Key of G (G) Ab Minor m7 B C# aug 8 dim 6 Root, 3rd, 5th E I, IV, V aug 4 dim 3 Octave dim 5 aug 5 Key of B (E) Whole Step C F Key of F# (C#) Key of C (F) M6 dim 4 Key of Ab (Ab) Key of E (B) Key of C (G) B P5 m3 Key of A (D) Melodic A&C Bb M3 aug7 Eb dim 2 m6 Cb Key of C# (C#) D Key of Gb (B) Key of D (G) aug 3 G Perfect Unison A Key of C (C) Harmonic A&C M7 aug 2 Gb Key of Bb (F) Key of B (B) aug 6 P4 E aug 1 F# Key of G (G) Ab Minor m7 B C# aug 8 dim 6 Root, 3rd, 5th E I, IV, V aug 4 dim 3 Octave dim 5 aug 5 Key of B (E) Whole Step C F Key of F# (C#) Key of C (F) M6 dim 4 Key of Ab (Ab) Key of E (B) Key of C (G) B P5 m3 Key of A (D) Melodic A&C Bb M3 aug7 Eb dim 2 m6 Cb Key of C# (C#) D Key of Gb (B) Key of D (G) aug 3 G Perfect Unison A Key of C (C) Harmonic A&C M7 aug 2 Gb Key of Bb (F) Key of B (B) aug 6 P4 E aug 1 F#
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Key of G (G)
M-Ab
I-Minor
S-m7
I-B
M-C#
M-aug 8
I-dim 6
S-Root, 3rd, 5th
C-E
I-I, IV, V
I-aug 4
U-dim 3
U-Octave
C-dim 5
S-aug 5
C-Key of B (E)
U-Whole Step
C-C
C-F
M-Key of F# (C#)
C-Key of C (F)
U-M6
M-dim 4
U-Key of Ab (Ab)
C-Key of E (B)
M-Key of C (G)
I-B
M-P5
M-m3
S-Key of A (D)
U-Melodic A&C
U-Bb
I-M3
C-aug7
S-Eb
U-dim 2
S-m6
S-Cb
I-Key of C# (C#)
M-D
S-Key of Gb (B)
U-Key of D (G)
C-aug 3
M-G
U-Perfect Unison
S-A
S-Key of C (C)
M-Harmonic A&C
C-M7
I-aug 2
U-Gb
I-Key of Bb (F)
U-Key of B (B)
M-aug 6
C-P4
S-E
C-aug 1
I-F#