Arrow'sImposs.TheoremPluralityParetoCriterionNoDictatorAgendaEffectMonotonicityCriterionFree!SequentialPairwisew/AgendaHareElimination(SequentialRun-off)CondorcetCriterionFree!Indep. ofIrrelevantAlternativesCriterionCondorcetMethodunfavorableMajorityCriterionStandardRun-offBordaCountArrow'sImposs.TheoremPluralityParetoCriterionNoDictatorAgendaEffectMonotonicityCriterionFree!SequentialPairwisew/AgendaHareElimination(SequentialRun-off)CondorcetCriterionFree!Indep. ofIrrelevantAlternativesCriterionCondorcetMethodunfavorableMajorityCriterionStandardRun-offBordaCount

Math 1010 Voting Methods Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. Arrow's Imposs. Theorem
  2. Plurality
  3. Pareto Criterion
  4. No Dictator
  5. Agenda Effect
  6. Monotonicity Criterion
  7. Free!
  8. Sequential Pairwise w/ Agenda
  9. Hare Elimination (Sequential Run-off)
  10. Condorcet Criterion
  11. Free!
  12. Indep. of Irrelevant Alternatives Criterion
  13. Condorcet Method
  14. unfavorable Majority Criterion
  15. Standard Run-off
  16. Borda Count