IncitingincidentPointof viewMetaphorIncitingIncidentMs.Smith isShortFigurativelanguageToneSettingPersonificationExpositionRaise yourhand andwait to becalledMoodClimaxResolutionFirstpersonRisingActionPlotHyperboleSimileFallingActionStanzaThirdpersonPlotDiagramConflictIncitingincidentPointof viewMetaphorIncitingIncidentMs.Smith isShortFigurativelanguageToneSettingPersonificationExpositionRaise yourhand andwait to becalledMoodClimaxResolutionFirstpersonRisingActionPlotHyperboleSimileFallingActionStanzaThirdpersonPlotDiagramConflict

Figurative Language and Structure Unit - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Inciting incident
  2. Point of view
  3. Metaphor
  4. Inciting Incident
  5. Ms. Smith is Short
  6. Figurative language
  7. Tone
  8. Setting
  9. Personification
  10. Exposition
  11. Raise your hand and wait to be called
  12. Mood
  13. Climax
  14. Resolution
  15. First person
  16. Rising Action
  17. Plot
  18. Hyperbole
  19. Simile
  20. Falling Action
  21. Stanza
  22. Third person
  23. Plot Diagram
  24. Conflict