Gamification Violence in video games "Games are interactive" "Females" "Hardcore Gamers" "Games are fun" Ethics of games HUIZINGA! Sutton- Smith Economics Narratology vs. Ludology Nostalgia Feeling & Affect Wolfenstein #GamerGate Caillois Playbour Playtesting Morality Monstrousness (+1 if in regards to femininity) Immersion Pokemon Procedurality Using games in the classroom Gamification Violence in video games "Games are interactive" "Females" "Hardcore Gamers" "Games are fun" Ethics of games HUIZINGA! Sutton- Smith Economics Narratology vs. Ludology Nostalgia Feeling & Affect Wolfenstein #GamerGate Caillois Playbour Playtesting Morality Monstrousness (+1 if in regards to femininity) Immersion Pokemon Procedurality Using games in the classroom
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Gamification
Violence in video games
"Games are interactive"
"Females"
"Hardcore Gamers"
"Games are fun"
Ethics of games
HUIZINGA!
Sutton-Smith
Economics
Narratology vs. Ludology
Nostalgia
Feeling & Affect
Wolfenstein
#GamerGate
Caillois
Playbour
Playtesting
Morality
Monstrousness (+1 if in regards to femininity)
Immersion
Pokemon
Procedurality
Using games in the classroom