GrowthMindsetOnline & OffLine DataDrivenGroupsMasteryDrivenDifferen-tiated Perfor-mance TasksAdaptiveContentImmediateFeedbackDataWallsAuthenticStudentChoice ofResourcesStudentOwner-shipof data &LearningFormativeBench-marksCustom-izablecontentand toolsFlexiblePaceStudent/TeacherDataReviewDeliveryofInstructionVariesIntegratedDigitalContentFounda-tionalContentDynamicGroupingClassGoalsFormativeassessmentsStudentReflectionExitTicketsTeacherCollabor-ationPLCDataReviewHighCognitiveDemandGrowthMindsetOnline & OffLine DataDrivenGroupsMasteryDrivenDifferen-tiated Perfor-mance TasksAdaptiveContentImmediateFeedbackDataWallsAuthenticStudentChoice ofResourcesStudentOwner-shipof data &LearningFormativeBench-marksCustom-izablecontentand toolsFlexiblePaceStudent/TeacherDataReviewDeliveryofInstructionVariesIntegratedDigitalContentFounda-tionalContentDynamicGroupingClassGoalsFormativeassessmentsStudentReflectionExitTicketsTeacherCollabor-ationPLCDataReviewHighCognitiveDemand

Core Four Elements of Personalized Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Growth Mindset
  2. Online & Off Line Data Driven Groups
  3. Mastery Driven
  4. Differen-tiated Perfor-mance Tasks
  5. Adaptive Content
  6. Immediate Feedback
  7. Data Walls
  8. AuthenticStudent Choice of Resources
  9. Student Owner-ship of data & Learning
  10. Formative Bench-marks
  11. Custom-izable content and tools
  12. Flexible Pace
  13. Student/ Teacher Data Review
  14. Delivery of Instruction Varies
  15. Integrated Digital Content
  16. Founda-tional Content
  17. Dynamic Grouping
  18. Class Goals
  19. Formative assessments
  20. Student Reflection
  21. Exit Tickets
  22. Teacher Collabor-ation
  23. PLC Data Review
  24. High Cognitive Demand