Immersion "Games are fun" Sutton- Smith "Females" Nostalgia "Hardcore Gamers" Feeling & Affect Ethics of games Playbour Gamification Violence in video games Morality Wolfenstein HUIZINGA! Monstrousness (+1 if in regards to femininity) Playtesting "Games are interactive" Economics Narratology vs. Ludology #GamerGate Procedurality Caillois Using games in the classroom Pokemon Immersion "Games are fun" Sutton- Smith "Females" Nostalgia "Hardcore Gamers" Feeling & Affect Ethics of games Playbour Gamification Violence in video games Morality Wolfenstein HUIZINGA! Monstrousness (+1 if in regards to femininity) Playtesting "Games are interactive" Economics Narratology vs. Ludology #GamerGate Procedurality Caillois Using games in the classroom Pokemon
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Immersion
"Games are fun"
Sutton-Smith
"Females"
Nostalgia
"Hardcore Gamers"
Feeling & Affect
Ethics of games
Playbour
Gamification
Violence in video games
Morality
Wolfenstein
HUIZINGA!
Monstrousness (+1 if in regards to femininity)
Playtesting
"Games are interactive"
Economics
Narratology vs. Ludology
#GamerGate
Procedurality
Caillois
Using games in the classroom
Pokemon