MetaphorPlotDiagramPersonificationRisingActionMoodConflictIncitingincidentStanzaSettingFallingActionPlotMs.Smith isShortFirstpersonExpositionResolutionPointof viewSimileThirdpersonClimaxIncitingIncidentToneRaise yourhand andwait to becalledFigurativelanguageHyperboleMetaphorPlotDiagramPersonificationRisingActionMoodConflictIncitingincidentStanzaSettingFallingActionPlotMs.Smith isShortFirstpersonExpositionResolutionPointof viewSimileThirdpersonClimaxIncitingIncidentToneRaise yourhand andwait to becalledFigurativelanguageHyperbole

Figurative Language and Structure Unit - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Metaphor
  2. Plot Diagram
  3. Personification
  4. Rising Action
  5. Mood
  6. Conflict
  7. Inciting incident
  8. Stanza
  9. Setting
  10. Falling Action
  11. Plot
  12. Ms. Smith is Short
  13. First person
  14. Exposition
  15. Resolution
  16. Point of view
  17. Simile
  18. Third person
  19. Climax
  20. Inciting Incident
  21. Tone
  22. Raise your hand and wait to be called
  23. Figurative language
  24. Hyperbole