ExitTicketsFoundationalContentDataWallsAdaptiveContentFlexiblePaceMasteryDrivenOnline & OffLine DataDrivenGroupsCustom-izablecontentand toolsGrowthMindsetClassGoalsFormativeBenchmarksDynamicGroupingTeacherCollaborationDeliveryofInstructionVariesIntegratedDigitalContentHighCognitiveDemandAuthenticStudentChoice ofResourcesDifferentiatedPerformanceTasksFormativeassessmentsPLCDataReviewStudentReflectionStudentOwnershipof data &LearningStudent/TeacherDataReviewImmediateFeedbackExitTicketsFoundationalContentDataWallsAdaptiveContentFlexiblePaceMasteryDrivenOnline & OffLine DataDrivenGroupsCustom-izablecontentand toolsGrowthMindsetClassGoalsFormativeBenchmarksDynamicGroupingTeacherCollaborationDeliveryofInstructionVariesIntegratedDigitalContentHighCognitiveDemandAuthenticStudentChoice ofResourcesDifferentiatedPerformanceTasksFormativeassessmentsPLCDataReviewStudentReflectionStudentOwnershipof data &LearningStudent/TeacherDataReviewImmediateFeedback

Core Four Elements of Personalized Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Exit Tickets
  2. Foundational Content
  3. Data Walls
  4. Adaptive Content
  5. Flexible Pace
  6. Mastery Driven
  7. Online & Off Line Data Driven Groups
  8. Custom-izable content and tools
  9. Growth Mindset
  10. Class Goals
  11. Formative Benchmarks
  12. Dynamic Grouping
  13. Teacher Collaboration
  14. Delivery of Instruction Varies
  15. Integrated Digital Content
  16. High Cognitive Demand
  17. AuthenticStudent Choice of Resources
  18. Differentiated Performance Tasks
  19. Formative assessments
  20. PLC Data Review
  21. Student Reflection
  22. Student Ownership of data & Learning
  23. Student/ Teacher Data Review
  24. Immediate Feedback