GrowthMindsetStudentReflectionMasteryDrivenCustom-izablecontentand toolsFormativeassessmentsStudent/TeacherDataReviewHighCognitiveDemandFlexiblePaceTeacherCollabor-ationFormativeBench-marksAuthenticStudentChoice ofResourcesDifferen-tiated Perfor-mance TasksOnline & OffLine DataDrivenGroupsPLCDataReviewDataWallsDeliveryofInstructionVariesIntegratedDigitalContentAdaptiveContentFounda-tionalContentDynamicGroupingClassGoalsExitTicketsStudentOwner-shipof data &LearningImmediateFeedbackGrowthMindsetStudentReflectionMasteryDrivenCustom-izablecontentand toolsFormativeassessmentsStudent/TeacherDataReviewHighCognitiveDemandFlexiblePaceTeacherCollabor-ationFormativeBench-marksAuthenticStudentChoice ofResourcesDifferen-tiated Perfor-mance TasksOnline & OffLine DataDrivenGroupsPLCDataReviewDataWallsDeliveryofInstructionVariesIntegratedDigitalContentAdaptiveContentFounda-tionalContentDynamicGroupingClassGoalsExitTicketsStudentOwner-shipof data &LearningImmediateFeedback

Core Four Elements of Personalized Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Growth Mindset
  2. Student Reflection
  3. Mastery Driven
  4. Custom-izable content and tools
  5. Formative assessments
  6. Student/ Teacher Data Review
  7. High Cognitive Demand
  8. Flexible Pace
  9. Teacher Collabor-ation
  10. Formative Bench-marks
  11. AuthenticStudent Choice of Resources
  12. Differen-tiated Perfor-mance Tasks
  13. Online & Off Line Data Driven Groups
  14. PLC Data Review
  15. Data Walls
  16. Delivery of Instruction Varies
  17. Integrated Digital Content
  18. Adaptive Content
  19. Founda-tional Content
  20. Dynamic Grouping
  21. Class Goals
  22. Exit Tickets
  23. Student Owner-ship of data & Learning
  24. Immediate Feedback