MasteryDrivenStudentOwner-shipof data &LearningFormativeBench-marksOnline & OffLine DataDrivenGroupsFormativeassessmentsAuthenticStudentChoice ofResourcesDifferen-tiated Perfor-mance TasksImmediateFeedbackTeacherCollabor-ationAdaptiveContentCustom-izablecontentand toolsHighCognitiveDemandFlexiblePacePLCDataReviewDataWallsDeliveryofInstructionVariesFounda-tionalContentClassGoalsDynamicGroupingIntegratedDigitalContentStudent/TeacherDataReviewExitTicketsStudentReflectionGrowthMindsetMasteryDrivenStudentOwner-shipof data &LearningFormativeBench-marksOnline & OffLine DataDrivenGroupsFormativeassessmentsAuthenticStudentChoice ofResourcesDifferen-tiated Perfor-mance TasksImmediateFeedbackTeacherCollabor-ationAdaptiveContentCustom-izablecontentand toolsHighCognitiveDemandFlexiblePacePLCDataReviewDataWallsDeliveryofInstructionVariesFounda-tionalContentClassGoalsDynamicGroupingIntegratedDigitalContentStudent/TeacherDataReviewExitTicketsStudentReflectionGrowthMindset

Core Four Elements of Personalized Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mastery Driven
  2. Student Owner-ship of data & Learning
  3. Formative Bench-marks
  4. Online & Off Line Data Driven Groups
  5. Formative assessments
  6. AuthenticStudent Choice of Resources
  7. Differen-tiated Perfor-mance Tasks
  8. Immediate Feedback
  9. Teacher Collabor-ation
  10. Adaptive Content
  11. Custom-izable content and tools
  12. High Cognitive Demand
  13. Flexible Pace
  14. PLC Data Review
  15. Data Walls
  16. Delivery of Instruction Varies
  17. Founda-tional Content
  18. Class Goals
  19. Dynamic Grouping
  20. Integrated Digital Content
  21. Student/ Teacher Data Review
  22. Exit Tickets
  23. Student Reflection
  24. Growth Mindset