Monstrousness(+1 if inregards tofemininity)ImmersionProceduralityNarratologyvs.LudologyPokemonPlaytestingCailloisEthicsofgamesSutton-SmithMorality"Females"EconomicsWolfensteinUsinggames intheclassroom"Gamesare fun"PlaybourNostalgia"Gamesareinteractive"#GamerGate"HardcoreGamers"HUIZINGA!GamificationFeeling&AffectViolencein videogamesMonstrousness(+1 if inregards tofemininity)ImmersionProceduralityNarratologyvs.LudologyPokemonPlaytestingCailloisEthicsofgamesSutton-SmithMorality"Females"EconomicsWolfensteinUsinggames intheclassroom"Gamesare fun"PlaybourNostalgia"Gamesareinteractive"#GamerGate"HardcoreGamers"HUIZINGA!GamificationFeeling&AffectViolencein videogames

GAME STUDIES CONFERENCE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Monstrousness (+1 if in regards to femininity)
  2. Immersion
  3. Procedurality
  4. Narratology vs. Ludology
  5. Pokemon
  6. Playtesting
  7. Caillois
  8. Ethics of games
  9. Sutton-Smith
  10. Morality
  11. "Females"
  12. Economics
  13. Wolfenstein
  14. Using games in the classroom
  15. "Games are fun"
  16. Playbour
  17. Nostalgia
  18. "Games are interactive"
  19. #GamerGate
  20. "Hardcore Gamers"
  21. HUIZINGA!
  22. Gamification
  23. Feeling & Affect
  24. Violence in video games