key of E (B) Root, 3rd, 5th Perfect Unison C# M7 G aug 5 Key of B (B) dim 3 Key of C (G) aug 8 Key of F# (C#) Octave B Harmonic A&C Key of G (G) Key of D (G) A aug 1 D C aug 6 aug 4 Key of Bb (F) aug 2 dim 4 Key of C (F) F Minor Key of Ab (Ab)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Key of C# (C#)
S-m7
C-Key of B (E)
I-M3
S-Key of Gb (B)
S-m6
C-aug 3
U-Bb
C-P4
U-Gb
S-Cb
S-E
M-m3
C-dim 5
S-Eb
I-I, IV, V
U-dim 2
U-M6
U-Melodic A&C
S-Key of C (C)
C-E
C-aug7
I-B
I-dim 6
I-F#
U-Whole Step
M-Ab
S-Key of A (D)
M-P5
C-Key of E (B)
S-Root, 3rd, 5th
U-Perfect Unison
M-C#
C-M7
M-G
S-aug 5
U-Key of B (B)
U-dim 3
M-Key of C (G)
M-aug 8
M-Key of F# (C#)
U-Octave
I-B
M-Harmonic A&C
I-Key of G (G)
U-Key of D (G)
S-A
C-aug 1
M-D
C-C
M-aug 6
I-aug 4
I-Key of Bb (F)
I-aug 2
M-dim 4
C-Key of C (F)
C-F
I-Minor
U-Key of Ab (Ab)