Monstrousness (+1 if in regards to femininity) Immersion Procedurality Narratology vs. Ludology Pokemon Playtesting Caillois Ethics of games Sutton- Smith Morality "Females" Economics Wolfenstein Using games in the classroom "Games are fun" Playbour Nostalgia "Games are interactive" #GamerGate "Hardcore Gamers" HUIZINGA! Gamification Feeling & Affect Violence in video games Monstrousness (+1 if in regards to femininity) Immersion Procedurality Narratology vs. Ludology Pokemon Playtesting Caillois Ethics of games Sutton- Smith Morality "Females" Economics Wolfenstein Using games in the classroom "Games are fun" Playbour Nostalgia "Games are interactive" #GamerGate "Hardcore Gamers" HUIZINGA! Gamification Feeling & Affect Violence in video games
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Monstrousness (+1 if in regards to femininity)
Immersion
Procedurality
Narratology vs. Ludology
Pokemon
Playtesting
Caillois
Ethics of games
Sutton-Smith
Morality
"Females"
Economics
Wolfenstein
Using games in the classroom
"Games are fun"
Playbour
Nostalgia
"Games are interactive"
#GamerGate
"Hardcore Gamers"
HUIZINGA!
Gamification
Feeling & Affect
Violence in video games