Ab M6 C# E Key of D (G) Key of Ab (Ab) F Key of F# (C#) aug 2 G dim 2 Key of E (B) Perfect Unison E Cb B aug 5 aug 4 Gb Key of B (B) aug 8 Bb B Key of C# (C#) dim 6 dim 5 P4 aug 1 m3 P5 F# Minor M7 Key of G (G) Key of B (E) C Melodic A&C aug7 dim 3 D Key of Gb (B) Eb aug 3 Root, 3rd, 5th Whole Step dim 4 M3 Key of C (F) Key of C (G) A I, IV, V Key of Bb (F) Harmonic A&C m7 Key of A (D) aug 6 Key of C (C) Octave m6 Ab M6 C# E Key of D (G) Key of Ab (Ab) F Key of F# (C#) aug 2 G dim 2 Key of E (B) Perfect Unison E Cb B aug 5 aug 4 Gb Key of B (B) aug 8 Bb B Key of C# (C#) dim 6 dim 5 P4 aug 1 m3 P5 F# Minor M7 Key of G (G) Key of B (E) C Melodic A&C aug7 dim 3 D Key of Gb (B) Eb aug 3 Root, 3rd, 5th Whole Step dim 4 M3 Key of C (F) Key of C (G) A I, IV, V Key of Bb (F) Harmonic A&C m7 Key of A (D) aug 6 Key of C (C) Octave m6
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
M-Ab
U-M6
M-C#
S-E
U-Key of D (G)
U-Key of Ab (Ab)
C-F
M-Key of F# (C#)
I-aug 2
M-G
U-dim 2
C-Key of E (B)
U-Perfect Unison
C-E
S-Cb
I-B
S-aug 5
I-aug 4
U-Gb
U-Key of B (B)
M-aug 8
U-Bb
I-B
I-Key of C# (C#)
I-dim 6
C-dim 5
C-P4
C-aug 1
M-m3
M-P5
I-F#
I-Minor
C-M7
I-Key of G (G)
C-Key of B (E)
C-C
U-Melodic A&C
C-aug7
U-dim 3
M-D
S-Key of Gb (B)
S-Eb
C-aug 3
S-Root, 3rd, 5th
U-Whole Step
M-dim 4
I-M3
C-Key of C (F)
M-Key of C (G)
S-A
I-I, IV, V
I-Key of Bb (F)
M-Harmonic A&C
S-m7
S-Key of A (D)
M-aug 6
S-Key of C (C)
U-Octave
S-m6