Pokemon"Gamesare fun"NostalgiaMonstrousness(+1 if inregards tofemininity)Feeling&AffectEthicsofgamesSutton-SmithUsinggames intheclassroomHUIZINGA!"Gamesareinteractive"Violencein videogamesNarratologyvs.LudologyImmersionWolfensteinProcedurality"HardcoreGamers"Gamification#GamerGateEconomicsMoralityCaillois"Females"PlaybourPlaytestingPokemon"Gamesare fun"NostalgiaMonstrousness(+1 if inregards tofemininity)Feeling&AffectEthicsofgamesSutton-SmithUsinggames intheclassroomHUIZINGA!"Gamesareinteractive"Violencein videogamesNarratologyvs.LudologyImmersionWolfensteinProcedurality"HardcoreGamers"Gamification#GamerGateEconomicsMoralityCaillois"Females"PlaybourPlaytesting

GAME STUDIES CONFERENCE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pokemon
  2. "Games are fun"
  3. Nostalgia
  4. Monstrousness (+1 if in regards to femininity)
  5. Feeling & Affect
  6. Ethics of games
  7. Sutton-Smith
  8. Using games in the classroom
  9. HUIZINGA!
  10. "Games are interactive"
  11. Violence in video games
  12. Narratology vs. Ludology
  13. Immersion
  14. Wolfenstein
  15. Procedurality
  16. "Hardcore Gamers"
  17. Gamification
  18. #GamerGate
  19. Economics
  20. Morality
  21. Caillois
  22. "Females"
  23. Playbour
  24. Playtesting