MetaphorMoodSimileSettingConflictRisingActionMs.Smith isShortPointof viewIncitingIncidentPlotFallingActionStanzaResolutionRaise yourhand andwait to becalledPersonificationExpositionIncitingincidentClimaxFigurativelanguageToneThirdpersonHyperbolePlotDiagramFirstpersonMetaphorMoodSimileSettingConflictRisingActionMs.Smith isShortPointof viewIncitingIncidentPlotFallingActionStanzaResolutionRaise yourhand andwait to becalledPersonificationExpositionIncitingincidentClimaxFigurativelanguageToneThirdpersonHyperbolePlotDiagramFirstperson

Figurative Language and Structure Unit - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Metaphor
  2. Mood
  3. Simile
  4. Setting
  5. Conflict
  6. Rising Action
  7. Ms. Smith is Short
  8. Point of view
  9. Inciting Incident
  10. Plot
  11. Falling Action
  12. Stanza
  13. Resolution
  14. Raise your hand and wait to be called
  15. Personification
  16. Exposition
  17. Inciting incident
  18. Climax
  19. Figurative language
  20. Tone
  21. Third person
  22. Hyperbole
  23. Plot Diagram
  24. First person