Key of C (C) aug 6 B aug 4 M7 Key of G (G) Key of Gb (B) Key of Ab (Ab) aug 1 C# Key of B (B) Cb C Key of D (G) Octave aug 8 aug7 m7 P5 Key of B (E) Eb m3 P4 dim 5 dim 6 E Key of C (G) Key of E (B) Melodic A&C aug 2 Whole Step E dim 3 F# Key of F# (C#) dim 2 aug 5 M3 Perfect Unison Minor A Bb m6 G F B Harmonic A&C aug 3 D M6 Key of C# (C#) I, IV, V Key of Bb (F) Ab Key of C (F) Gb dim 4 Root, 3rd, 5th Key of A (D) Key of C (C) aug 6 B aug 4 M7 Key of G (G) Key of Gb (B) Key of Ab (Ab) aug 1 C# Key of B (B) Cb C Key of D (G) Octave aug 8 aug7 m7 P5 Key of B (E) Eb m3 P4 dim 5 dim 6 E Key of C (G) Key of E (B) Melodic A&C aug 2 Whole Step E dim 3 F# Key of F# (C#) dim 2 aug 5 M3 Perfect Unison Minor A Bb m6 G F B Harmonic A&C aug 3 D M6 Key of C# (C#) I, IV, V Key of Bb (F) Ab Key of C (F) Gb dim 4 Root, 3rd, 5th Key of A (D)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
S-Key of C (C)
M-aug 6
I-B
I-aug 4
C-M7
I-Key of G (G)
S-Key of Gb (B)
U-Key of Ab (Ab)
C-aug 1
M-C#
U-Key of B (B)
S-Cb
C-C
U-Key of D (G)
U-Octave
M-aug 8
C-aug7
S-m7
M-P5
C-Key of B (E)
S-Eb
M-m3
C-P4
C-dim 5
I-dim 6
S-E
M-Key of C (G)
C-Key of E (B)
U-Melodic A&C
I-aug 2
U-Whole Step
C-E
U-dim 3
I-F#
M-Key of F# (C#)
U-dim 2
S-aug 5
I-M3
U-Perfect Unison
I-Minor
S-A
U-Bb
S-m6
M-G
C-F
I-B
M-Harmonic A&C
C-aug 3
M-D
U-M6
I-Key of C# (C#)
I-I, IV, V
I-Key of Bb (F)
M-Ab
C-Key of C (F)
U-Gb
M-dim 4
S-Root, 3rd, 5th
S-Key of A (D)