Economics Pokemon "Females" "Games are interactive" Feeling & Affect #GamerGate Playbour Playtesting Morality Ethics of games Wolfenstein Using games in the classroom Caillois "Hardcore Gamers" Narratology vs. Ludology Immersion Sutton- Smith Violence in video games HUIZINGA! Procedurality "Games are fun" Nostalgia Gamification Monstrousness (+1 if in regards to femininity) Economics Pokemon "Females" "Games are interactive" Feeling & Affect #GamerGate Playbour Playtesting Morality Ethics of games Wolfenstein Using games in the classroom Caillois "Hardcore Gamers" Narratology vs. Ludology Immersion Sutton- Smith Violence in video games HUIZINGA! Procedurality "Games are fun" Nostalgia Gamification Monstrousness (+1 if in regards to femininity)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Economics
Pokemon
"Females"
"Games are interactive"
Feeling & Affect
#GamerGate
Playbour
Playtesting
Morality
Ethics of games
Wolfenstein
Using games in the classroom
Caillois
"Hardcore Gamers"
Narratology vs. Ludology
Immersion
Sutton-Smith
Violence in video games
HUIZINGA!
Procedurality
"Games are fun"
Nostalgia
Gamification
Monstrousness (+1 if in regards to femininity)