Custom-izablecontentand toolsPLCDataReviewOnline & OffLine DataDrivenGroupsFormativeassessmentsImmediateFeedbackGrowthMindsetTeacherCollabor-ationDeliveryofInstructionVariesMasteryDrivenDifferen-tiated Perfor-mance TasksClassGoalsDynamicGroupingAuthenticStudentChoice ofResourcesHighCognitiveDemandAdaptiveContentFormativeBench-marksFlexiblePaceStudentReflectionIntegratedDigitalContentExitTicketsStudent/TeacherDataReviewDataWallsFounda-tionalContentStudentOwner-shipof data &LearningCustom-izablecontentand toolsPLCDataReviewOnline & OffLine DataDrivenGroupsFormativeassessmentsImmediateFeedbackGrowthMindsetTeacherCollabor-ationDeliveryofInstructionVariesMasteryDrivenDifferen-tiated Perfor-mance TasksClassGoalsDynamicGroupingAuthenticStudentChoice ofResourcesHighCognitiveDemandAdaptiveContentFormativeBench-marksFlexiblePaceStudentReflectionIntegratedDigitalContentExitTicketsStudent/TeacherDataReviewDataWallsFounda-tionalContentStudentOwner-shipof data &Learning

Core Four Elements of Personalized Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Custom-izable content and tools
  2. PLC Data Review
  3. Online & Off Line Data Driven Groups
  4. Formative assessments
  5. Immediate Feedback
  6. Growth Mindset
  7. Teacher Collabor-ation
  8. Delivery of Instruction Varies
  9. Mastery Driven
  10. Differen-tiated Perfor-mance Tasks
  11. Class Goals
  12. Dynamic Grouping
  13. AuthenticStudent Choice of Resources
  14. High Cognitive Demand
  15. Adaptive Content
  16. Formative Bench-marks
  17. Flexible Pace
  18. Student Reflection
  19. Integrated Digital Content
  20. Exit Tickets
  21. Student/ Teacher Data Review
  22. Data Walls
  23. Founda-tional Content
  24. Student Owner-ship of data & Learning